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author | Jerome Fisher | 2004-11-28 23:03:32 +0000 |
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committer | Jerome Fisher | 2004-11-28 23:03:32 +0000 |
commit | 5c6a1fcb2d0b67ca1b2bfe6f55adc76a7872be1e (patch) | |
tree | 9a216bc3fe3d6f8b1b44c069aae09c0040db354c | |
parent | 10dd548b854682d7a98bae91db7af4cc008db525 (diff) | |
download | scummvm-rg350-5c6a1fcb2d0b67ca1b2bfe6f55adc76a7872be1e.tar.gz scummvm-rg350-5c6a1fcb2d0b67ca1b2bfe6f55adc76a7872be1e.tar.bz2 scummvm-rg350-5c6a1fcb2d0b67ca1b2bfe6f55adc76a7872be1e.zip |
- MIDI messages are now pre-processed and go through normal channel allocation, rather than being passed through directly.
svn-id: r15951
-rw-r--r-- | queen/queen.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/queen/queen.cpp b/queen/queen.cpp index e55e7a03e2..240a55529d 100644 --- a/queen/queen.cpp +++ b/queen/queen.cpp @@ -354,9 +354,6 @@ int QueenEngine::init(GameDetector &detector) { _music = new Music(driver, this); _music->hasNativeMT32(ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)); - if (midiDriver == MD_MT32) - _music->setPassThrough(true); - _sound = Sound::giveSound(_mixer, this, _resource->compression()); _walk = new Walk(this); |