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authorEugene Sandulenko2005-05-03 20:34:48 +0000
committerEugene Sandulenko2005-05-03 20:34:48 +0000
commit6101cfd71b8b79146a7d1de5df5d354faa029c46 (patch)
treebca4f9fc4b299a211a0a99c0ad1e275873a9ae94
parentf5f9da940b6071df1e921faa42fa56a501e2ab62 (diff)
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Skip wiz compression type 2 used by baseball2003
svn-id: r17902
-rw-r--r--scumm/wiz_he.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/wiz_he.cpp b/scumm/wiz_he.cpp
index 9ad1e81400..cf02734300 100644
--- a/scumm/wiz_he.cpp
+++ b/scumm/wiz_he.cpp
@@ -1848,6 +1848,10 @@ int ScummEngine_v90he::isWizPixelNonTransparent(int resNum, int state, int x, in
case 1:
ret = _wiz.isWizPixelNonTransparent(wizd, x, y, w, h);
break;
+ case 2:
+ // Used baseball2003
+ warning("isWizPixelNonTransparent: Unhandled wiz compression type %d", c);
+ break;
default:
error("isWizPixelNonTransparent: Unhandled wiz compression type %d", c);
break;