aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMax Horn2008-01-23 21:00:34 +0000
committerMax Horn2008-01-23 21:00:34 +0000
commit5ca95f9d65d0269eb2a20cb076243c3c2fef15fa (patch)
tree52b410d49d6cdd95c411b8fd681d664d8a350d0f
parent465356ed08bfff2fd249b42e62096f5efb687455 (diff)
downloadscummvm-rg350-5ca95f9d65d0269eb2a20cb076243c3c2fef15fa.tar.gz
scummvm-rg350-5ca95f9d65d0269eb2a20cb076243c3c2fef15fa.tar.bz2
scummvm-rg350-5ca95f9d65d0269eb2a20cb076243c3c2fef15fa.zip
Removing the outdated and obsolete msvc6 files (see FR #1878432)
svn-id: r30626
-rw-r--r--dists/msvc6/agos.dsp214
-rw-r--r--dists/msvc6/bs1.dsp290
-rw-r--r--dists/msvc6/bs2.dsp442
-rw-r--r--dists/msvc6/kyra.dsp150
-rw-r--r--dists/msvc6/queen.dsp298
-rw-r--r--dists/msvc6/saga.dsp550
-rw-r--r--dists/msvc6/scumm.dsp582
-rw-r--r--dists/msvc6/scummvm.dsp655
-rw-r--r--dists/msvc6/scummvm.dsw149
-rw-r--r--dists/msvc6/sky.dsp634
10 files changed, 0 insertions, 3964 deletions
diff --git a/dists/msvc6/agos.dsp b/dists/msvc6/agos.dsp
deleted file mode 100644
index 45472cee3f..0000000000
--- a/dists/msvc6/agos.dsp
+++ /dev/null
@@ -1,214 +0,0 @@
-# Microsoft Developer Studio Project File - Name="agos" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=agos - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "agos.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "agos.mak" CFG="agos - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "agos - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "agos - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "agos - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "agos - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "agos - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "agos___Release"
-# PROP Intermediate_Dir "agos___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "agos - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "agos___Win32_Debug"
-# PROP BASE Intermediate_Dir "agos___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "agos___Debug"
-# PROP Intermediate_Dir "agos___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "agos - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "agos___Win32_MP3_Enabled_Debug"
-# PROP BASE Intermediate_Dir "agos___Win32_MP3_Enabled_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "agos___mad_mp3_Debug"
-# PROP Intermediate_Dir "agos___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "agos - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "agos___Win32_MP3_Enabled_Release"
-# PROP BASE Intermediate_Dir "agos___Win32_MP3_Enabled_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "agos___mad_mp3_Release"
-# PROP Intermediate_Dir "agos___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "agos - Win32 Release"
-# Name "agos - Win32 Debug"
-# Name "agos - Win32 mad mp3 Debug"
-# Name "agos - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\agos\charset.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\debug.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\debugger.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\debugger.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\intern.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\items.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\midi.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\midi.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\midiparser_s1d.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\res.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\agos.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\agos.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\verb.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\vga.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\agos\vga.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/bs1.dsp b/dists/msvc6/bs1.dsp
deleted file mode 100644
index 2aa5c1e8e9..0000000000
--- a/dists/msvc6/bs1.dsp
+++ /dev/null
@@ -1,290 +0,0 @@
-# Microsoft Developer Studio Project File - Name="bs1" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=bs1 - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "bs1.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "bs1.mak" CFG="bs1 - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "bs1 - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "bs1 - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "bs1 - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "bs1 - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "bs1 - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "bs1___Release"
-# PROP Intermediate_Dir "bs1___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "bs1 - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "bs1___Win32_Debug"
-# PROP BASE Intermediate_Dir "bs1___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "bs1___Debug"
-# PROP Intermediate_Dir "bs1___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "bs1 - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "bs1___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "bs1___Win32_mad mp3_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "bs1___mad_mp3_Debug"
-# PROP Intermediate_Dir "bs1___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "bs1" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "bs1 - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "bs1___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "bs1___Win32_mad mp3_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "bs1___mad_mp3_Release"
-# PROP Intermediate_Dir "bs1___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "bs1" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "bs1 - Win32 Release"
-# Name "bs1 - Win32 Debug"
-# Name "bs1 - Win32 mad mp3 Debug"
-# Name "bs1 - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\sword1\animation.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\animation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\collision.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\control.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\control.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\debug.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\eventman.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\eventman.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\logic.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\logic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\memman.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\memman.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\menu.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\menu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\mouse.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\mouse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\music.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\music.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\object.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\objectman.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\objectman.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\resman.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\resman.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\router.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\router.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\screen.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\screen.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\staticres.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\sword1.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\sword1.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\sworddefs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\swordres.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\text.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword1\text.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/bs2.dsp b/dists/msvc6/bs2.dsp
deleted file mode 100644
index 15eb170bea..0000000000
--- a/dists/msvc6/bs2.dsp
+++ /dev/null
@@ -1,442 +0,0 @@
-# Microsoft Developer Studio Project File - Name="bs2" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=bs2 - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "bs2.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "bs2.mak" CFG="bs2 - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "bs2 - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "bs2 - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "bs2 - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "bs2 - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "bs2 - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "bs2___Release"
-# PROP Intermediate_Dir "bs2___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "bs2 - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "bs2___Win32_Debug"
-# PROP BASE Intermediate_Dir "bs2___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "bs2___Debug"
-# PROP Intermediate_Dir "bs2___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "bs2___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "bs2___mad_mp3_Debug"
-# PROP Intermediate_Dir "bs2___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "bs2___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "bs2___mad_mp3_Release"
-# PROP Intermediate_Dir "bs2___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "bs2 - Win32 Release"
-# Name "bs2 - Win32 Debug"
-# Name "bs2 - Win32 mad mp3 Debug"
-# Name "bs2 - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter ""
-# Begin Group "driver"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\_mouse.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\_mouse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\animation.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\animation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\d_draw.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\d_draw.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\d_sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\d_sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\ddutil.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\driver96.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\menu.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\menu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\mouse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\palette.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\palette.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\rdwin.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\rdwin.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\render.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\render.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\driver\sprite.cpp
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=..\..\sword2\anims.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\anims.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\build_display.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\build_display.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\console.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\console.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\controls.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\controls.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\credits.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\debug.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\defs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\events.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\events.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\function.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\function.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\header.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\icons.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\icons.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\interpreter.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\interpreter.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\layers.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\layers.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\logic.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\logic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\maketext.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\maketext.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\memory.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\memory.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\mouse.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\mouse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\object.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\protocol.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\protocol.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\resman.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\resman.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\router.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\router.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\save_rest.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\save_rest.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\scroll.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\scroll.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\speech.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\speech.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\startup.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\startup.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\sword2.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\sword2.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\sync.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\sync.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\walker.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sword2\walker.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/kyra.dsp b/dists/msvc6/kyra.dsp
deleted file mode 100644
index 686dfb1c26..0000000000
--- a/dists/msvc6/kyra.dsp
+++ /dev/null
@@ -1,150 +0,0 @@
-# Microsoft Developer Studio Project File - Name="kyra" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=kyra - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "kyra.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "kyra.mak" CFG="kyra - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "kyra - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "kyra - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "kyra - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "kyra - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "kyra - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "kyra___Release"
-# PROP Intermediate_Dir "kyra___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "kyra - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "kyra___Win32_Debug"
-# PROP BASE Intermediate_Dir "kyra___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "kyra___Debug"
-# PROP Intermediate_Dir "kyra___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "kyra - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "kyra___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "kyra___Win32_mad mp3_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "kyra___mad_mp3_Debug"
-# PROP Intermediate_Dir "kyra___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "kyra" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "kyra - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "kyra___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "kyra___Win32_mad mp3_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "kyra___mad_mp3_Release"
-# PROP Intermediate_Dir "kyra___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "kyra" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "kyra - Win32 Release"
-# Name "kyra - Win32 Debug"
-# Name "kyra - Win32 mad mp3 Debug"
-# Name "kyra - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\kyra\kyra.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\kyra\kyra.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/queen.dsp b/dists/msvc6/queen.dsp
deleted file mode 100644
index a82dc5c2ea..0000000000
--- a/dists/msvc6/queen.dsp
+++ /dev/null
@@ -1,298 +0,0 @@
-# Microsoft Developer Studio Project File - Name="queen" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=queen - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "queen.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "queen.mak" CFG="queen - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "queen - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "queen - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "queen - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "queen - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "queen - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "queen___Release"
-# PROP Intermediate_Dir "queen___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "queen - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "queen___Win32_Debug"
-# PROP BASE Intermediate_Dir "queen___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "queen___Debug"
-# PROP Intermediate_Dir "queen___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "queen - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "queen___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "queen___Win32_mad mp3_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "queen___mad_mp3_Debug"
-# PROP Intermediate_Dir "queen___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "queen - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "queen___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "queen___Win32_mad mp3_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "queen___mad_mp3_Release"
-# PROP Intermediate_Dir "queen___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "queen - Win32 Release"
-# Name "queen - Win32 Debug"
-# Name "queen - Win32 mad mp3 Debug"
-# Name "queen - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\queen\bankman.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\bankman.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\command.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\command.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\credits.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\credits.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\cutaway.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\cutaway.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\debug.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\defs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\display.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\display.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\graphics.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\graphics.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\grid.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\grid.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\input.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\input.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\journal.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\journal.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\logic.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\logic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\music.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\music.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\musicdata.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\queen.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\queen.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\resource.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\resource.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\restables.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\state.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\state.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\talk.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\talk.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\walk.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\queen\walk.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/saga.dsp b/dists/msvc6/saga.dsp
deleted file mode 100644
index d826759c9b..0000000000
--- a/dists/msvc6/saga.dsp
+++ /dev/null
@@ -1,550 +0,0 @@
-# Microsoft Developer Studio Project File - Name="saga" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=saga - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "saga.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "saga.mak" CFG="saga - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "saga - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "saga - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "saga - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "saga - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "saga - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "saga___Release"
-# PROP Intermediate_Dir "saga___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "saga - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "saga___Win32_Debug"
-# PROP BASE Intermediate_Dir "saga___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "saga___Debug"
-# PROP Intermediate_Dir "saga___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "saga - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "saga___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "saga___Win32_mad mp3_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "saga___mad_mp3_Debug"
-# PROP Intermediate_Dir "saga___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "saga" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "saga - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "saga___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "saga___Win32_mad mp3_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "saga___mad_mp3_Release"
-# PROP Intermediate_Dir "saga___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "saga" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "saga - Win32 Release"
-# Name "saga - Win32 Debug"
-# Name "saga - Win32 mad mp3 Debug"
-# Name "saga - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\saga\actionmap.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actionmap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actionmap_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actor.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actor.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actor_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actordata.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\actordata.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\animation.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\animation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\animation_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\console.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\console.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\console_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\cvar.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\cvar.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\cvar_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\events.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\events.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\events_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\expr.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\expr.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\font.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\font.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\font_map.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\font_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\game.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\game.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\game_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\gfx.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\gfx.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\gfx_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\ihnm_introproc.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\ihnm_introproc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\image.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\image.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\image_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\input.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\interface.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\interface.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\interface_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\isomap.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\isomap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\isomap_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\ite_introproc.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\ite_introproc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\ite_introproc_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\math_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\music.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\music.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\objectmap.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\objectmap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\objectmap_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\palanim.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\palanim.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\palanim_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\reinherit.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\render.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\render.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\render_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\resnames.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\rscfile.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\rscfile.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\rscfile_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\saga.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\saga.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\scene.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\scene.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\scene_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sceneproc.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sceneproc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\script.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\script.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\script_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sdata.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sdata.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sdebug.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sfuncs.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sfuncs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sndres.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sndres.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sndres_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sprite.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sprite.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sprite_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sstack.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sstack.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\stack_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sthread.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sthread.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\sys_interface.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\text.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\text.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\text_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\timer.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\timer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\transitions.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\xmidi_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\ys_dl_list.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\saga\yslib.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/scumm.dsp b/dists/msvc6/scumm.dsp
deleted file mode 100644
index 2dfd7e19c9..0000000000
--- a/dists/msvc6/scumm.dsp
+++ /dev/null
@@ -1,582 +0,0 @@
-# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=scumm - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "scumm.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "scumm - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "scumm - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "scumm - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "scumm___Release"
-# PROP Intermediate_Dir "scumm___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "scumm - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "scumm___Win32_Debug"
-# PROP BASE Intermediate_Dir "scumm___Win32_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "scumm___Debug"
-# PROP Intermediate_Dir "scumm___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "scumm - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "scumm___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "scumm___Win32_mad mp3_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "scumm___mad_mp3_Debug"
-# PROP Intermediate_Dir "scumm___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "scumm - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "scumm___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "scumm___Win32_mad mp3_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "scumm___mad_mp3_Release"
-# PROP Intermediate_Dir "scumm___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "scumm - Win32 Release"
-# Name "scumm - Win32 Debug"
-# Name "scumm - Win32 mad mp3 Debug"
-# Name "scumm - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Group "smush"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\channel.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\chunk.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\chunk.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\chunk_type.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\codec1.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\codec37.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\codec37.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\codec47.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\codec47.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\imuse_channel.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\saud_channel.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\smush_font.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\smush_font.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\smush_mixer.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\smush_mixer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\smush_player.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\smush\smush_player.h
-# End Source File
-# End Group
-# Begin Group "imuse_digi"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_bndmgr.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_bndmgr.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_codecs.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_music.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_script.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_sndmgr.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_sndmgr.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_tables.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_digi\dimuse_track.cpp
-# End Source File
-# End Group
-# Begin Group "insane"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\scumm\insane\insane.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\insane\insane.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\insane\insane_ben.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\insane\insane_enemy.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\insane\insane_iact.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\insane\insane_scenes.cpp
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=..\..\scumm\actor.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\actor.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\akos.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\akos.h
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\scumm\base-costume.cpp"
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\scumm\base-costume.h"
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\bomp.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\bomp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\boxes.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\boxes.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\camera.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\charset.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\charset.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\costume.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\costume.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\cursor.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\debugger.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\debugger.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\dialogs.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\dialogs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\gfx.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\gfx.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\help.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\help.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_internal.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\imuse_player.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\instrument.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\instrument.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\intern.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\midiparser_eup.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\midiparser_ro.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\music.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\nut_renderer.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\nut_renderer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\object.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\object.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\palette.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_mod.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_mod.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v1.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v1.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v2.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v2.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v2a.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v2a.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v3a.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\player_v3a.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\resource.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\resource.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\resource_v2.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\resource_v3.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\resource_v4.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\saveload.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\saveload.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script_v2.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script_v5.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script_v6.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script_v6he.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script_v7he.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\script_v8.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\scumm.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\scumm.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\string.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\usage_bits.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\usage_bits.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\vars.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\verbs.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\scumm\verbs.h
-# End Source File
-# End Group
-# End Target
-# End Project
diff --git a/dists/msvc6/scummvm.dsp b/dists/msvc6/scummvm.dsp
deleted file mode 100644
index 776d645221..0000000000
--- a/dists/msvc6/scummvm.dsp
+++ /dev/null
@@ -1,655 +0,0 @@
-# Microsoft Developer Studio Project File - Name="scummvm" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=scummvm - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "scummvm.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "scummvm.mak" CFG="scummvm - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "scummvm - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "scummvm - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE "scummvm - Win32 mad mp3 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE "scummvm - Win32 mad mp3 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "scummvm - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "scummvm___Release"
-# PROP Intermediate_Dir "scummvm___Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
-# SUBTRACT CPP /YX /Yc /Yu
-# ADD BASE RSC /l 0x41d /d "NDEBUG"
-# ADD RSC /l 0x41d /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib agos___Release\agos.lib scumm___Release\scumm.lib sky___Release\sky.lib bs2___Release\bs2.lib queen___Release\queen.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc"
-# SUBTRACT LINK32 /pdb:none
-
-!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "scummvm___Debug"
-# PROP Intermediate_Dir "scummvm___Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /FD /GZ /c
-# SUBTRACT CPP /Fr /YX
-# ADD BASE RSC /l 0x41d /d "_DEBUG"
-# ADD RSC /l 0x41d /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib agos___Debug\agos.lib scumm___Debug\scumm.lib sky___Debug\sky.lib bs2___Debug\bs2.lib queen___Debug\queen.lib saga___Debug\saga.lib kyra___Debug\kyra.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /fixed:no
-# SUBTRACT LINK32 /pdb:none
-
-!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "scummvm___Win32_mad mp3_Debug"
-# PROP BASE Intermediate_Dir "scummvm___Win32_mad mp3_Debug"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "scummvm___mad_mp3_Debug"
-# PROP Intermediate_Dir "scummvm___mad_mp3_Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c
-# SUBTRACT BASE CPP /Fr
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /Fr /YX
-# ADD BASE RSC /l 0x41d /d "_DEBUG"
-# ADD RSC /l 0x41d /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib wsock32.lib scumm___mad_mp3_Debug\scumm.lib agos___mad_mp3_Debug\agos.lib sky___mad_mp3_Debug\sky.lib bs2___mad_mp3_Debug\bs2.lib queen___mad_mp3_Debug\queen.lib saga___mad_mp3_Debug\saga.lib kyra___mad_mp3_Debug\kyra.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /pdbtype:sept /fixed:no
-# SUBTRACT LINK32 /pdb:none /map
-
-!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "scummvm___Win32_mad mp3_Release"
-# PROP BASE Intermediate_Dir "scummvm___Win32_mad mp3_Release"
-# PROP BASE Ignore_Export_Lib 0
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "scummvm___mad_mp3_Release"
-# PROP Intermediate_Dir "scummvm___mad_mp3_Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c
-# SUBTRACT BASE CPP /YX /Yc /Yu
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
-# SUBTRACT CPP /YX /Yc /Yu
-# ADD BASE RSC /l 0x41d /d "NDEBUG"
-# ADD RSC /l 0x41d /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib agos___Release\agos.lib scumm___Release\scumm.lib sdl.lib /nologo /subsystem:console /machine:I386 /nodefaultlib
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib scumm___mad_mp3_Release\scumm.lib agos___mad_mp3_Release\agos.lib sky___mad_mp3_Release\sky.lib bs2___mad_mp3_Release\bs2.lib queen___mad_mp3_Release\queen.lib saga___mad_mp3_Release\saga.lib kyra___mad_mp3_Release\kyra.lib bs1___mad_mp3_Release\bs1.lib /nologo /subsystem:console /pdb:none /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd"
-# SUBTRACT LINK32 /debug
-
-!ENDIF
-
-# Begin Target
-
-# Name "scummvm - Win32 Release"
-# Name "scummvm - Win32 Debug"
-# Name "scummvm - Win32 mad mp3 Debug"
-# Name "scummvm - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Group "base"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\base\engine.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\base\engine.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\base\options.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\base\options.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\base\main.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\base\plugins.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\base\plugins.h
-# End Source File
-# End Group
-# Begin Group "common"
-
-# PROP Default_Filter ""
-# Begin Group "scaler"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\common\scaler\2xsai.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scaler\aspect.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scaler\hq2x.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scaler\hq3x.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scaler\intern.h
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE="..\..\common\config-manager.cpp"
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\common\config-manager.h"
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\file.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\file.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\list.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\map.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\md5.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\md5.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\rect.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\savefile.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\savefile.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scaler.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scaler.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\scummsys.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\singleton.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\str.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\str.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\stream.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\stream.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\system.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\system.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\timer.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\timer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\util.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\common\util.h
-# End Source File
-# End Group
-# Begin Group "sound"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\sound\audiocd.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\audiocd.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\audiostream.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\audiostream.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\fmopl.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\fmopl.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mididrv.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mididrv.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\midiparser.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\midiparser.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\midiparser_smf.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\midiparser_xmidi.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mixer.cpp
-
-!IF "$(CFG)" == "scummvm - Win32 Release"
-
-!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
-
-!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Debug"
-
-# ADD CPP /GR
-
-!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mixer.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mp3.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mp3.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mpu401.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\mpu401.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\rate.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\rate.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\voc.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sound\voc.h
-# End Source File
-# End Group
-# Begin Group "gui"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\gui\about.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\about.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\browser.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\browser.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\chooser.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\chooser.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\console.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\console.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\dialog.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\dialog.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\EditTextWidget.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\EditTextWidget.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\launcher.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\launcher.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\ListWidget.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\ListWidget.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\message.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\message.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\newgui.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\newgui.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\object.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\object.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\options.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\options.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\PopUpWidget.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\PopUpWidget.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\ScrollBarWidget.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\ScrollBarWidget.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\TabWidget.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\TabWidget.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\widget.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\gui\widget.h
-# End Source File
-# End Group
-# Begin Group "backends"
-
-# PROP Default_Filter ""
-# Begin Group "sdl"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\backends\sdl\events.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\backends\sdl\graphics.cpp
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\backends\sdl\sdl-common.h"
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\backends\sdl\sdl.cpp
-# End Source File
-# End Group
-# Begin Group "fs"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\backends\fs\fs.h
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\backends\fs\windows\windows-fs.cpp"
-# End Source File
-# End Group
-# Begin Group "midi"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\backends\midi\adlib.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\backends\midi\null.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\backends\midi\windows.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\backends\midi\ym2612.cpp
-# End Source File
-# End Group
-# End Group
-# Begin Group "graphics"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\graphics\animation.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\graphics\animation.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\graphics\font.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\graphics\font.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\graphics\newfont.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\graphics\scummfont.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\graphics\surface.h
-# End Source File
-# End Group
-# End Group
-# Begin Source File
-
-SOURCE=..\..\NEWS
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\README
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\icons\scummvm.ico
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\dists\scummvm.rc
-# End Source File
-# End Target
-# End Project
diff --git a/dists/msvc6/scummvm.dsw b/dists/msvc6/scummvm.dsw
deleted file mode 100644
index 3f8aa6df82..0000000000
--- a/dists/msvc6/scummvm.dsw
+++ /dev/null
@@ -1,149 +0,0 @@
-Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "bs1"=".\bs1.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "bs2"=".\bs2.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "kyra"=".\kyra.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "queen"=".\queen.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "saga"=".\saga.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "scumm"=".\scumm.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "scummvm"=".\scummvm.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
- Begin Project Dependency
- Project_Dep_Name scumm
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name agos
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name sky
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name bs2
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name queen
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name bs1
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name kyra
- End Project Dependency
- Begin Project Dependency
- Project_Dep_Name saga
- End Project Dependency
-}}}
-
-###############################################################################
-
-Project: "agos"=".\agos.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Project: "sky"=".\sky.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
diff --git a/dists/msvc6/sky.dsp b/dists/msvc6/sky.dsp
deleted file mode 100644
index e29f313010..0000000000
--- a/dists/msvc6/sky.dsp
+++ /dev/null
@@ -1,634 +0,0 @@
-# Microsoft Developer Studio Project File - Name="sky" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=sky - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "sky.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "sky - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "sky - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "sky - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "sky - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "sky - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "sky___Release"
-# PROP Intermediate_Dir "sky___Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "sky - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "sky___Debug"
-# PROP Intermediate_Dir "sky___Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "sky - Win32 mad mp3 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "sky___Win32_MP3_Enabled_Debug"
-# PROP BASE Intermediate_Dir "sky___Win32_MP3_Enabled_Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "sky___mad_mp3_Debug"
-# PROP Intermediate_Dir "sky___mad_mp3_Debug"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "MSVC6_COMPAT" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "_DEBUG"
-# ADD RSC /l 0x415 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "sky - Win32 mad mp3 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "sky___Win32_MP3_Enabled_Release"
-# PROP BASE Intermediate_Dir "sky___Win32_MP3_Enabled_Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "sky___mad_mp3_Release"
-# PROP Intermediate_Dir "sky___mad_mp3_Release"
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE RSC /l 0x415 /d "NDEBUG"
-# ADD RSC /l 0x415 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "sky - Win32 Release"
-# Name "sky - Win32 Debug"
-# Name "sky - Win32 mad mp3 Debug"
-# Name "sky - Win32 mad mp3 Release"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Group "compacts"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\0compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\101comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\102comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\10comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\11comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\12comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\13comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\14comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\15comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\16comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\17comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\18comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\19comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\1compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\20comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\21comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\22comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\23comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\24comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\25comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\26comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\27comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\28comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\29comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\2compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\30comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\31comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\32comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\33comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\34comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\36comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\37comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\38comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\39comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\3compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\40comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\41comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\42comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\44comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\45comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\46comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\47comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\48comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\4compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\5compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\65comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\66comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\67comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\68comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\69comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\70comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\71comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\72comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\73comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\74comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\75comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\76comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\77comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\78comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\79comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\80comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\81comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\82comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\85comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\90comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\91comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\92comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\93comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\94comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\95comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\96comp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\9compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\linc_gen.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\lincmenu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\objects.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\savedata.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compacts\z_compac.h
-# End Source File
-# End Group
-# Begin Group "music"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\sky\music\adlibchannel.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\adlibchannel.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\adlibmusic.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\adlibmusic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\gmchannel.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\gmchannel.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\gmmusic.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\gmmusic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\mt32music.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\mt32music.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\musicbase.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\music\musicbase.h
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=..\..\sky\autoroute.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\autoroute.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compact.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\compact.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\control.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\control.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\debug.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\debug.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\disk.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\disk.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\grid.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\grid.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\hufftext.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\intro.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\intro.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\logic.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\logic.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\mouse.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\mouse.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\rnc_deco.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\rnc_deco.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\screen.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\screen.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\sky.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\sky.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\skydefs.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\sound.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\sound.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\struc.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\talks.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\text.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\sky\text.h
-# End Source File
-# End Group
-# End Target
-# End Project