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authorTorbjörn Andersson2005-09-21 10:25:33 +0000
committerTorbjörn Andersson2005-09-21 10:25:33 +0000
commit5ef6aa4da145cfc6572f73f62af9a5c248ac5d3f (patch)
tree2475b05bd262c670c01b4bf014f994912d1acf7b
parent8f8f0daf1cf29138bc10fdc2d923283a56b70bfc (diff)
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Make the Linux and multi-OS versions run again. I don't know about the rest
of you, but I'm getting increasingly frustrated with the number of almost indistinguishable, yet subtly different versions of ITE. svn-id: r18853
-rw-r--r--saga/game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/saga/game.cpp b/saga/game.cpp
index 202fe44fbf..2742124e65 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -1035,9 +1035,9 @@ static GameDescription gameDescriptions[] = {
ITEMULTICD_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
+ &ITEMACCD_GameSound,
&ITECD_GameSound,
- &ITECD_GameSound,
- NULL,
+ &ITEMACCD_GameMusic,
0,
NULL,
GF_WYRMKEEP | GF_CD_FX
@@ -1060,7 +1060,7 @@ static GameDescription gameDescriptions[] = {
ITECD_GameFonts,
&ITECD_GameSound,
&ITECD_GameSound,
- NULL,
+ &ITEMACCD_GameMusic,
ARRAYSIZE(ITELinPatch_Files),
ITELinPatch_Files,
GF_WYRMKEEP | GF_CD_FX