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authorGregory Montoir2007-05-19 12:06:51 +0000
committerGregory Montoir2007-05-19 12:06:51 +0000
commit620c8a5647d1c51a4ca1803acf5924e3099e1d56 (patch)
tree20e1f5d1ba7e923b14b2ec45841438f121e007ca
parentb5a96f6d558c921d27a23a18bc0b292bb159ff2b (diff)
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added Amiga SoundFx module player code, used by Amiga versions of the following Delphine Software games : Future Wars, Operation Stealth, Cruise for a Corpse and Another World
svn-id: r26869
-rw-r--r--sound/mods/paula.h2
-rw-r--r--sound/mods/soundfx.cpp298
-rw-r--r--sound/mods/soundfx.h37
-rw-r--r--sound/module.mk1
4 files changed, 337 insertions, 1 deletions
diff --git a/sound/mods/paula.h b/sound/mods/paula.h
index f79ad87466..b0c9bc96b8 100644
--- a/sound/mods/paula.h
+++ b/sound/mods/paula.h
@@ -41,7 +41,7 @@ public:
~Paula();
bool playing() const { return _playing; }
- void setInterruptFreq(int freq) { _intFreq = freq; }
+ void setInterruptFreq(int freq) { _curInt = _intFreq = freq; }
void setPanning(byte voice, byte panning) {
assert(voice < NUM_VOICES);
_voice[voice].panning = panning;
diff --git a/sound/mods/soundfx.cpp b/sound/mods/soundfx.cpp
new file mode 100644
index 0000000000..d9edb8b42d
--- /dev/null
+++ b/sound/mods/soundfx.cpp
@@ -0,0 +1,298 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2007 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/endian.h"
+
+#include "sound/mods/paula.h"
+#include "sound/mods/soundfx.h"
+#include "sound/audiostream.h"
+
+namespace Audio {
+
+struct SoundFxInstrument {
+ uint8 name[23];
+ uint16 len;
+ uint8 finetune;
+ uint8 volume;
+ uint16 repeatPos;
+ uint16 repeatLen;
+ int8 *data;
+};
+
+class SoundFx : public Paula {
+public:
+
+ enum {
+ NUM_CHANNELS = 4,
+ NUM_INSTRUMENTS = 15,
+ CIA_FREQ = 715909
+ };
+
+ SoundFx(int rate, bool stereo);
+ virtual ~SoundFx();
+
+ bool load(Common::SeekableReadStream *data);
+ void play();
+
+protected:
+
+ void handlePattern(int ch, uint32 pat);
+ void updateEffects(int ch);
+ void handleTick();
+
+ void startPaula();
+ void stopPaula();
+ void setPaulaChannelPeriod(uint8 channel, int16 period);
+ void setPaulaChannelVolume(uint8 channel, uint8 volume);
+ void enablePaulaChannel(uint8 channel);
+ void disablePaulaChannel(uint8 channel);
+ void setupPaulaChannel(uint8 channel, const int8 *data, uint16 len, uint16 repeatPos, uint16 repeatLen);
+
+ virtual void interrupt();
+
+ uint8 _ticks;
+ uint16 _delay;
+ SoundFxInstrument _instruments[NUM_INSTRUMENTS];
+ uint8 _numOrders;
+ uint8 _curOrder;
+ uint16 _curPos;
+ uint8 _ordersTable[128];
+ uint8 *_patternData;
+ int8 *_instrumentData;
+ int _eventsFreq;
+ uint16 _effects[NUM_CHANNELS];
+};
+
+SoundFx::SoundFx(int rate, bool stereo)
+ : Paula(stereo, rate) {
+ _ticks = 0;
+ _delay = 0;
+ memset(_instruments, 0, sizeof(_instruments));
+ _numOrders = 0;
+ _curOrder = 0;
+ _curPos = 0;
+ memset(_ordersTable, 0, sizeof(_ordersTable));
+ _patternData = 0;
+ _instrumentData = 0;
+ _eventsFreq = 0;
+ memset(_effects, 0, sizeof(_effects));
+}
+
+SoundFx::~SoundFx() {
+ free(_patternData);
+ free(_instrumentData);
+}
+
+bool SoundFx::load(Common::SeekableReadStream *data) {
+ bool loaded = false;
+ int instrumentsSize[15];
+ int totalInstrumentsSize = 0;
+ for (int i = 0; i < NUM_INSTRUMENTS; ++i) {
+ instrumentsSize[i] = data->readUint32BE();
+ totalInstrumentsSize += instrumentsSize[i];
+ }
+ uint8 tag[4];
+ data->read(tag, 4);
+ if (memcmp(tag, "SONG", 4) == 0) {
+ _delay = data->readUint16BE();
+ data->skip(7 * 2);
+ for (int i = 0; i < NUM_INSTRUMENTS; ++i) {
+ SoundFxInstrument *ins = &_instruments[i];
+ data->read(ins->name, 22); ins->name[22] = 0;
+ ins->len = data->readUint16BE();
+ ins->finetune = data->readByte();
+ ins->volume = data->readByte();
+ ins->repeatPos = data->readUint16BE();
+ ins->repeatLen = data->readUint16BE();
+ }
+ _numOrders = data->readByte();
+ data->skip(1);
+ data->read(_ordersTable, 128);
+ int maxOrder = 0;
+ for (int i = 0; i < _numOrders; ++i) {
+ if (_ordersTable[i] > maxOrder) {
+ maxOrder = _ordersTable[i];
+ }
+ }
+ int patternSize = (maxOrder + 1) * 4 * 4 * 64;
+ _patternData = (uint8 *)malloc(patternSize);
+ if (_patternData) {
+ data->read(_patternData, patternSize);
+ _instrumentData = (int8 *)malloc(totalInstrumentsSize);
+ if (_instrumentData) {
+ data->read(_instrumentData, totalInstrumentsSize);
+ int8 *p = _instrumentData;
+ for (int i = 0; i < NUM_INSTRUMENTS; ++i) {
+ SoundFxInstrument *ins = &_instruments[i];
+ assert(ins->len <= 2 || ins->len * 2 <= instrumentsSize[i]);
+ assert(ins->repeatLen <= 2 || (ins->repeatPos + ins->repeatLen) * 2 <= instrumentsSize[i]);
+ if (instrumentsSize[i] != 0) {
+ ins->data = p;
+ p += instrumentsSize[i];
+ }
+ }
+ loaded = true;
+ }
+ }
+ }
+ return loaded;
+}
+
+void SoundFx::play() {
+ _curPos = 0;
+ _curOrder = 0;
+ _ticks = 0;
+ _eventsFreq = CIA_FREQ / _delay;
+ setInterruptFreq(_rate / _eventsFreq);
+ startPaula();
+}
+
+void SoundFx::handlePattern(int ch, uint32 pat) {
+ uint16 note1 = pat >> 16;
+ uint16 note2 = pat & 0xFFFF;
+ if (note1 != 0xFFFD) {
+ int ins = (note2 & 0xF000) >> 12;
+ if (ins != 0) {
+ SoundFxInstrument *i = &_instruments[ins - 1];
+ setupPaulaChannel(ch, i->data, i->len, i->repeatPos, i->repeatLen);
+ int effect = (note2 & 0xF00) >> 8;
+ int volume = i->volume;
+ switch (effect) {
+ case 5: // volume up
+ volume += (note2 & 0xFF);
+ if (volume > 63) {
+ volume = 63;
+ }
+ break;
+ case 6: // volume down
+ volume -= (note2 & 0xFF);
+ if (volume < 0) {
+ volume = 0;
+ }
+ break;
+ }
+ setPaulaChannelVolume(ch, volume);
+ }
+ }
+ _effects[ch] = note2;
+ if (note1 == 0xFFFD) { // PIC
+ _effects[ch] = 0;
+ } else if (note1 == 0xFFFE) { // STP
+ disablePaulaChannel(ch);
+ } else if (note1 != 0) {
+ setPaulaChannelPeriod(ch, note1);
+ enablePaulaChannel(ch);
+ }
+}
+
+void SoundFx::updateEffects(int ch) {
+ // updateEffects() is a no-op in all Delphine Software games using SoundFx : FW,OS,Cruise,AW
+ if (_effects[ch] != 0) {
+ switch (_effects[ch]) {
+ case 1: // appreggiato
+ case 2: // pitchbend
+ case 3: // ledon, enable low-pass filter
+ case 4: // ledoff, disable low-pass filter
+ case 7: // set step up
+ case 8: // set step down
+ warning("Unhandled effect %d\n", _effects[ch]);
+ break;
+ }
+ }
+}
+
+void SoundFx::handleTick() {
+ ++_ticks;
+ if (_ticks != 6) {
+ for (int ch = 0; ch < 4; ++ch) {
+ updateEffects(ch);
+ }
+ } else {
+ _ticks = 0;
+ const uint8 *patternData = _patternData + _ordersTable[_curOrder] * 1024 + _curPos;
+ for (int ch = 0; ch < 4; ++ch) {
+ handlePattern(ch, READ_BE_UINT32(patternData));
+ patternData += 4;
+ }
+ _curPos += 4 * 4;
+ if (_curPos >= 1024) {
+ _curPos = 0;
+ ++_curOrder;
+ if (_curOrder == _numOrders) {
+ stopPaula();
+ }
+ }
+ }
+}
+
+void SoundFx::startPaula() {
+ _playing = true;
+ _end = false;
+}
+
+void SoundFx::stopPaula() {
+ _playing = false;
+ _end = true;
+}
+
+void SoundFx::setPaulaChannelPeriod(uint8 channel, int16 period) {
+ _voice[channel].period = period;
+}
+
+void SoundFx::setPaulaChannelVolume(uint8 channel, uint8 volume) {
+ _voice[channel].volume = volume;
+}
+
+void SoundFx::enablePaulaChannel(uint8 channel) {
+}
+
+void SoundFx::disablePaulaChannel(uint8 channel) {
+ _voice[channel].period = 0;
+}
+
+void SoundFx::setupPaulaChannel(uint8 channel, const int8 *data, uint16 len, uint16 repeatPos, uint16 repeatLen) {
+ if (data && len > 1) {
+ Channel *ch = &_voice[channel];
+ ch->data = data;
+ ch->dataRepeat = data + repeatPos * 2;
+ ch->length = len * 2;
+ ch->lengthRepeat = repeatLen * 2;
+ ch->offset = 0;
+ }
+}
+
+void SoundFx::interrupt() {
+ handleTick();
+}
+
+AudioStream *makeSoundFxStream(Common::SeekableReadStream *data, int rate, bool stereo) {
+ SoundFx *stream = new SoundFx(rate, stereo);
+ if (stream->load(data)) {
+ stream->play();
+ return stream;
+ }
+ delete stream;
+ return 0;
+}
+
+} // End of namespace Audio
diff --git a/sound/mods/soundfx.h b/sound/mods/soundfx.h
new file mode 100644
index 0000000000..c48b9a0c69
--- /dev/null
+++ b/sound/mods/soundfx.h
@@ -0,0 +1,37 @@
+
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2007 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SOUND_MODS_SOUNDFX_H
+#define SOUND_MODS_SOUNDFX_H
+
+#include "common/stream.h"
+
+namespace Audio {
+
+class AudioStream;
+
+AudioStream *makeSoundFxStream(Common::SeekableReadStream *data, int rate = 44100, bool stereo = true);
+
+} // End of namespace Audio
+
+#endif
diff --git a/sound/module.mk b/sound/module.mk
index becc4b4d1e..a204dbadb9 100644
--- a/sound/module.mk
+++ b/sound/module.mk
@@ -25,6 +25,7 @@ MODULE_OBJS := \
mods/protracker.o \
mods/paula.o \
mods/rjp1.o \
+ mods/soundfx.o \
softsynth/adlib.o \
softsynth/ym2612.o \
softsynth/fluidsynth.o \