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author | Paul Gilbert | 2013-12-11 20:53:11 -0500 |
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committer | Paul Gilbert | 2013-12-11 20:53:11 -0500 |
commit | 5f62f5bad09cd053c181afa6cf59708682ca4fff (patch) | |
tree | e0c49b864ecc3d84dc96dcf641a93511596c9b66 | |
parent | 70d3610f3040706b2a30af71f73dc3853d07fa4d (diff) | |
download | scummvm-rg350-5f62f5bad09cd053c181afa6cf59708682ca4fff.tar.gz scummvm-rg350-5f62f5bad09cd053c181afa6cf59708682ca4fff.tar.bz2 scummvm-rg350-5f62f5bad09cd053c181afa6cf59708682ca4fff.zip |
TSAGE: Make R2R card game scene be full-screen
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index bb8661f305..69e25f7b7d 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -4365,6 +4365,7 @@ void Scene1337::postInit(SceneObjectList *OwnerList) { // Hide the user interface BF_GLOBALS._interfaceY = SCREEN_HEIGHT; + R2_GLOBALS._uiElements._visible = false; R2_GLOBALS._player.enableControl(); R2_GLOBALS._player._canWalk = false; |