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authorTravis Howell2006-01-05 07:55:23 +0000
committerTravis Howell2006-01-05 07:55:23 +0000
commit5da9e6351993d4038a2dec83e9d118d4bd69b2de (patch)
treef764d64f111d1b1c1afcb09f53bd03fe4c7457b5
parent5551e5d14c202cd801b160f7fc13dd1b2f223b70 (diff)
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Flag 4 used for looping in later HE games.
svn-id: r19911
-rw-r--r--scumm/sound_he.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound_he.cpp b/scumm/sound_he.cpp
index 1355b68aee..ddf8742789 100644
--- a/scumm/sound_he.cpp
+++ b/scumm/sound_he.cpp
@@ -438,7 +438,7 @@ void Sound::playHESound(int soundID, int heOffset, int heChannel, int heFlags) {
_overrideFreq = 0;
}
- if (heFlags & 1) {
+ if ((heFlags & 1) || (heFlags & 4)) {
flags |= Audio::Mixer::FLAG_LOOP;
}