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authorMax Horn2002-12-25 20:07:09 +0000
committerMax Horn2002-12-25 20:07:09 +0000
commit5c39a82633fd158fe40ae107160b07da699ef169 (patch)
tree007e43c86b2232447d132c4a1b994d8cee2da6ed
parent5f5e96e24f9864c185846a9257b61ea26dc51a34 (diff)
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two good rules of thumb: don't use typecasts if you don't have to - type cast have a nasty habit of hiding and causing problems. When a method takes a pointer argument, if possible make it const. :-). Cleanup. Fixed font rendering in CMI: you need to call updateDirtyRect() if you modify the screen...
svn-id: r6143
-rw-r--r--scumm/gfx.cpp6
-rw-r--r--scumm/nut_renderer.cpp29
-rw-r--r--scumm/nut_renderer.h10
-rw-r--r--scumm/script.cpp2
-rw-r--r--scumm/script_v8.cpp8
5 files changed, 31 insertions, 24 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index efedd8d1dd..075aee2760 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -331,7 +331,7 @@ void Scumm::drawDirtyScreenParts()
_system->copy_rect(src, _realWidth, 0, vs->topline, _realWidth, vs->height - _screenTop);
for (i = 0; i < gdi._numStrips; i++) {
- vs->tdirty[i] = (byte)vs->height;
+ vs->tdirty[i] = vs->height;
vs->bdirty[i] = 0;
}
}
@@ -372,9 +372,9 @@ void Gdi::updateDirtyScreen(VirtScreen *vs)
if (bottom) {
top = vs->tdirty[i];
- vs->tdirty[i] = (byte)vs->height;
+ vs->tdirty[i] = vs->height;
vs->bdirty[i] = 0;
- if (i != (_numStrips - 1) && vs->bdirty[i + 1] == (byte)bottom && vs->tdirty[i + 1] == (byte)top) {
+ if (i != (_numStrips - 1) && vs->bdirty[i + 1] == bottom && vs->tdirty[i + 1] == top) {
// Simple optimizations: if two or more neighbouring strips form one bigger rectangle,
// blit them all at once.
w += 8;
diff --git a/scumm/nut_renderer.cpp b/scumm/nut_renderer.cpp
index b1e0187ed6..0cb1c1f41f 100644
--- a/scumm/nut_renderer.cpp
+++ b/scumm/nut_renderer.cpp
@@ -1,5 +1,4 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
@@ -20,10 +19,11 @@
*/
#include "stdafx.h"
-#include "engine.h"
+#include "scumm.h"
#include "nut_renderer.h"
-NutRenderer::NutRenderer() {
+NutRenderer::NutRenderer(Scumm *vm) {
+ _vm = vm;
_initialized = false;
_loaded = false;
_dataSrc = NULL;
@@ -81,7 +81,7 @@ void NutRenderer::bindDisplay(byte *dst, int32 width, int32 height, int32 pitch)
_initialized = true;
}
-bool NutRenderer::loadFont(char *filename, char *dir) {
+bool NutRenderer::loadFont(const char *filename, const char *dir) {
debug(2, "NutRenderer::loadFont() called");
if (_loaded == true) {
debug(2, "NutRenderer::loadFont() Font already loaded, ok, loading...");
@@ -177,31 +177,37 @@ int32 NutRenderer::getStringWidth(char *string) {
return length;
}
-void NutRenderer::drawString(char *string, int32 x, int32 y, byte color, int32 mode) {
- debug(2, "NutRenderer::getDrawString() called");
+void NutRenderer::drawString(const char *string, int32 x, int32 y, byte color, int32 mode) {
+ debug(2, "NutRenderer::drawString() called");
if (_loaded == false) {
- debug(2, "NutRenderer::getDrawString() Font is not loaded");
+ debug(2, "NutRenderer::drawString() Font is not loaded");
return;
}
- int32 l = 0;
+ int l = 0;
+ int left = x;
+ int height = 0, tmp;
do {
if ((x < 0) || (y < 0) || (x > _dstWidth) || (y > _dstHeight)) {
- debug(2, "NutRenderer::getDrawString() position x, y out of range");
+ debug(2, "NutRenderer::drawString() position x, y out of range");
return;
}
drawChar(string[l], x, y, color);
x += getCharWidth(string[l]);
+ tmp = getCharHeight(string[l]);
+ if (height < tmp)
+ height = tmp;
l++;
} while (string[l] != 0);
+ _vm->updateDirtyRect(0, left, x, y, y + height, 0);
}
void NutRenderer::drawChar(char c, int32 x, int32 y, byte color) {
- debug(2, "NutRenderer::getDrawChar() called");
+ debug(2, "NutRenderer::drawChar('%c', %d, %d, %d) called", c, x, y, (int)color);
if (_loaded == false) {
- debug(2, "NutRenderer::getDrawChar() Font is not loaded");
+ debug(2, "NutRenderer::drawChar() Font is not loaded");
return;
}
@@ -231,6 +237,5 @@ void NutRenderer::drawChar(char c, int32 x, int32 y, byte color) {
}
}
}
-
}
diff --git a/scumm/nut_renderer.h b/scumm/nut_renderer.h
index 57fd7e5b4c..3c349a6f8c 100644
--- a/scumm/nut_renderer.h
+++ b/scumm/nut_renderer.h
@@ -1,5 +1,4 @@
/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
@@ -24,8 +23,11 @@
#include "common/file.h"
+class Scumm;
+
class NutRenderer {
private:
+ Scumm *_vm;
int32 _offsets[256];
byte _tmpCodecBuffer[2000];
byte *_dataSrc;
@@ -37,13 +39,13 @@ private:
void decodeCodec44(byte *dst, byte *src, uint32 length);
public:
- NutRenderer();
+ NutRenderer(Scumm *vm);
~NutRenderer();
void bindDisplay(byte *dst, int32 width, int32 height, int32 pitch);
- bool loadFont(char *filename, char *dir);
+ bool loadFont(const char *filename, const char *dir);
void drawChar(char c, int32 x, int32 y, byte color);
- void drawString(char *string, int32 x, int32 y, byte color, int32 mode);
+ void drawString(const char *string, int32 x, int32 y, byte color, int32 mode);
int32 getCharWidth(char c);
int32 getCharHeight(char c);
int32 getStringWidth(char *string);
diff --git a/scumm/script.cpp b/scumm/script.cpp
index 5b4b4213eb..2613acc3b1 100644
--- a/scumm/script.cpp
+++ b/scumm/script.cpp
@@ -285,7 +285,7 @@ void Scumm::executeScript()
_opcode = fetchScriptByte();
_scriptPointerStart = _scriptPointer;
vm.slot[_currentScript].didexec = 1;
- debug(1, "Script %d, offset 0x%x: [%X] %s()",
+ debug(3, "Script %d, offset 0x%x: [%X] %s()",
vm.slot[_currentScript].number,
_scriptPointer - _scriptOrgPointer,
_opcode,
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 26c26e25a2..1bfc76e029 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -38,17 +38,17 @@
// FIXME: Move this somewhere better :)
void Scumm_v8::loadCharset(int charset) {
- char fontname[255];
+ char fontname[256];
sprintf(fontname, "resource/font%d.nut", charset);
warning("Loading charset %s\n", fontname);
- _fr[charset] = new NutRenderer;
- if (!(_fr[charset]->loadFont(fontname, (char*)getGameDataPath()))) {
+ _fr[charset] = new NutRenderer(this);
+ if (!(_fr[charset]->loadFont(fontname, getGameDataPath()))) {
delete _fr[charset];
_fr[charset] = NULL;
return;
}
- _fr[charset]->bindDisplay((byte*)virtscr[0].screenPtr, (int32)_realWidth, (int32)_realHeight, (int32)_realWidth);
+ _fr[charset]->bindDisplay(virtscr[0].screenPtr, _realWidth, _realHeight, _realWidth);
}
void Scumm_v8::setupOpcodes()