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authorJohannes Schickel2008-06-22 12:39:40 +0000
committerJohannes Schickel2008-06-22 12:39:40 +0000
commit5c8a93b4864f66a896735caee6ef8be29d301820 (patch)
tree8ea8e4a5be38b646003af2235562d089c46df7e9
parent12d7a5e679683f537d35075a5f67e57817621102 (diff)
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Update comment.
svn-id: r32752
-rw-r--r--backends/platform/sdl/sdl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index be3aaad926..60f8d3c95c 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -403,7 +403,7 @@ bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) {
_samplesPerSec = SAMPLES_PER_SEC;
// Determine the sample buffer size. We want it to store enough data for
- // about 1/32th of a second. Note that it must be a power of two.
+ // about 1/16th of a second. Note that it must be a power of two.
// So e.g. at 22050 Hz, we request a sample buffer size of 2048.
int samples = 8192;
while (16 * samples >= _samplesPerSec) {