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authorPaul Gilbert2011-10-09 21:07:05 +1100
committerPaul Gilbert2011-10-09 21:07:05 +1100
commit5bf59d7d161a5da383f9d87e45e5655e4c51d09b (patch)
tree71ebe5afab95dc504fc4630c50ab199aefe55142
parent505c04701f95c4a5f98d821892e8a121d5478f8d (diff)
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TSAGE: Bugfix for showing UI Elements when starting up game from title screen
-rw-r--r--engines/tsage/blue_force/blueforce_scenes1.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp
index 0d5482615e..7ddd913a08 100644
--- a/engines/tsage/blue_force/blueforce_scenes1.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes1.cpp
@@ -623,6 +623,7 @@ void Scene190::postInit(SceneObjectList *OwnerList) {
default:
BF_GLOBALS.setFlag(onBike);
BF_GLOBALS._player.disableControl();
+ BF_GLOBALS._uiElements._active = true;
_sceneMode = BF_GLOBALS.getFlag(onDuty) ? 192 : 190;
setAction(&_sequenceManager, this, _sceneMode, &BF_GLOBALS._player, NULL);
break;