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authorNicola Mettifogo2007-03-09 19:25:37 +0000
committerNicola Mettifogo2007-03-09 19:25:37 +0000
commit5d4b05a5ed3f6ed5d77795b4b652b27725da0a9b (patch)
tree67e484c15592244798b954d76b51430b9d0bdad9
parent6d9cb5498f5357e27098cc68c6c33076cbee654f (diff)
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added comments suggesting possible formulas for hardcoded float values
svn-id: r26041
-rw-r--r--engines/scumm/he/logic_he.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp
index 2fc9b4d983..003cac82f2 100644
--- a/engines/scumm/he/logic_he.cpp
+++ b/engines/scumm/he/logic_he.cpp
@@ -349,14 +349,15 @@ int32 LogicHErace::op_1140(int32 *args) {
const double sq = sqrt(x*x + y*y);
x /= sq;
y /= sq;
-
+
// Compute the scaler product of the vectors (arg0,arg1) and (x,y)
const double scalarProduct = x * args[0] + y * args[1];
// Finally compute the projection of (arg2,arg3) onto (arg0,arg1)
double projX = args[0] - 2 * scalarProduct * args[2];
double projY = args[1] - 2 * scalarProduct * args[3];
-
+
+ // 0.86956525 = 1/1.15
projX *= 0.86956525; // FIXME: Why is this here?
writeScummVar(108, (int32)projX);
@@ -680,6 +681,9 @@ int LogicHEfootball::op_1006(int32 *args) {
const double a1 = args[1];
double res;
+ // 2.9411764e-4 = 1/3400
+ // 5.3050399e-2 = 1/18.85
+ // 1.1764706e-2 = 1/85
res = (1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1 * args[0] +
a1 * 1.1764706e-2 + 46;
writeScummVar(108, (int32)res);
@@ -714,6 +718,10 @@ int LogicHEfootball::op_1007(int32 *args) {
int LogicHEfootball::op_1010(int32 *args) {
// This seems to be more or less the inverse of op_1006
double a1 = (640.0 - (double)args[1] - 26.0) / 1.1588235e-1;
+
+ // 2.9411764e-4 = 1/3400
+ // 5.3050399e-2 = 1/18.85
+ // 1.1764706e-2 = 1/85
double a0 = ((double)args[0] - 46 - a1 * 1.1764706e-2) /
((1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1);