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author | Nicola Mettifogo | 2007-03-18 08:15:54 +0000 |
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committer | Nicola Mettifogo | 2007-03-18 08:15:54 +0000 |
commit | 5ffd410e309171f139f9d71f47bd4309baac8af4 (patch) | |
tree | c851111d1f257e41f900c2c7be9ee5bb04f4b8d1 | |
parent | 08d82864109807b5d5a2896bc261564b698731e7 (diff) | |
download | scummvm-rg350-5ffd410e309171f139f9d71f47bd4309baac8af4.tar.gz scummvm-rg350-5ffd410e309171f139f9d71f47bd4309baac8af4.tar.bz2 scummvm-rg350-5ffd410e309171f139f9d71f47bd4309baac8af4.zip |
fixed usage of reference operator
svn-id: r26189
-rw-r--r-- | engines/parallaction/animation.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/inventory.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 8 | ||||
-rw-r--r-- | engines/parallaction/zone.cpp | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp index a3256e6b12..b0e199bc8a 100644 --- a/engines/parallaction/animation.cpp +++ b/engines/parallaction/animation.cpp @@ -566,7 +566,7 @@ void jobRunScripts(void *parm, Job *j) { case INST_MOVE: // move v4 = buildWalkPath(*inst->_opA._pvalue, *inst->_opB._pvalue); - _vm->addJob(jobWalk, v4, kPriority19 ); + _vm->addJob(&jobWalk, v4, kPriority19 ); _engineFlags |= kEngineWalking; break; diff --git a/engines/parallaction/inventory.cpp b/engines/parallaction/inventory.cpp index ab9a458c57..aed5ce2a18 100644 --- a/engines/parallaction/inventory.cpp +++ b/engines/parallaction/inventory.cpp @@ -125,7 +125,7 @@ int16 pickupItem(Zone *z) { _inventory[_si]._id = MAKE_INVENTORY_ID(z->u.get->_icon); _inventory[_si]._index = z->u.get->_icon; - _vm->addJob(jobRemovePickedItem, z, kPriority17 ); + _vm->addJob(&jobRemovePickedItem, z, kPriority17 ); if (_inventory[_si]._id == 0) return 0; diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 084300e37d..5781c226ba 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -360,9 +360,9 @@ void waitUntilLeftClick() { void Parallaction::runGame() { - addJob(jobEraseAnimations, (void*)1, kPriority20); - _jRunScripts = addJob(jobRunScripts, 0, kPriority15); - addJob(jobDisplayAnimations, 0, kPriority3); + addJob(&jobEraseAnimations, (void*)1, kPriority20); + _jRunScripts = addJob(&jobRunScripts, 0, kPriority15); + addJob(&jobDisplayAnimations, 0, kPriority3); _gfx->copyScreen(Gfx::kBitBack, Gfx::kBit2); @@ -508,7 +508,7 @@ void Parallaction::processInput(InputData *data) { if (_vm->_char._ani._zone._flags & kFlagsRemove) break; if ((_vm->_char._ani._zone._flags & kFlagsActive) == 0) break; v4 = buildWalkPath(data->_mousePos._x, data->_mousePos._y); - addJob(jobWalk, v4, kPriority19); + addJob(&jobWalk, v4, kPriority19); _engineFlags |= kEngineWalking; // inhibits processing of input until walking is over break; diff --git a/engines/parallaction/zone.cpp b/engines/parallaction/zone.cpp index dbc4d1dab1..a42f29e06a 100644 --- a/engines/parallaction/zone.cpp +++ b/engines/parallaction/zone.cpp @@ -456,7 +456,7 @@ uint16 runZone(Zone *z) { if (z->_flags & kFlagsLocked) break; z->_flags ^= kFlagsClosed; if (z->u.door->_cnv._count == 0) break; - _vm->addJob(jobToggleDoor, z, kPriority18 ); + _vm->addJob(&jobToggleDoor, z, kPriority18 ); break; case kZoneHear: |