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author | Torbjörn Andersson | 2005-09-21 10:25:33 +0000 |
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committer | Torbjörn Andersson | 2005-09-21 10:25:33 +0000 |
commit | 5ef6aa4da145cfc6572f73f62af9a5c248ac5d3f (patch) | |
tree | 2475b05bd262c670c01b4bf014f994912d1acf7b | |
parent | 8f8f0daf1cf29138bc10fdc2d923283a56b70bfc (diff) | |
download | scummvm-rg350-5ef6aa4da145cfc6572f73f62af9a5c248ac5d3f.tar.gz scummvm-rg350-5ef6aa4da145cfc6572f73f62af9a5c248ac5d3f.tar.bz2 scummvm-rg350-5ef6aa4da145cfc6572f73f62af9a5c248ac5d3f.zip |
Make the Linux and multi-OS versions run again. I don't know about the rest
of you, but I'm getting increasingly frustrated with the number of almost
indistinguishable, yet subtly different versions of ITE.
svn-id: r18853
-rw-r--r-- | saga/game.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 202fe44fbf..2742124e65 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -1035,9 +1035,9 @@ static GameDescription gameDescriptions[] = { ITEMULTICD_GameFiles, ARRAYSIZE(ITECD_GameFonts), ITECD_GameFonts, + &ITEMACCD_GameSound, &ITECD_GameSound, - &ITECD_GameSound, - NULL, + &ITEMACCD_GameMusic, 0, NULL, GF_WYRMKEEP | GF_CD_FX @@ -1060,7 +1060,7 @@ static GameDescription gameDescriptions[] = { ITECD_GameFonts, &ITECD_GameSound, &ITECD_GameSound, - NULL, + &ITEMACCD_GameMusic, ARRAYSIZE(ITELinPatch_Files), ITELinPatch_Files, GF_WYRMKEEP | GF_CD_FX |