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author | richiesams | 2013-07-10 23:13:50 -0500 |
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committer | richiesams | 2013-08-04 13:32:10 -0500 |
commit | 61a2fffafd708828dd6cef4dff4dc971e8541654 (patch) | |
tree | 5f465441aad5b0bd8c7df8f87037d85299c9f09e | |
parent | 0451503ecc415a7f871652040fc23e221d3e4d63 (diff) | |
download | scummvm-rg350-61a2fffafd708828dd6cef4dff4dc971e8541654.tar.gz scummvm-rg350-61a2fffafd708828dd6cef4dff4dc971e8541654.tar.bz2 scummvm-rg350-61a2fffafd708828dd6cef4dff4dc971e8541654.zip |
ZVISION: Standardize naming conventions to fit the rest of the code base
-rw-r--r-- | engines/zvision/actions.cpp | 26 | ||||
-rw-r--r-- | engines/zvision/actions.h | 22 |
2 files changed, 24 insertions, 24 deletions
diff --git a/engines/zvision/actions.cpp b/engines/zvision/actions.cpp index 23f7f166c8..9bdc6aa981 100644 --- a/engines/zvision/actions.cpp +++ b/engines/zvision/actions.cpp @@ -35,8 +35,8 @@ ActionAdd::ActionAdd(Common::String line) { sscanf(line.c_str(), ":add(%u,%hhu)", &_key, &_value); } -bool ActionAdd::execute(ZVision *zVision) { - zVision->getScriptManager()->addToStateValue(_key, _value); +bool ActionAdd::execute(ZVision *engine) { + engine->getScriptManager()->addToStateValue(_key, _value); return true; } @@ -49,8 +49,8 @@ ActionAssign::ActionAssign(Common::String line) { sscanf(line.c_str(), ":assign(%u, %hhu)", &_key, &_value); } -bool ActionAssign::execute(ZVision *zVision) { - zVision->getScriptManager()->setStateValue(_key, _value); +bool ActionAssign::execute(ZVision *engine) { + engine->getScriptManager()->setStateValue(_key, _value); return true; } @@ -63,7 +63,7 @@ ActionAttenuate::ActionAttenuate(Common::String line) { sscanf(line.c_str(), ":assign(%u, %hd)", &_key, &_attenuation); } -bool ActionAttenuate::execute(ZVision *zVision) { +bool ActionAttenuate::execute(ZVision *engine) { // TODO: Implement return true; } @@ -77,7 +77,7 @@ ActionChangeLocation::ActionChangeLocation(Common::String line) { sscanf(line.c_str(), ":change_location(%c,%c,%2c,%hu)", &_world, &_room, &_nodeview, &_x); } -bool ActionChangeLocation::execute(ZVision *zVision) { +bool ActionChangeLocation::execute(ZVision *engine) { // TODO: Implement return true; } @@ -93,7 +93,7 @@ ActionCrossfade::ActionCrossfade(Common::String line) { &_keyOne, &_keyTwo, &_oneStartVolume, &_twoStartVolume, &_oneEndVolume, &_twoEndVolume, &_timeInMillis); } -bool ActionCrossfade::execute(ZVision *zVision) { +bool ActionCrossfade::execute(ZVision *engine) { // TODO: Implement return true; } @@ -108,7 +108,7 @@ ActionPreloadAnimation::ActionPreloadAnimation(Common::String line) { sscanf(line.c_str(), ":animpreload:%u(%s %*hhu %*hhu %u %hhu)", &_key, &_fileName, &_mask, &_framerate); } -bool ActionPreloadAnimation::execute(ZVision *zVision) { +bool ActionPreloadAnimation::execute(ZVision *engine) { // TODO: Implement return true; } @@ -125,7 +125,7 @@ ActionPlayAnimation::ActionPlayAnimation(Common::String line) { &_key, &_x, &_y, &_width, &_height, &_start, &_end, &_loop, &_mask, &_framerate); } -bool ActionPlayAnimation::execute(ZVision *zVision) { +bool ActionPlayAnimation::execute(ZVision *engine) { // TODO: Implement return true; } @@ -139,9 +139,9 @@ ActionRandom::ActionRandom(Common::String line) { sscanf(line.c_str(), ":random:%u, %u)", &_key, &_max); } -bool ActionRandom::execute(ZVision *zVision) { - uint32 randNumber = zVision->getRandomSource()->getRandomNumber(_max); - zVision->getScriptManager()->setStateValue(_key, randNumber); +bool ActionRandom::execute(ZVision *engine) { + uint32 randNumber = engine->getRandomSource()->getRandomNumber(_max); + engine->getScriptManager()->setStateValue(_key, randNumber); return true; } @@ -154,8 +154,8 @@ ActionTimer::ActionTimer(Common::String line) { sscanf(line.c_str(), ":timer:%u(%hu)", &_key, &_time); } -bool ActionTimer::execute(ZVision *zVision) { // TODO: Implement +bool ActionTimer::execute(ZVision *engine) { return true; } diff --git a/engines/zvision/actions.h b/engines/zvision/actions.h index a58ef68e34..aed8483ee7 100644 --- a/engines/zvision/actions.h +++ b/engines/zvision/actions.h @@ -35,7 +35,7 @@ class ZVision; class ResultAction { public: virtual ~ResultAction() {} - virtual bool execute(ZVision *zVision) = 0; + virtual bool execute(ZVision *engine) = 0; }; @@ -75,7 +75,7 @@ public: class ActionAdd : public ResultAction { public: ActionAdd(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; @@ -85,7 +85,7 @@ private: class ActionAssign : public ResultAction { public: ActionAssign(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; @@ -95,7 +95,7 @@ private: class ActionAttenuate : public ResultAction { public: ActionAttenuate(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; @@ -105,7 +105,7 @@ private: class ActionChangeLocation : public ResultAction { public: ActionChangeLocation(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: char _world; @@ -117,7 +117,7 @@ private: class ActionCrossfade : public ResultAction { public: ActionCrossfade(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _keyOne; @@ -132,7 +132,7 @@ private: class ActionPlayAnimation : public ResultAction { public: ActionPlayAnimation(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; @@ -151,7 +151,7 @@ private: class ActionPreloadAnimation : public ResultAction { public: ActionPreloadAnimation(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; @@ -164,13 +164,13 @@ private: //class ActionUnloadAnimation : public ResultAction { //public: // ActionUnloadAnimation(Common::String line); -// bool execute(ZVision *zVision); +// bool execute(ZVision *engine); //}; class ActionRandom : public ResultAction { public: ActionRandom(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; @@ -180,7 +180,7 @@ private: class ActionTimer : public ResultAction { public: ActionTimer(Common::String line); - bool execute(ZVision *zVision); + bool execute(ZVision *engine); private: uint32 _key; |