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author | Paul Gilbert | 2010-10-05 09:14:18 +0000 |
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committer | Paul Gilbert | 2010-10-05 09:14:18 +0000 |
commit | 61afea6cbe527b0c4dedc587e1beb4568f7d379d (patch) | |
tree | d541af7ac5fb043c412d10ee81f4188cfb09a0c4 | |
parent | 1161714d72efea6f283c166ed9492df9a6bbf755 (diff) | |
download | scummvm-rg350-61afea6cbe527b0c4dedc587e1beb4568f7d379d.tar.gz scummvm-rg350-61afea6cbe527b0c4dedc587e1beb4568f7d379d.tar.bz2 scummvm-rg350-61afea6cbe527b0c4dedc587e1beb4568f7d379d.zip |
LURE: Bugfix for #3060480 - Ratpouch alternating between rooms
svn-id: r53026
-rw-r--r-- | NEWS | 4 | ||||
-rw-r--r-- | engines/lure/hotspots.cpp | 6 |
2 files changed, 8 insertions, 2 deletions
@@ -94,6 +94,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see: - Implemented formerly missing recreation of some in game items. - Added support for playing Kyrandia 3 with the original CD file layout. + LURE: + - Fixed bug where Goewin could get stuck in the Weregate + - Fixed issue with Ratpouch repeatedly moving between two rooms + Parallaction: - Made part one of The Big Red Adventure completable. diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index a84a84b51f..65a12981d8 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -4032,12 +4032,14 @@ void HotspotTickHandlers::npcRoomChange(Hotspot &h) { if (!h.currentActions().isEmpty()) { if (h.startRoomNumber() != 0) { - // If character isn't already returning to starting room, start them doing so + // If character isn't already returning to starting room, redirect them to the + // player's current room if (!h.currentActions().bottom().hasSupportData() || (h.currentActions().bottom().supportData().action() != RETURN)) { // Start follower returning + Hotspot *playerHotspot = res.getActiveHotspot(PLAYER_ID); h.currentActions().clear(); - h.currentActions().addFront(RETURN, h.startRoomNumber(), 0, 0); + h.currentActions().addFront(RETURN, playerHotspot->roomNumber(), 0, 0); } } |