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author | Peter Kohaut | 2019-01-27 14:08:23 +0100 |
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committer | Peter Kohaut | 2019-01-27 20:27:45 +0100 |
commit | 5c1b8a635a3c057a1a797eacc39182135e065050 (patch) | |
tree | 06993556f4c287bd036e5f1c26e7051d3a98353a | |
parent | 2fd99c5c1b3f0855ac94908ce14dfbc445f26ed6 (diff) | |
download | scummvm-rg350-5c1b8a635a3c057a1a797eacc39182135e065050.tar.gz scummvm-rg350-5c1b8a635a3c057a1a797eacc39182135e065050.tar.bz2 scummvm-rg350-5c1b8a635a3c057a1a797eacc39182135e065050.zip |
BLADERUNNER: Initial cleanup of HF05 & HF06
-rw-r--r-- | engines/bladerunner/game_constants.h | 12 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/hf05.cpp | 413 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/hf06.cpp | 99 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/ps09.cpp | 9 | ||||
-rw-r--r-- | engines/bladerunner/script/scene_script.h | 12 |
5 files changed, 327 insertions, 218 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h index 73d0a9d2aa..a955027318 100644 --- a/engines/bladerunner/game_constants.h +++ b/engines/bladerunner/game_constants.h @@ -903,6 +903,8 @@ enum Flags { kFlagCT10Entered = 525, kFlagHF02toHF03 = 527, kFlagHF03toHF02 = 528, + kFlagHF05toHF06 = 529, // is never checked + kFlagHF06toHF05 = 530, kFlagCT11toDR01 = 531, kFlagCT09Entered = 538, kFlagCT09LeonInterrupted = 539, @@ -912,6 +914,8 @@ enum Flags { kFlagDR06MannequinHeadOpen = 548, kFlagMcCoyTiedDown = 550, kFlagDR01toCT11 = 558, + kFlagHF05CrazyLegsTalk1 = 562, + kFlagHF05CrazyLegsTalk2 = 563, kFlagHF03toHF04 = 566, // is never checked kFlagHF04toHF03 = 567, kFlagHF04DoorsClosed = 584, @@ -1113,7 +1117,7 @@ enum Scenes { kSceneHF02 = 35, // Hysteria Hall - Hall of Mirrors - Exit kSceneHF03 = 36, // Hysteria Hall - Hysteria Arcade kSceneHF04 = 37, // Hysteria Hall - Hall of Mirrors - kSceneHF05 = 38, + kSceneHF05 = 38, // Hysteria Hall - Crazy Legs Larry Autos kSceneHF06 = 39, kSceneHF07 = 40, kSceneKP01 = 41, @@ -1144,9 +1148,9 @@ enum Scenes { kScenePS02 = 66, // Police Station - Elevator kScenePS03 = 67, // Police Station - Ground floor kScenePS04 = 68, // Police Station - Guzza's Office - kScenePS05 = 69, - kScenePS06 = 70, - kScenePS07 = 71, + kScenePS05 = 69, // Police Station - Mainframe & Shoting range hallway + kScenePS06 = 70, // Police Station - ESPER room + kScenePS07 = 71, // Police Station - Labratory kScenePS09 = 72, // Police Station - Lockup kScenePS10 = 73, // Police Station - Shooting range 1 kScenePS11 = 74, // Police Station - Shooting range 2 diff --git a/engines/bladerunner/script/scene/hf05.cpp b/engines/bladerunner/script/scene/hf05.cpp index 4838c27089..13773f0c54 100644 --- a/engines/bladerunner/script/scene/hf05.cpp +++ b/engines/bladerunner/script/scene/hf05.cpp @@ -24,28 +24,37 @@ namespace BladeRunner { +enum kHF05Loops { + kHF05LoopMainLoopNoSpinner = 0, + kHF05LoopMainLoopSpinner = 2, + kHF05LoopArmAnimation = 4, + kHF05LoopMainLoopHole = 5 +}; + void SceneScriptHF05::InitializeScene() { - if (Game_Flag_Query(530)) { + if (Game_Flag_Query(kFlagHF06toHF05)) { Setup_Scene_Information(257.0f, 40.63f, 402.0f, 1000); } else if (Game_Flag_Query(kFlagHF07toHF05)) { Setup_Scene_Information(330.0f, 40.63f, -107.0f, 603); } else { Setup_Scene_Information(483.0f, 40.63f, -189.0f, 600); } + Scene_Exit_Add_2D_Exit(0, 443, 270, 515, 350, 0); if (Global_Variable_Query(kVariableChapter) > 3) { Scene_Exit_Add_2D_Exit(1, 367, 298, 399, 349, 2); } - Scene_Exit_Add_2D_Exit(2, 589, 0, 639, 479, 1); + Scene_Exit_Add_2D_Exit(2, 589, 0, 639, 479, 1); + Ambient_Sounds_Add_Looping_Sound(103, 40, 1, 1); if (Game_Flag_Query(369)) { - Scene_Loop_Set_Default(5); - sub_404474(); + Scene_Loop_Set_Default(kHF05LoopMainLoopHole); + addAmbientSounds(); } else if (Game_Flag_Query(559)) { - Scene_Loop_Set_Default(2); - sub_404474(); + Scene_Loop_Set_Default(kHF05LoopMainLoopSpinner); + addAmbientSounds(); } else { - Scene_Loop_Set_Default(0); + Scene_Loop_Set_Default(kHF05LoopMainLoopNoSpinner); } } @@ -66,8 +75,8 @@ bool SceneScriptHF05::MouseClick(int x, int y) { } bool SceneScriptHF05::ClickedOn3DObject(const char *objectName, bool a2) { - if (Object_Query_Click("TOP CON", objectName) == 1) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 95.0f, 40.63f, 308.0f, 0, 1, false, 0)) { + if (Object_Query_Click("TOP CON", objectName)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 95.0f, 40.63f, 308.0f, 0, true, false, 0)) { Actor_Face_Object(kActorMcCoy, "TOP CON", true); if (Actor_Query_In_Set(kActorCrazylegs, kSetHF05) && Actor_Query_Goal_Number(kActorCrazylegs) != 1 @@ -75,57 +84,64 @@ bool SceneScriptHF05::ClickedOn3DObject(const char *objectName, bool a2) { ) { Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); Actor_Says(kActorCrazylegs, 480, 13); - } else if (!Game_Flag_Query(662) - || Game_Flag_Query(369) + return true; + } + + if (!Game_Flag_Query(662) + || Game_Flag_Query(369) ) { Actor_Change_Animation_Mode(kActorMcCoy, 23); Sound_Play(412, 100, 0, 0, 50); - } else { - Player_Loses_Control(); - Actor_Set_Goal_Number(kActorOfficerLeary, 425); - Game_Flag_Set(369); - Game_Flag_Set(368); - Obstacle_Object("OBSTACLE_HOLE", true); - Unobstacle_Object("MONTE CARLO DRY", true); - if (sub_4048C0()) { - Loop_Actor_Walk_To_XYZ(sub_4048C0(), 181.54f, 40.63f, 388.09f, 0, 0, true, 0); - Actor_Face_Actor(kActorMcCoy, sub_4048C0(), true); - Actor_Face_Actor(sub_4048C0(), kActorMcCoy, true); - Actor_Says(kActorMcCoy, 1785, 3); - Actor_Says(kActorMcCoy, 1790, 3); - } - Actor_Face_Heading(kActorMcCoy, 0, false); - Actor_Change_Animation_Mode(kActorMcCoy, 23); - Scene_Loop_Set_Default(5); - Scene_Loop_Start_Special(kSceneLoopModeOnce, 4, true); - if (sub_4048C0()) { - if (sub_4048C0() == 3) { - Actor_Face_Heading(kActorDektora, 0, false); - Ambient_Sounds_Play_Sound(147, 50, 99, 0, 0); - Delay(3000); - Actor_Face_Heading(kActorDektora, 0, false); - Actor_Change_Animation_Mode(kActorDektora, 23); - } else { - Actor_Face_Heading(kActorLucy, 0, false); - Ambient_Sounds_Play_Sound(147, 50, 99, 0, 0); - Delay(3000); - Actor_Face_Heading(kActorLucy, 0, false); - Actor_Change_Animation_Mode(kActorLucy, 13); - } - Actor_Face_Actor(kActorMcCoy, sub_4048C0(), true); - Actor_Says(kActorMcCoy, 1805, 3); + return true; + } + + Player_Loses_Control(); + Actor_Set_Goal_Number(kActorOfficerLeary, 425); + Game_Flag_Set(369); + Game_Flag_Set(368); + Obstacle_Object("OBSTACLE_HOLE", true); + Unobstacle_Object("MONTE CARLO DRY", true); + + if (sub_4048C0() != kActorMcCoy) { + Loop_Actor_Walk_To_XYZ(sub_4048C0(), 181.54f, 40.63f, 388.09f, 0, false, true, 0); + Actor_Face_Actor(kActorMcCoy, sub_4048C0(), true); + Actor_Face_Actor(sub_4048C0(), kActorMcCoy, true); + Actor_Says(kActorMcCoy, 1785, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 1790, kAnimationModeTalk); + } + + Actor_Face_Heading(kActorMcCoy, 0, false); + Actor_Change_Animation_Mode(kActorMcCoy, 23); + Scene_Loop_Set_Default(kHF05LoopMainLoopHole); + Scene_Loop_Start_Special(kSceneLoopModeOnce, kHF05LoopArmAnimation, true); + + if (sub_4048C0() != kActorMcCoy) { + if (sub_4048C0() == kActorDektora) { + Actor_Face_Heading(kActorDektora, 0, false); + Ambient_Sounds_Play_Sound(147, 50, 99, 0, 0); + Delay(3000); + Actor_Face_Heading(kActorDektora, 0, false); + Actor_Change_Animation_Mode(kActorDektora, 23); } else { - ADQ_Flush(); - ADQ_Add(kActorVoiceOver, 940, -1); + Actor_Face_Heading(kActorLucy, 0, false); Ambient_Sounds_Play_Sound(147, 50, 99, 0, 0); - Delay(1500); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 181.54f, 40.63f, 388.09f, 0, false, true, 0); - Actor_Face_Heading(kActorMcCoy, 0, false); - Actor_Change_Animation_Mode(kActorMcCoy, 23); - Actor_Clue_Lose(kActorMcCoy, kClueBomb); + Delay(3000); + Actor_Face_Heading(kActorLucy, 0, false); + Actor_Change_Animation_Mode(kActorLucy, 13); } - Player_Gains_Control(); + Actor_Face_Actor(kActorMcCoy, sub_4048C0(), true); + Actor_Says(kActorMcCoy, 1805, kAnimationModeTalk); + } else { + ADQ_Flush(); + ADQ_Add(kActorVoiceOver, 940, -1); + Ambient_Sounds_Play_Sound(147, 50, 99, 0, 0); + Delay(1500); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 181.54f, 40.63f, 388.09f, 0, false, true, 0); + Actor_Face_Heading(kActorMcCoy, 0, false); + Actor_Change_Animation_Mode(kActorMcCoy, 23); + Actor_Clue_Lose(kActorMcCoy, kClueBomb); } + Player_Gains_Control(); } return true; } @@ -137,7 +153,7 @@ bool SceneScriptHF05::ClickedOnActor(int actorId) { if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorCrazylegs, 60, true, false)) { Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true); Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); - sub_402AE4(); + dialogueWithCrazylegs1(); } } return false; @@ -157,6 +173,7 @@ bool SceneScriptHF05::ClickedOnExit(int exitId) { } return true; } + if (exitId == 1) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 330.0f, 40.63f, -85.0f, 0, true, false, 0)) { if (!Game_Flag_Query(684)) { @@ -174,10 +191,11 @@ bool SceneScriptHF05::ClickedOnExit(int exitId) { } return true; } + if (exitId == 2) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 277.0f, 40.63f, 410.0f, 0, true, false, 0)) { if (!Game_Flag_Query(684)) { - Game_Flag_Set(529); + Game_Flag_Set(kFlagHF05toHF06); Set_Enter(kSetHF06, kSceneHF06); } } @@ -195,40 +213,52 @@ void SceneScriptHF05::SceneFrameAdvanced(int frame) { case 126: Sound_Play(352, 90, -20, 70, 50); break; + case 152: Sound_Play(346, 90, 0, 0, 50); break; + case 156: Sound_Play(348, 47, 100, 100, 50); break; + case 161: Sound_Play(345, 90, 0, 0, 50); break; + case 176: Sound_Play(350, 32, 100, 100, 50); break; + case 178: Sound_Play(355, 47, 100, 100, 50); break; + case 179: Sound_Play(490, 90, 0, 0, 50); Music_Play(1, 50, 0, 2, -1, 0, 0); break; + case 186: Sound_Play(343, 32, 100, 100, 50); break; + case 209: Sound_Play(353, 90, 100, -20, 50); break; + case 243: Sound_Play(349, 40, -20, -20, 50); break; + case 261: Sound_Play(344, 47, -20, -20, 50); break; + case 268: Sound_Play(351, 58, -20, -20, 50); break; + case 269: Sound_Play(354, 43, -20, -20, 50); break; @@ -237,7 +267,9 @@ void SceneScriptHF05::SceneFrameAdvanced(int frame) { } void SceneScriptHF05::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { - if (actorId == kActorOfficerLeary && newGoal == 430) { + if (actorId == kActorOfficerLeary + && newGoal == 430 + ) { Game_Flag_Set(684); sub_4042E4(); } @@ -247,13 +279,15 @@ void SceneScriptHF05::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo void SceneScriptHF05::PlayerWalkedIn() { if (Game_Flag_Query(662)) { int affectionTowardsActor = getAffectionTowardsActor(); - if (Game_Flag_Query(662) && affectionTowardsActor != -1) { + if (Game_Flag_Query(662) + && affectionTowardsActor != -1 + ) { Actor_Put_In_Set(affectionTowardsActor, kSetHF05); Actor_Force_Stop_Walking(affectionTowardsActor); if (Game_Flag_Query(kFlagHF01toHF05)) { Actor_Set_At_XYZ(affectionTowardsActor, 506.81f, 40.63f, -140.92f, 0); Async_Actor_Walk_To_Waypoint(affectionTowardsActor, 437, 36, 0); - } else if (Game_Flag_Query(530)) { + } else if (Game_Flag_Query(kFlagHF06toHF05)) { Actor_Set_At_XYZ(affectionTowardsActor, 288.0f, 40.63f, 410.0f, 909); } else if (Game_Flag_Query(kFlagHF07toHF05)) { Actor_Set_At_XYZ(affectionTowardsActor, 298.0f, 40.63f, -107.0f, 512); @@ -261,14 +295,19 @@ void SceneScriptHF05::PlayerWalkedIn() { Actor_Set_At_XYZ(affectionTowardsActor, 284.0f, 40.63f, 286.0f, 0); } } + if (Game_Flag_Query(684)) { sub_4042E4(); - } else if (Actor_Clue_Query(kActorMcCoy, kClueSpinnerKeys) || Game_Flag_Query(559)) { - if (Game_Flag_Query(559) && !Game_Flag_Query(663)) { + } else if (Actor_Clue_Query(kActorMcCoy, kClueSpinnerKeys) + || Game_Flag_Query(559) + ) { + if ( Game_Flag_Query(559) + && !Game_Flag_Query(663) + ) { Game_Flag_Set(663); Music_Play(1, 40, 0, 2, -1, 0, 0); - Actor_Says(kActorOfficerGrayford, 200, 3); - Actor_Says(kActorOfficerGrayford, 210, 3); + Actor_Says(kActorOfficerGrayford, 200, kAnimationModeTalk); + Actor_Says(kActorOfficerGrayford, 210, kAnimationModeTalk); Actor_Set_Goal_Number(kActorOfficerLeary, 420); if (sub_4048C0() == 3) { sub_403F0C(); @@ -280,24 +319,26 @@ void SceneScriptHF05::PlayerWalkedIn() { sub_403A34(affectionTowardsActor); } } else if (Game_Flag_Query(kFlagHF01toHF05)) { - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 399.0f, 40.63f, -85.0f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 399.0f, 40.63f, -85.0f, 0, false, false, 0); } else if (Game_Flag_Query(kFlagHF07toHF05)) { Actor_Set_At_XYZ(kActorMcCoy, 346.0f, 4.63f, -151.0f, 603); - Loop_Actor_Travel_Stairs(kActorMcCoy, 4, 1, kAnimationModeIdle); + Loop_Actor_Travel_Stairs(kActorMcCoy, 4, true, kAnimationModeIdle); } + if (Actor_Query_In_Set(kActorCrazylegs, kSetHF05)) { - if (Game_Flag_Query(562)) { - if (!Game_Flag_Query(563) && Global_Variable_Query(kVariableChapter) == 3) { - sub_402970(); - Game_Flag_Set(563); - } - } else { - sub_402370(); - Game_Flag_Set(562); + if (!Game_Flag_Query(kFlagHF05CrazyLegsTalk1)) { + talkWithCrazyLegs1(); + Game_Flag_Set(kFlagHF05CrazyLegsTalk1); + } else if (!Game_Flag_Query(kFlagHF05CrazyLegsTalk2) + && Global_Variable_Query(kVariableChapter) == 3 + ) { + talkWithCrazyLegs2(); + Game_Flag_Set(kFlagHF05CrazyLegsTalk2); } } + Game_Flag_Reset(kFlagHF01toHF05); - Game_Flag_Reset(530); + Game_Flag_Reset(kFlagHF06toHF05); Game_Flag_Reset(kFlagHF07toHF05); //return false; @@ -314,58 +355,72 @@ void SceneScriptHF05::PlayerWalkedOut() { void SceneScriptHF05::DialogueQueueFlushed(int a1) { } -void SceneScriptHF05::sub_402970() { - Loop_Actor_Walk_To_Actor(kActorCrazylegs, kActorMcCoy, 72, 0, false); +void SceneScriptHF05::talkWithCrazyLegs2() { + Loop_Actor_Walk_To_Actor(kActorCrazylegs, kActorMcCoy, 72, false, false); Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true); - Actor_Says(kActorCrazylegs, 370, 3); - Actor_Says(kActorMcCoy, 1855, 3); + Actor_Says(kActorCrazylegs, 370, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 1855, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 380, 12); Actor_Says(kActorCrazylegs, 390, 14); Actor_Says(kActorCrazylegs, 400, 15); Actor_Says(kActorCrazylegs, 410, 16); - Actor_Says(kActorMcCoy, 1860, 3); - Actor_Says(kActorCrazylegs, 420, 3); - Actor_Says(kActorMcCoy, 1865, 3); + Actor_Says(kActorMcCoy, 1860, kAnimationModeTalk); + Actor_Says(kActorCrazylegs, 420, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 1865, kAnimationModeTalk); } -void SceneScriptHF05::sub_402AE4() { +void SceneScriptHF05::dialogueWithCrazylegs1() { Dialogue_Menu_Clear_List(); - if (Actor_Clue_Query(kActorMcCoy, kClueGrigoriansNote) == 1 && Global_Variable_Query(kVariableChapter) == 3) { - DM_Add_To_List_Never_Repeat_Once_Selected(1180, 3, 6, 7); + if (Actor_Clue_Query(kActorMcCoy, kClueGrigoriansNote) // bug? there is no way how to obtain this clue + && Global_Variable_Query(kVariableChapter) == 3 + ) { + DM_Add_To_List_Never_Repeat_Once_Selected(1180, 3, 6, 7); // ADVERTISEMENT } - if (Actor_Clue_Query(kActorMcCoy, kClueCrazylegsInterview1) == 1) { - DM_Add_To_List_Never_Repeat_Once_Selected(1190, 2, 7, 4); + if (Actor_Clue_Query(kActorMcCoy, kClueCrazylegsInterview1)) { + DM_Add_To_List_Never_Repeat_Once_Selected(1190, 2, 7, 4); // WOMAN } - if (Actor_Clue_Query(kActorMcCoy, kClueDektorasDressingRoom) == 1) { - DM_Add_To_List_Never_Repeat_Once_Selected(1200, 5, 5, 3); + if (Actor_Clue_Query(kActorMcCoy, kClueDektorasDressingRoom)) { + DM_Add_To_List_Never_Repeat_Once_Selected(1200, 5, 5, 3); // WOMAN'S PHOTO } - if (Actor_Clue_Query(kActorMcCoy, kClueLucy) == 1 && Actor_Query_Goal_Number(kActorLucy) != 599) { - DM_Add_To_List_Never_Repeat_Once_Selected(1210, 4, 6, 2); + if (Actor_Clue_Query(kActorMcCoy, kClueLucy) + && Actor_Query_Goal_Number(kActorLucy) != 599 + ) { + DM_Add_To_List_Never_Repeat_Once_Selected(1210, 4, 6, 2); // LUCY'S PHOTO } - if (Actor_Clue_Query(kActorMcCoy, kClueGrigoriansResources) == 1 || (Actor_Clue_Query(kActorMcCoy, kClueGrigoriansNote) == 1 && Global_Variable_Query(kVariableChapter) == 3)) { - DM_Add_To_List_Never_Repeat_Once_Selected(1220, -1, 2, 8); + if (Actor_Clue_Query(kActorMcCoy, kClueGrigoriansResources) + || (Actor_Clue_Query(kActorMcCoy, kClueGrigoriansNote) + && Global_Variable_Query(kVariableChapter) == 3 + ) + ) { + DM_Add_To_List_Never_Repeat_Once_Selected(1220, -1, 2, 8); // GRIGORIAN } - if (Actor_Clue_Query(kActorMcCoy, kClueCarRegistration1) == 1 || Actor_Clue_Query(kActorMcCoy, kClueCarRegistration3) == 1) { - DM_Add_To_List_Never_Repeat_Once_Selected(1230, 4, 7, -1); + if (Actor_Clue_Query(kActorMcCoy, kClueCarRegistration1) + || Actor_Clue_Query(kActorMcCoy, kClueCarRegistration3) + ) { + DM_Add_To_List_Never_Repeat_Once_Selected(1230, 4, 7, -1); // CAR REGISTRATION } + if (!Dialogue_Menu_Query_List_Size()) { Actor_Says(kActorMcCoy, 1880, 15); - Actor_Says(kActorCrazylegs, 490, 3); - Actor_Says(kActorMcCoy, 1885, 3); + Actor_Says(kActorCrazylegs, 490, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 1885, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 500, 16); return; } - Dialogue_Menu_Add_DONE_To_List(1240); + + Dialogue_Menu_Add_DONE_To_List(1240); // DONE + Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); + switch (answer) { - case 1180: + case 1180: // ADVERTISEMENT Actor_Says(kActorMcCoy, 1890, 23); - Actor_Says(kActorCrazylegs, 510, 3); + Actor_Says(kActorCrazylegs, 510, kAnimationModeTalk); Actor_Says(kActorMcCoy, 1920, 23); - Actor_Says(kActorMcCoy, 1925, 3); + Actor_Says(kActorMcCoy, 1925, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 530, 12); Actor_Says(kActorMcCoy, 1930, 18); Actor_Says(kActorCrazylegs, 540, 14); @@ -376,47 +431,51 @@ void SceneScriptHF05::sub_402AE4() { Actor_Says(kActorCrazylegs, 560, 15); Actor_Says(kActorCrazylegs, 570, 16); Actor_Says(kActorMcCoy, 1950, 17); - sub_403738(); + dialogueWithCrazylegs2(); break; - case 1190: - Actor_Says(kActorMcCoy, 1895, 0); - Actor_Says(kActorCrazylegs, 620, 3); + + case 1190: // WOMAN + Actor_Says(kActorMcCoy, 1895, kAnimationModeIdle); + Actor_Says(kActorCrazylegs, 620, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 630, 12); Actor_Says(kActorMcCoy, 2000, 13); Actor_Says(kActorCrazylegs, 640, 14); Actor_Says(kActorCrazylegs, 650, 15); Actor_Says(kActorCrazylegs, 660, 16); - Actor_Says(kActorMcCoy, 2005, 0); - Actor_Says(kActorMcCoy, 2010, 3); - Actor_Says(kActorCrazylegs, 670, 3); + Actor_Says(kActorMcCoy, 2005, kAnimationModeIdle); + Actor_Says(kActorMcCoy, 2010, kAnimationModeTalk); + Actor_Says(kActorCrazylegs, 670, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 680, 12); Actor_Says(kActorCrazylegs, 690, 14); Actor_Says(kActorMcCoy, 2015, 14); Actor_Says(kActorCrazylegs, 700, 15); Actor_Says(kActorMcCoy, 2020, 18); break; - case 1200: + + case 1200: // WOMAN'S PHOTO Actor_Says(kActorMcCoy, 1900, 23); Actor_Says(kActorCrazylegs, 710, 16); - Actor_Says(kActorMcCoy, 2025, 0); - Actor_Says(kActorCrazylegs, 720, 3); + Actor_Says(kActorMcCoy, 2025, kAnimationModeIdle); + Actor_Says(kActorCrazylegs, 720, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 730, 12); break; - case 1210: + + case 1210: // LUCY'S PHOTO Actor_Says(kActorMcCoy, 1905, 23); Actor_Says(kActorCrazylegs, 740, 14); Actor_Says(kActorMcCoy, 2030, 13); Actor_Says(kActorCrazylegs, 750, 15); Actor_Says(kActorMcCoy, 2035, 18); Actor_Says(kActorCrazylegs, 760, 16); - Actor_Says(kActorCrazylegs, 770, 3); - Actor_Says(kActorMcCoy, 2040, 0); + Actor_Says(kActorCrazylegs, 770, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 2040, kAnimationModeIdle); break; - case 1220: - Actor_Says(kActorMcCoy, 1910, 3); + + case 1220: // GRIGORIAN + Actor_Says(kActorMcCoy, 1910, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 780, 12); Actor_Says(kActorMcCoy, 2045, 17); - Actor_Says(kActorMcCoy, 2050, 3); + Actor_Says(kActorMcCoy, 2050, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 790, 14); Actor_Says(kActorMcCoy, 2055, 19); Actor_Says(kActorMcCoy, 2060, -1); @@ -424,59 +483,62 @@ void SceneScriptHF05::sub_402AE4() { Actor_Says(kActorMcCoy, 2065, 18); Actor_Says(kActorMcCoy, 2070, 14); Actor_Says(kActorCrazylegs, 810, 16); - sub_403738(); + dialogueWithCrazylegs2(); break; - case 1230: + + case 1230: // CAR REGISTRATION Actor_Says(kActorMcCoy, 1915, 12); if (Actor_Clue_Query(kActorMcCoy, kClueCarRegistration1)) { - Actor_Says(kActorCrazylegs, 820, 3); + Actor_Says(kActorCrazylegs, 820, kAnimationModeTalk); Actor_Says(kActorMcCoy, 2075, 13); Actor_Says(kActorCrazylegs, 830, 12); Actor_Says(kActorCrazylegs, 840, 14); Actor_Says(kActorCrazylegs, 850, 15); - Actor_Says(kActorMcCoy, 2080, 3); + Actor_Says(kActorMcCoy, 2080, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 860, 16); - Actor_Says(kActorCrazylegs, 870, 3); + Actor_Says(kActorCrazylegs, 870, kAnimationModeTalk); } else if (Actor_Clue_Query(kActorMcCoy, kClueCarRegistration3)) { Actor_Says(kActorCrazylegs, 880, 12); Actor_Says(kActorCrazylegs, 890, 14); - Actor_Says(kActorMcCoy, 2085, 3); + Actor_Says(kActorMcCoy, 2085, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 900, 15); Actor_Says(kActorMcCoy, 2090, 19); Actor_Says(kActorCrazylegs, 910, 16); Actor_Says(kActorMcCoy, 2095, 14); - Actor_Says(kActorCrazylegs, 920, 3); + Actor_Says(kActorCrazylegs, 920, kAnimationModeTalk); Actor_Says(kActorMcCoy, 2100, 15); Actor_Says(kActorCrazylegs, 930, 12); Actor_Says(kActorCrazylegs, 940, 14); - Actor_Says(kActorMcCoy, 2105, 3); + Actor_Says(kActorMcCoy, 2105, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 950, 15); - Actor_Says(kActorMcCoy, 2110, 0); + Actor_Says(kActorMcCoy, 2110, kAnimationModeIdle); Actor_Says(kActorCrazylegs, 960, 16); } break; } } -void SceneScriptHF05::sub_403738() { +void SceneScriptHF05::dialogueWithCrazylegs2() { Dialogue_Menu_Clear_List(); - DM_Add_To_List_Never_Repeat_Once_Selected(1250, -1, -1, 10); - DM_Add_To_List_Never_Repeat_Once_Selected(1260, 10, 5, -1); + DM_Add_To_List_Never_Repeat_Once_Selected(1250, -1, -1, 10); // ARREST + DM_Add_To_List_Never_Repeat_Once_Selected(1260, 10, 5, -1); // WARNING + Dialogue_Menu_Appear(320, 240); int answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); - if (answer == 1250) { + + if (answer == 1250) { // ARREST Actor_Says(kActorMcCoy, 1955, 17); Actor_Says(kActorMcCoy, 1960, 23); Item_Pickup_Spin_Effect(986, 315, 327); Delay(2000); Actor_Says(kActorMcCoy, 1980, 23); - Actor_Says(kActorMcCoy, 1985, 3); - Actor_Says(kActorCrazylegs, 580, 3); + Actor_Says(kActorMcCoy, 1985, kAnimationModeTalk); + Actor_Says(kActorCrazylegs, 580, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 590, 15); Actor_Says(kActorMcCoy, 1990, 17); Actor_Says(kActorCrazylegs, 600, 16); - Actor_Says(kActorMcCoy, 1995, 3); + Actor_Says(kActorMcCoy, 1995, kAnimationModeTalk); Game_Flag_Set(kFlagCrazylegsArrested); Actor_Put_In_Set(kActorCrazylegs, kSetPS09); Actor_Set_At_XYZ(kActorCrazylegs, -315.15f, 0.0f, 241.06f, 583); @@ -488,10 +550,10 @@ void SceneScriptHF05::sub_403738() { Game_Flag_Set(kFlagHF05toHF01); Set_Enter(kSetHF01, kSceneHF01); } - } else if (answer == 1260) { + } else if (answer == 1260) { // WARNING Actor_Says(kActorMcCoy, 1965, 12); - Actor_Says(kActorMcCoy, 1970, 3); - Actor_Says(kActorMcCoy, 1975, 3); + Actor_Says(kActorMcCoy, 1970, kAnimationModeTalk); + Actor_Says(kActorMcCoy, 1975, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 610, 16); } } @@ -527,7 +589,7 @@ void SceneScriptHF05::sub_403F0C() { Actor_Face_Actor(kActorMcCoy, kActorDektora, true); Actor_Face_Actor(kActorDektora, kActorMcCoy, true); Actor_Says(kActorDektora, 2660, 12); - Actor_Says(kActorMcCoy, 8990, 3); + Actor_Says(kActorMcCoy, 8990, kAnimationModeTalk); Actor_Says(kActorDektora, 2670, 13); Actor_Says(kActorDektora, 2680, 17); Actor_Says(kActorMcCoy, 8995, 14); @@ -537,8 +599,8 @@ void SceneScriptHF05::sub_403F0C() { Actor_Says(kActorMcCoy, 1765, 17); Actor_Says(kActorDektora, 160, 12); Actor_Says(kActorMcCoy, 1770, 15); - Actor_Says(kActorMcCoy, 1775, 3); - Actor_Says(kActorDektora, 170, 3); + Actor_Says(kActorMcCoy, 1775, kAnimationModeTalk); + Actor_Says(kActorDektora, 170, kAnimationModeTalk); Actor_Says_With_Pause(kActorMcCoy, 1780, 1.0f, 18); } @@ -553,64 +615,66 @@ void SceneScriptHF05::sub_40410C() { Actor_Says(kActorLucy, 430, 18); Actor_Says_With_Pause(kActorMcCoy, 1760, 1.0f, 15); Actor_Says(kActorMcCoy, 1765, 17); - Actor_Says(kActorLucy, 440, 3); + Actor_Says(kActorLucy, 440, kAnimationModeTalk); Actor_Says(kActorMcCoy, 1770, 15); - Actor_Says(kActorMcCoy, 1775, 3); + Actor_Says(kActorMcCoy, 1775, kAnimationModeTalk); Actor_Says(kActorLucy, 450, 17); Actor_Says_With_Pause(kActorMcCoy, 1780, 1.0f, 18); } void SceneScriptHF05::sub_403A34(int affectionTowardsActor) { - if (affectionTowardsActor != -1 && Actor_Query_In_Set(kActorCrazylegs, kSetHF05)) { - Async_Actor_Walk_To_Waypoint(affectionTowardsActor, 437, 36, 0); - Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 437, 0, 0, false); + if (affectionTowardsActor != -1 + && Actor_Query_In_Set(kActorCrazylegs, kSetHF05) + ) { + Async_Actor_Walk_To_Waypoint(affectionTowardsActor, 437, 36, false); + Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 437, 0, false, false); Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true); Actor_Face_Actor(affectionTowardsActor, kActorCrazylegs, true); - Actor_Says(kActorCrazylegs, 0, 3); + Actor_Says(kActorCrazylegs, 0, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 10, 12); Actor_Says(kActorMcCoy, 1715, 19); Actor_Says(kActorMcCoy, 1720, -1); Actor_Says(kActorCrazylegs, 20, 14); Actor_Says(kActorCrazylegs, 30, 15); - Actor_Says(kActorMcCoy, 1725, 3); + Actor_Says(kActorMcCoy, 1725, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 40, 16); - Actor_Says(kActorCrazylegs, 50, 3); + Actor_Says(kActorCrazylegs, 50, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 60, 12); Actor_Says(kActorCrazylegs, 70, 13); - Actor_Says(kActorMcCoy, 1730, 3); - Loop_Actor_Walk_To_Actor(kActorCrazylegs, kActorMcCoy, 28, 0, false); + Actor_Says(kActorMcCoy, 1730, kAnimationModeTalk); + Loop_Actor_Walk_To_Actor(kActorCrazylegs, kActorMcCoy, 28, false, false); Item_Pickup_Spin_Effect(986, 315, 327); Actor_Says(kActorCrazylegs, 80, 23); Actor_Clue_Acquire(kActorMcCoy, kClueSpinnerKeys, true, kActorCrazylegs); Actor_Says(kActorCrazylegs, 90, 15); Actor_Says(kActorMcCoy, 1735, 17); Actor_Says(kActorCrazylegs, 100, 16); - Actor_Says(kActorCrazylegs, 110, 3); + Actor_Says(kActorCrazylegs, 110, kAnimationModeTalk); Actor_Face_Actor(affectionTowardsActor, kActorMcCoy, true); if (affectionTowardsActor == kActorDektora) { - Actor_Says(kActorDektora, 90, 3); + Actor_Says(kActorDektora, 90, kAnimationModeTalk); } else { - Actor_Says(kActorLucy, 380, 3); + Actor_Says(kActorLucy, 380, kAnimationModeTalk); } Actor_Says(kActorMcCoy, 1740, 14); Actor_Says(kActorCrazylegs, 120, 12); Actor_Set_Goal_Number(kActorCrazylegs, 2); if (affectionTowardsActor == kActorDektora) { - Actor_Says(kActorDektora, 100, 3); + Actor_Says(kActorDektora, 100, kAnimationModeTalk); } else { - Actor_Says(kActorLucy, 390, 3); + Actor_Says(kActorLucy, 390, kAnimationModeTalk); } Actor_Face_Actor(kActorMcCoy, affectionTowardsActor, true); - Actor_Says(kActorMcCoy, 1745, 3); + Actor_Says(kActorMcCoy, 1745, kAnimationModeTalk); Async_Actor_Walk_To_XYZ(affectionTowardsActor, 309.0f, 40.63f, 402.0f, 0, false); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 277.0f, 40.63f, 410.0f, 0, 0, false, 0); - Game_Flag_Set(529); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 277.0f, 40.63f, 410.0f, 0, false, false, 0); + Game_Flag_Set(kFlagHF05toHF06); Set_Enter(kSetHF06, kSceneHF06); } } -void SceneScriptHF05::sub_402370() { +void SceneScriptHF05::talkWithCrazyLegs1() { Player_Loses_Control(); if (Global_Variable_Query(kVariableChapter) == 3) { ADQ_Flush(); @@ -619,33 +683,33 @@ void SceneScriptHF05::sub_402370() { ADQ_Add(kActorCrazylegs, 150, 18); ADQ_Add(kActorCrazylegs, 160, 17); } - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 307.0f, 40.63f, 184.0f, 0, 0, false, 0); - Loop_Actor_Walk_To_Actor(kActorCrazylegs, kActorMcCoy, 72, 0, false); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 307.0f, 40.63f, 184.0f, 0, false, false, 0); + Loop_Actor_Walk_To_Actor(kActorCrazylegs, kActorMcCoy, 72, false, false); Ambient_Sounds_Play_Sound(149, 99, 99, 0, 0); Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true); - Actor_Says(kActorCrazylegs, 170, 3); + Actor_Says(kActorCrazylegs, 170, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 180, 12); Actor_Says(kActorCrazylegs, 190, 14); Actor_Says(kActorCrazylegs, 200, 15); Actor_Says(kActorMcCoy, 1815, 12); Actor_Says(kActorCrazylegs, 210, 16); Actor_Says(kActorMcCoy, 1820, -1); - Actor_Says(kActorCrazylegs, 220, 3); + Actor_Says(kActorCrazylegs, 220, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 230, 12); Actor_Says(kActorCrazylegs, 240, 14); - Actor_Says(kActorMcCoy, 1825, 0); + Actor_Says(kActorMcCoy, 1825, kAnimationModeIdle); Actor_Says(kActorCrazylegs, 250, 15); Actor_Face_Object(kActorCrazylegs, "MONTE CARLO DRY", true); Actor_Says(kActorCrazylegs, 260, 16); Actor_Face_Object(kActorMcCoy, "MONTE CARLO DRY", true); - Actor_Says(kActorMcCoy, 1830, 0); + Actor_Says(kActorMcCoy, 1830, kAnimationModeIdle); Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true); - Actor_Says(kActorCrazylegs, 270, 3); + Actor_Says(kActorCrazylegs, 270, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 280, 12); Async_Actor_Walk_To_XYZ(kActorCrazylegs, 276.0f, 40.63f, 182.0f, 12, false); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 335.0f, 40.63f, 131.0f, 12, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 335.0f, 40.63f, 131.0f, 12, false, false, 0); Actor_Face_Object(kActorCrazylegs, "MONTE CARLO DRY", true); Actor_Face_Object(kActorMcCoy, "MONTE CARLO DRY", true); Actor_Says(kActorCrazylegs, 290, 14); @@ -653,19 +717,19 @@ void SceneScriptHF05::sub_402370() { Actor_Says(kActorCrazylegs, 310, 16); Actor_Says(kActorMcCoy, 1835, 12); Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, true); - Actor_Says(kActorCrazylegs, 320, 3); + Actor_Says(kActorCrazylegs, 320, kAnimationModeTalk); Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, true); Actor_Says(kActorCrazylegs, 330, 12); - Actor_Says(kActorMcCoy, 1840, 3); + Actor_Says(kActorMcCoy, 1840, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 340, 14); - Actor_Says(kActorMcCoy, 1845, 3); + Actor_Says(kActorMcCoy, 1845, kAnimationModeTalk); Actor_Says(kActorCrazylegs, 350, 15); Actor_Says(kActorCrazylegs, 360, 16); - Actor_Says(kActorMcCoy, 1850, 3); + Actor_Says(kActorMcCoy, 1850, kAnimationModeTalk); Player_Gains_Control(); } -void SceneScriptHF05::sub_404474() { +void SceneScriptHF05::addAmbientSounds() { Ambient_Sounds_Add_Sound(87, 20, 80, 20, 100, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Speech_Sound(23, 250, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(23, 330, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); @@ -673,16 +737,21 @@ void SceneScriptHF05::sub_404474() { Ambient_Sounds_Add_Speech_Sound(23, 360, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(24, 380, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(24, 510, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); - Ambient_Sounds_Add_Speech_Sound(38, 80, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); + Ambient_Sounds_Add_Speech_Sound(38, 80, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(38, 160, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(38, 280, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); } int SceneScriptHF05::sub_4048C0() { - if (Actor_Query_In_Set(kActorDektora, kSetHF05) && Actor_Query_Goal_Number(kActorDektora) != 599) { + if (Actor_Query_In_Set(kActorDektora, kSetHF05) + && Actor_Query_Goal_Number(kActorDektora) != 599 + ) { return kActorDektora; } - if (Actor_Query_In_Set(kActorLucy, kSetHF05) && Actor_Query_Goal_Number(kActorLucy) != 599) { + + if (Actor_Query_In_Set(kActorLucy, kSetHF05) + && Actor_Query_Goal_Number(kActorLucy) != 599 + ) { return kActorLucy; } return kActorMcCoy; diff --git a/engines/bladerunner/script/scene/hf06.cpp b/engines/bladerunner/script/scene/hf06.cpp index bb073bcce7..64ea124b2e 100644 --- a/engines/bladerunner/script/scene/hf06.cpp +++ b/engines/bladerunner/script/scene/hf06.cpp @@ -26,19 +26,21 @@ namespace BladeRunner { void SceneScriptHF06::InitializeScene() { Setup_Scene_Information(150.0f, 349.93f, 502.0f, 229); - Game_Flag_Reset(529); + Game_Flag_Reset(kFlagHF05toHF06); Scene_Exit_Add_2D_Exit(0, 195, 197, 271, 237, 2); - Ambient_Sounds_Add_Looping_Sound(54, 50, 0, 1); - Ambient_Sounds_Add_Looping_Sound(99, 40, -100, 1); - Ambient_Sounds_Add_Looping_Sound(100, 40, 100, 1); - Ambient_Sounds_Add_Sound(68, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); - Ambient_Sounds_Add_Sound(69, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); + + Ambient_Sounds_Add_Looping_Sound( 54, 50, 0, 1); + Ambient_Sounds_Add_Looping_Sound( 99, 40, -100, 1); + Ambient_Sounds_Add_Looping_Sound(100, 40, 100, 1); + Ambient_Sounds_Add_Sound( 68, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); + Ambient_Sounds_Add_Sound( 69, 10, 100, 25, 50, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(375, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(376, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(377, 10, 70, 50, 100, 0, 0, -101, -101, 0, 0); + if (Game_Flag_Query(559)) { Scene_Loop_Set_Default(3); - sub_4023E0(); + addAmbientSounds(); } else { Scene_Loop_Set_Default(0); } @@ -61,14 +63,22 @@ bool SceneScriptHF06::MouseClick(int x, int y) { } bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) { - if (Object_Query_Click("BOX28", objectName) || Object_Query_Click("BOX29", objectName) || Object_Query_Click("BOX30", objectName) || Object_Query_Click("HOOD BOX", objectName)) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 14.33f, 367.93f, 399.0f, 0, 1, false, 0)) { + if (Object_Query_Click("BOX28", objectName) + || Object_Query_Click("BOX29", objectName) + || Object_Query_Click("BOX30", objectName) + || Object_Query_Click("HOOD BOX", objectName) + ) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 14.33f, 367.93f, 399.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 486, true); - if (Actor_Query_In_Set(kActorDektora, kSetHF06) && Actor_Query_Goal_Number(kActorDektora) != 599) { + if (Actor_Query_In_Set(kActorDektora, kSetHF06) + && Actor_Query_Goal_Number(kActorDektora) != 599 + ) { Actor_Face_Actor(kActorDektora, kActorMcCoy, true); Actor_Says(kActorDektora, 210, 12); Actor_Says(kActorMcCoy, 2125, 12); - } else if (Actor_Query_In_Set(kActorLucy, kSetHF06) && Actor_Query_Goal_Number(kActorLucy) != 599) { + } else if (Actor_Query_In_Set(kActorLucy, kSetHF06) + && Actor_Query_Goal_Number(kActorLucy) != 599 + ) { Actor_Face_Actor(kActorLucy, kActorMcCoy, true); Actor_Says(kActorLucy, 490, 18); Actor_Says(kActorMcCoy, 2125, 12); @@ -78,15 +88,19 @@ bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) { } return false; } - if (Object_Query_Click("BOX19", objectName) || Object_Query_Click("BOX21", objectName)) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 290.0f, 367.93f, 318.0f, 0, 1, false, 0)) { + + if (Object_Query_Click("BOX19", objectName) + || Object_Query_Click("BOX21", objectName) + ) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 290.0f, 367.93f, 318.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 85, true); Actor_Says(kActorMcCoy, 8522, 0); } return false; } + if (Object_Query_Click("BOX13", objectName)) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 63.0f, 367.93f, 120.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 63.0f, 367.93f, 120.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 568, true); Actor_Says(kActorMcCoy, 8522, 0); } @@ -96,14 +110,18 @@ bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) { } bool SceneScriptHF06::ClickedOnActor(int actorId) { - if (actorId == kActorLucy && Actor_Query_Goal_Number(kActorLucy) != 599) { + if (actorId == kActorLucy + && Actor_Query_Goal_Number(kActorLucy) != 599 + ) { Actor_Face_Actor(kActorLucy, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorLucy, true); if (Game_Flag_Query(559)) { Actor_Says(kActorLucy, 390, 18); Actor_Says(kActorMcCoy, 2115, 17); } - } else if (actorId == kActorDektora && Actor_Query_Goal_Number(kActorDektora) != 599) { + } else if (actorId == kActorDektora + && Actor_Query_Goal_Number(kActorDektora) != 599 + ) { Actor_Face_Actor(kActorDektora, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorDektora, true); if (Game_Flag_Query(559)) { @@ -120,12 +138,12 @@ bool SceneScriptHF06::ClickedOnItem(int itemId, bool a2) { bool SceneScriptHF06::ClickedOnExit(int exitId) { if (exitId == 0) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 170.0f, 367.93f, 497.0f, 0, 1, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 170.0f, 367.93f, 497.0f, 0, true, false, 0)) { Actor_Face_Heading(kActorMcCoy, 730, false); - Loop_Actor_Travel_Stairs(kActorMcCoy, 2, 0, kAnimationModeIdle); + Loop_Actor_Travel_Stairs(kActorMcCoy, 2, false, kAnimationModeIdle); Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); - Game_Flag_Set(530); + Game_Flag_Set(kFlagHF06toHF05); Set_Enter(kSetHF05, kSceneHF05); } return true; @@ -141,18 +159,27 @@ void SceneScriptHF06::SceneFrameAdvanced(int frame) { } void SceneScriptHF06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { - if (actorId == kActorSteele && oldGoal != 599 && newGoal == 599) { - Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorSteele, 24, 0, false); + if (actorId == kActorSteele + && oldGoal != 599 + && newGoal == 599 + ) { + Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorSteele, 24, false, false); Actor_Says(kActorSteele, 250, -1); - Actor_Says(kActorMcCoy, 2120, 4); + Actor_Says(kActorMcCoy, 2120, kAnimationModeCombatIdle); Actor_Says(kActorSteele, 260, -1); Actor_Says(kActorSteele, 270, -1); + int otherActorId = -1; - if (Actor_Query_In_Set(kActorDektora, kSetHF06) && Actor_Query_Goal_Number(kActorDektora) == 599) { + if (Actor_Query_In_Set(kActorDektora, kSetHF06) + && Actor_Query_Goal_Number(kActorDektora) == 599 + ) { otherActorId = kActorDektora; - } else if (Actor_Query_In_Set(kActorLucy, kSetHF06) && Actor_Query_Goal_Number(kActorLucy) == 599) { + } else if (Actor_Query_In_Set(kActorLucy, kSetHF06) + && Actor_Query_Goal_Number(kActorLucy) == 599 + ) { otherActorId = kActorLucy; } + if (otherActorId != -1) { Music_Play(21, 35, 0, 3, -1, 0, 0); Player_Set_Combat_Mode(false); @@ -160,7 +187,7 @@ void SceneScriptHF06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo Actor_Voice_Over(990, kActorVoiceOver); Actor_Voice_Over(1000, kActorVoiceOver); Actor_Voice_Over(1010, kActorVoiceOver); - Loop_Actor_Walk_To_Actor(kActorMcCoy, otherActorId, 24, 0, false); + Loop_Actor_Walk_To_Actor(kActorMcCoy, otherActorId, 24, false, false); Item_Pickup_Spin_Effect(932, 355, 200); Actor_Voice_Over(1020, kActorVoiceOver); Actor_Voice_Over(1030, kActorVoiceOver); @@ -168,9 +195,11 @@ void SceneScriptHF06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo Actor_Voice_Over(1050, kActorVoiceOver); Actor_Clue_Acquire(kActorMcCoy, kClueBomb, true, -1); } + if (Actor_Query_In_Set(kActorDektora, kSetHF06)) { Actor_Set_Targetable(kActorDektora, false); } + if (Actor_Query_In_Set(kActorLucy, kSetHF06)) { Actor_Set_Targetable(kActorLucy, false); } @@ -203,9 +232,12 @@ void SceneScriptHF06::PlayerWalkedIn() { } } Footstep_Sound_Override_On(3); - Loop_Actor_Travel_Stairs(kActorMcCoy, 2, 1, kAnimationModeIdle); + Loop_Actor_Travel_Stairs(kActorMcCoy, 2, true, kAnimationModeIdle); Footstep_Sound_Override_Off(); - if (Game_Flag_Query(662) && !Game_Flag_Query(559)) { + + if ( Game_Flag_Query(662) + && !Game_Flag_Query(559) + ) { sub_401EF4(); } } @@ -227,10 +259,11 @@ void SceneScriptHF06::sub_401EF4() { } else { return; } + Actor_Set_Targetable(actorId, true); - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 14.33f, 367.93f, 399.0f, 0, 0, true, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 14.33f, 367.93f, 399.0f, 0, false, true, 0); Actor_Face_Heading(kActorMcCoy, 486, true); - sub_4023E0(); + addAmbientSounds(); Actor_Put_In_Set(kActorSteele, kSetHF06); Actor_Set_At_XYZ(kActorSteele, 92.0f, 367.93f, 19.0f, 0); Actor_Set_Targetable(kActorSteele, true); @@ -246,7 +279,7 @@ void SceneScriptHF06::sub_401EF4() { Player_Set_Combat_Mode(true); Actor_Change_Animation_Mode(kActorMcCoy, 5); Actor_Change_Animation_Mode(kActorSteele, 7); - Loop_Actor_Walk_To_XYZ(kActorSteele, 92.0f, 367.93f, 107.0f, 0, 0, false, 0); + Loop_Actor_Walk_To_XYZ(kActorSteele, 92.0f, 367.93f, 107.0f, 0, false, false, 0); Actor_Face_Actor(kActorSteele, kActorMcCoy, true); Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatIdle); Actor_Says(kActorSteele, 290, 58); @@ -264,7 +297,7 @@ void SceneScriptHF06::sub_401EF4() { Game_Flag_Set(644); Actor_Set_Goal_Number(kActorSteele, 402); Actor_Face_Actor(kActorSteele, actorId, true); - Actor_Change_Animation_Mode(kActorSteele, 6); + Actor_Change_Animation_Mode(kActorSteele, kAnimationModeCombatAttack); Delay(500); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(kSceneLoopModeOnce, 2, true); @@ -274,7 +307,7 @@ void SceneScriptHF06::sub_401EF4() { Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, actorId, 15, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false); } -void SceneScriptHF06::sub_4023E0() { +void SceneScriptHF06::addAmbientSounds() { Ambient_Sounds_Add_Sound(87, 20, 80, 20, 100, -100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Speech_Sound(23, 250, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(23, 330, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); @@ -282,7 +315,7 @@ void SceneScriptHF06::sub_4023E0() { Ambient_Sounds_Add_Speech_Sound(23, 360, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(24, 380, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(24, 510, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); - Ambient_Sounds_Add_Speech_Sound(38, 80, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); + Ambient_Sounds_Add_Speech_Sound(38, 80, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(38, 160, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); Ambient_Sounds_Add_Speech_Sound(38, 280, 5, 70, 7, 10, -50, 50, -101, -101, 1, 1); } diff --git a/engines/bladerunner/script/scene/ps09.cpp b/engines/bladerunner/script/scene/ps09.cpp index 4f586c834d..02aa88e93d 100644 --- a/engines/bladerunner/script/scene/ps09.cpp +++ b/engines/bladerunner/script/scene/ps09.cpp @@ -30,7 +30,9 @@ void SceneScriptPS09::InitializeScene() { } else { Setup_Scene_Information(-559.0f, 0.0f, -85.06f, 250); } + Scene_Exit_Add_2D_Exit(0, 0, 0, 30, 479, 3); + Ambient_Sounds_Remove_All_Non_Looping_Sounds(0); Ambient_Sounds_Add_Looping_Sound(138, 50, 0, 0); Ambient_Sounds_Add_Looping_Sound(137, 30, 0, 0); @@ -38,6 +40,7 @@ void SceneScriptPS09::InitializeScene() { Ambient_Sounds_Add_Sound(125, 15, 60, 7, 10, 100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(126, 25, 60, 7, 10, 100, 100, -101, -101, 0, 0); Ambient_Sounds_Add_Sound(127, 25, 60, 7, 10, 100, 100, -101, -101, 0, 0); + if (!Game_Flag_Query(kFlagGrigorianArrested)) { Actor_Put_In_Set(kActorGrigorian, kSetPS09); Actor_Set_At_XYZ(kActorGrigorian, -417.88f, 0.0f, -200.74f, 512); @@ -100,9 +103,9 @@ bool SceneScriptPS09::ClickedOnActor(int actorId) { if (!Game_Flag_Query(kFlagPS09GrigorianDialogue) && Game_Flag_Query(kFlagPS09GrigorianTalk1) && (Actor_Clue_Query(kActorMcCoy, kClueGrigorianInterviewA) - || Actor_Clue_Query(kActorMcCoy, kClueGrigorianInterviewB1) - || Actor_Clue_Query(kActorMcCoy, kClueGrigorianInterviewB2) - || Actor_Clue_Query(kActorMcCoy, kClueGrigoriansNote) + || Actor_Clue_Query(kActorMcCoy, kClueGrigorianInterviewB1) + || Actor_Clue_Query(kActorMcCoy, kClueGrigorianInterviewB2) + || Actor_Clue_Query(kActorMcCoy, kClueGrigoriansNote) ) ) { Game_Flag_Set(kFlagPS09GrigorianDialogue); diff --git a/engines/bladerunner/script/scene_script.h b/engines/bladerunner/script/scene_script.h index 06288204e8..498424af81 100644 --- a/engines/bladerunner/script/scene_script.h +++ b/engines/bladerunner/script/scene_script.h @@ -213,22 +213,22 @@ DECLARE_SCRIPT(HF04) END_SCRIPT DECLARE_SCRIPT(HF05) - void sub_402370(); - void sub_402970(); - void sub_402AE4(); - void sub_403738(); + void talkWithCrazyLegs1(); + void talkWithCrazyLegs2(); + void dialogueWithCrazylegs1(); + void dialogueWithCrazylegs2(); void sub_403A34(int actorId); void sub_403F0C(); void sub_40410C(); void sub_4042E4(); - void sub_404474(); + void addAmbientSounds(); int getAffectionTowardsActor(); int sub_4048C0(); END_SCRIPT DECLARE_SCRIPT(HF06) void sub_401EF4(); - void sub_4023E0(); + void addAmbientSounds(); END_SCRIPT DECLARE_SCRIPT(HF07) |