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authorFilippos Karapetis2007-06-11 12:39:44 +0000
committerFilippos Karapetis2007-06-11 12:39:44 +0000
commit5e49fb7bc7da4ba4302976133d83e50759ba6f06 (patch)
tree6bd80031ea8603a99a72d346583e3430e674a039
parentdaff536420f5129265c74136c35f70742e13668f (diff)
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Make sure the waiting thread stops waiting after an animation in IHNM. Ellen's path is completable now
svn-id: r27358
-rw-r--r--engines/saga/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp
index 6d49d331f5..b3a711f560 100644
--- a/engines/saga/animation.cpp
+++ b/engines/saga/animation.cpp
@@ -400,7 +400,7 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) {
}
}
} else {
- _vm->_frameCount++;
+ _vm->_frameCount += 100; // make sure the waiting thread stops waiting
// Animation done playing
anim->state = ANIM_PAUSE;
if (anim->linkId == -1) {