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authorrichiesams2013-08-24 01:11:10 -0500
committerrichiesams2013-08-24 01:11:10 -0500
commit5ff032c27d5110ebd8b6f73e0c822eba2245246b (patch)
treed9bdea9d9060fe681478ec0f20734a58e3f0e7aa
parentaf762dc41799bd08138a1f8fbcb7b441c4a03480 (diff)
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ZVISION: Cast completeFrame and frameNumber to int so their difference can go negative
-rw-r--r--engines/zvision/rlf_animation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/zvision/rlf_animation.cpp b/engines/zvision/rlf_animation.cpp
index c95a8640c1..ff855a1a39 100644
--- a/engines/zvision/rlf_animation.cpp
+++ b/engines/zvision/rlf_animation.cpp
@@ -168,9 +168,9 @@ const uint16 *RlfAnimation::getFrameData(uint frameNumber) {
}
uint closestFrame = _currentFrame;
- uint distance = ABS(_currentFrame - frameNumber);
+ int distance = ABS(_currentFrame - (int)frameNumber);
for (Common::List<uint>::const_iterator iter = _completeFrames.begin(); iter != _completeFrames.end(); iter++) {
- uint newDistance = ABS((*iter) - frameNumber);
+ int newDistance = ABS((int)(*iter) - (int)frameNumber);
if (closestFrame == -1 || newDistance < distance) {
closestFrame = (*iter);
distance = newDistance;