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author | Norbert Lange | 2009-06-12 20:10:27 +0000 |
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committer | Norbert Lange | 2009-06-12 20:10:27 +0000 |
commit | 62202a9de58aabbff1d94004cfe0f63fc5ae13aa (patch) | |
tree | d26139acf5afcd84f92843ccda08792cbd42526a | |
parent | 14f1960c8fd2a012de8c800143a8c9cbed9b8afb (diff) | |
download | scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.tar.gz scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.tar.bz2 scummvm-rg350-62202a9de58aabbff1d94004cfe0f63fc5ae13aa.zip |
Removed alot of the debug-output
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet
svn-id: r41480
-rw-r--r-- | dists/msvc9/scumm.vcproj | 8 | ||||
-rw-r--r-- | engines/scumm/module.mk | 1 | ||||
-rw-r--r-- | engines/scumm/player_v4a.cpp | 149 | ||||
-rw-r--r-- | engines/scumm/player_v4a.h | 77 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 3 | ||||
-rw-r--r-- | engines/scumm/sound.cpp | 3 | ||||
-rw-r--r-- | sound/mods/tfmx.cpp | 26 | ||||
-rw-r--r-- | tfmx/tfmxplayer.cpp | 2 |
8 files changed, 252 insertions, 17 deletions
diff --git a/dists/msvc9/scumm.vcproj b/dists/msvc9/scumm.vcproj index 56f9ad2dae..9b07375cc6 100644 --- a/dists/msvc9/scumm.vcproj +++ b/dists/msvc9/scumm.vcproj @@ -687,6 +687,14 @@ > </File> <File + RelativePath="..\..\engines\scumm\player_v4a.cpp" + > + </File> + <File + RelativePath="..\..\engines\scumm\player_v4a.h" + > + </File> + <File RelativePath="..\..\engines\scumm\resource.cpp" > </File> diff --git a/engines/scumm/module.mk b/engines/scumm/module.mk index 58d8db91fc..51fbecdb0d 100644 --- a/engines/scumm/module.mk +++ b/engines/scumm/module.mk @@ -40,6 +40,7 @@ MODULE_OBJS := \ player_v2a.o \ player_v2cms.o \ player_v3a.o \ + player_v4a.o \ resource_v2.o \ resource_v3.o \ resource_v4.o \ diff --git a/engines/scumm/player_v4a.cpp b/engines/scumm/player_v4a.cpp new file mode 100644 index 0000000000..46a6388d98 --- /dev/null +++ b/engines/scumm/player_v4a.cpp @@ -0,0 +1,149 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + + +#include "engines/engine.h" +#include "scumm/player_v4a.h" +#include "scumm/scumm.h" + +#include "common/file.h" + +namespace Scumm { + +Player_V4A::Player_V4A(ScummEngine *scumm, Audio::Mixer *mixer) + : _vm(scumm), _mixer(mixer), _slots(), _musicId(), _tfmxPlay(0) { + init(); +} + +bool Player_V4A::init() { + if (_vm->_game.id != GID_MONKEY_VGA) + error("player_v4a - unknown game"); + + Common::File fileMdat; + Common::File fileSample; + bool mdatExists = fileMdat.open("music.dat"); + bool sampleExists = fileSample.open("sample.dat"); + + if (mdatExists && sampleExists) { + Audio::Tfmx *play = new Audio::Tfmx(_mixer->getOutputRate(), true); + if (play->load(fileMdat, fileSample)) + _tfmxPlay = play; + else + delete play; + } +} + +Player_V4A::~Player_V4A() { + delete _tfmxPlay; +} + +void Player_V4A::setMusicVolume (int vol) { +} + +int Player_V4A::getSlot (int id) const { + for (int i = 0; i < ARRAYSIZE(_slots); i++) { + if (_slots[i].id == id) + return i; + } + + if (id == 0) + warning("player_v4a - out of music channels"); + return -1; +} + + +void Player_V4A::stopAllSounds() { + if (_musicId) + stopSound(_musicId); +} + +void Player_V4A::stopSound(int nr) { + if (nr == _musicId) { + _mixer->stopHandle(_musicHandle); + _musicId = 0; + } +} + +void Player_V4A::startSound(int nr) { + assert(_vm); + byte *ptr = _vm->getResourceAddress(rtSound, nr); + assert(ptr); + + char buf[22]; + sprintf(buf,"%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X", ptr[0], ptr[1], ptr[2], ptr[3], + ptr[4], ptr[5], ptr[6], ptr[7], ptr[8], ptr[9] ); + debug("%s", buf); + + + static const uint8 monkeyCommands[52] = { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 18, 17, + 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 16, 34, 0, 1, 2, 3, 7, 8, 10, 11, 4, 5, 14, 15, 12, + 6, 13, 9, 19 }; + + static const uint8 monkeyTypes[52] = { + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0 }; + + int val = ptr[9]; + if (val < 0 || val >= ARRAYSIZE(monkeyTypes)) + debug("Tfmx: illegal Songnumber %i", val); + bool soundFX = monkeyTypes[val] == 1; + int index = monkeyCommands[val]; + if (soundFX) { + // SoundFX + debug("Tfmx: Soundpattern %i", index); + + } else { + // Song + debug("Tfmx: Song %i", index); + assert(_tfmxPlay); + _mixer->stopHandle(_musicHandle); + + _tfmxPlay->doSong(index); + _musicId = nr; + + _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _tfmxPlay, -1, Audio::Mixer::kMaxChannelVolume, 0, false, false); + } +} + + +int Player_V4A::getMusicTimer() const { + static int t = 0; + t += 300; + return t; +} + +int Player_V4A::getSoundStatus(int nr) const { + if (nr == _musicId) + return _mixer->isSoundHandleActive(_musicHandle); + /*if (getSfxChan(nr) != -1) + return 1;*/ + return 0; +} + +} // End of namespace Scumm diff --git a/engines/scumm/player_v4a.h b/engines/scumm/player_v4a.h new file mode 100644 index 0000000000..ed9bc50120 --- /dev/null +++ b/engines/scumm/player_v4a.h @@ -0,0 +1,77 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SCUMM_PLAYER_V4A_H +#define SCUMM_PLAYER_V4A_H + +#include "common/scummsys.h" +#include "scumm/music.h" +#include "sound/mixer.h" +#include "sound/mods/tfmx.h" + +class Mixer; + +namespace Scumm { + +class ScummEngine; + +/** + * Scumm V4 Amiga sound/music driver. + */ +class Player_V4A : public MusicEngine { +public: + Player_V4A(ScummEngine *scumm, Audio::Mixer *mixer); + virtual ~Player_V4A(); + + virtual void setMusicVolume(int vol); + virtual void startSound(int sound); + virtual void stopSound(int sound); + virtual void stopAllSounds(); + virtual int getMusicTimer() const; + virtual int getSoundStatus(int sound) const; + +private: + ScummEngine *_vm; + Audio::Tfmx *_tfmxPlay; + Audio::Mixer *_mixer; + Audio::SoundHandle _musicHandle; + + enum {V4A_MAXSFX = 8}; + + struct SoundSlot { + int id; + byte patternNum; + byte channel; + } _slots[V4A_MAXSFX]; + + int _musicId; + + int getSlot (int id) const; + bool init(); +}; + +} // End of namespace Scumm + +#endif diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index dcbf95ef4b..5fcde33346 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -55,6 +55,7 @@ #include "scumm/player_v2.h" #include "scumm/player_v2a.h" #include "scumm/player_v3a.h" +#include "scumm/player_v4a.h" #include "scumm/he/resource_he.h" #include "scumm/scumm_v0.h" #include "scumm/scumm_v8.h" @@ -1669,7 +1670,7 @@ void ScummEngine::setupMusic(int midi) { } else if (_game.platform == Common::kPlatformPCEngine && _game.version == 3) { // TODO: Add support for music format } else if (_game.platform == Common::kPlatformAmiga && _game.version <= 4) { - // TODO: Add support for music format + _musicEngine = new Player_V4A(this, _mixer); } else if (_game.id == GID_MANIAC && _game.version == 1) { _musicEngine = new Player_V1(this, _mixer, midiDriver != MD_PCSPK); } else if (_game.version <= 2) { diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index bc3ca00571..0932882591 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -441,7 +441,8 @@ void Sound::playSound(int soundID) { if (_vm->_game.id == GID_MONKEY_VGA || _vm->_game.id == GID_MONKEY_EGA || (_vm->_game.id == GID_MONKEY && _vm->_game.platform == Common::kPlatformMacintosh)) { // Sound is currently not supported at all in the amiga versions of these games - if (_vm->_game.platform == Common::kPlatformAmiga) { + if (_vm->_game.platform == Common::kPlatformAmiga && false) { + int track = -1; if (soundID == 50) track = 17; diff --git a/sound/mods/tfmx.cpp b/sound/mods/tfmx.cpp index 16f7f19b91..5f4598b518 100644 --- a/sound/mods/tfmx.cpp +++ b/sound/mods/tfmx.cpp @@ -31,8 +31,6 @@ #include "sound/mods/tfmx.h" -#include "tfmx/tfmxdebug.h" - namespace Audio { const uint16 Tfmx::noteIntervalls[64] = { @@ -58,7 +56,7 @@ Tfmx::~Tfmx() { } void Tfmx::interrupt() { - assert(!_end); + //assert(!_end); for (int i = 0; i < kNumVoices; ++i) { ChannelContext &channel = _channelCtx[i]; @@ -66,7 +64,6 @@ void Tfmx::interrupt() { // wait for DMA Interupts to happen int doneDma = getChannelDmaCount(channel.paulaChannel); if (doneDma >= channel.dmaIntCount) { - debug("channel %d, DMA done", i); channel.dmaIntCount = 0; channel.macroRun = true; } @@ -190,7 +187,7 @@ static void warnMacroUnimplemented(const byte *macroPtr, int level) { else debug("Warning - Macro not completely supported:"); - displayMacroStep(macroPtr); +// displayMacroStep(macroPtr); } FORCEINLINE bool Tfmx::macroStep(ChannelContext &channel) { @@ -229,7 +226,6 @@ FORCEINLINE bool Tfmx::macroStep(ChannelContext &channel) { channel.volume = macroPtr[3]; else if (macroPtr[3]) channel.volume = channel.relVol * 3 + macroPtr[3]; - debug("DMA Off: %02X %02X%02X%02X", macroPtr[0], macroPtr[1], macroPtr[2], macroPtr[3]); return true; case 0x01: // DMA On @@ -263,7 +259,6 @@ FORCEINLINE bool Tfmx::macroStep(ChannelContext &channel) { return true; // FT case 0x05: // Loop. Parameters: Loopcount, MacroStep(W) - // debug("Step %d, Loopcount: %02X", channel.macroStep, channel.macroLoopCount); if (channel.macroLoopCount != 0) { if (channel.macroLoopCount == 0xFF) channel.macroLoopCount = macroPtr[1]; @@ -337,7 +332,6 @@ FORCEINLINE bool Tfmx::macroStep(ChannelContext &channel) { case 0x11: // AddBegin. Parameters: times, Offset(W) // TODO: implement Parameter macroPtr[1]; -// debug("prev: %06X, after: %06X", channel.sampleStart, channel.sampleStart + (int16)READ_BE_UINT16(¯oPtr[2])); channel.sampleStart += (int16)READ_BE_UINT16(¯oPtr[2]); Paula::setChannelSampleStart(channel.paulaChannel, _resource.getSamplePtr(channel.sampleStart)); warnMacroUnimplemented(macroPtr, 1); @@ -465,15 +459,15 @@ doTrackstep: ; _playerCtx.pendingTrackstep = false; } + int runningPatterns = 0; for (int i = 0; i < kNumChannels; ++i) { - assert(!_playerCtx.pendingTrackstep); - const uint8 pattCmd = _patternCtx[i].command; if (pattCmd < 0x90) { // execute Patternstep // FIXME: 0x90 is very likely a bug, 0x80 would make more sense assert(pattCmd < 0x80); + ++runningPatterns; if (_patternCtx[i].wait == 0) { // issue all Steps for this tick while (patternStep(_patternCtx[i])) @@ -496,14 +490,18 @@ doTrackstep: goto doTrackstep; } } + if (!runningPatterns) { + _playerCtx.enabled = 0; + stopPaula(); + } } FORCEINLINE bool Tfmx::patternStep(PatternContext &pattern) { const byte *const patternPtr = (byte *)(_resource.getPatternPtr(pattern.offset) + pattern.step); ++pattern.step; - debug("Pattern %04X +%d", pattern.offset, pattern.step-1); - displayPatternstep(patternPtr); + /*debug("Pattern %04X +%d", pattern.offset, pattern.step-1); + displayPatternstep(patternPtr);*/ const byte pattCmd = patternPtr[0]; @@ -603,8 +601,8 @@ FORCEINLINE bool Tfmx::patternStep(PatternContext &pattern) { bool Tfmx::trackStep() { const uint16 *const trackData = _resource.getTrackPtr(_trackCtx.posInd); - debug( "TStep %04X", _trackCtx.posInd); - displayTrackstep(trackData); +// debug( "TStep %04X", _trackCtx.posInd); +// displayTrackstep(trackData); if (trackData[0] != FROM_BE_16(0xEFFE)) { // 8 commands for Patterns diff --git a/tfmx/tfmxplayer.cpp b/tfmx/tfmxplayer.cpp index e6895f7efa..b286d6d43d 100644 --- a/tfmx/tfmxplayer.cpp +++ b/tfmx/tfmxplayer.cpp @@ -141,7 +141,7 @@ void tfmxmain(const int argc, const char *const argv[]) { while( true) player->readBuffer(buf, ARRAYSIZE(buf)); #endif - int maxsecs = 2 * 60; + int maxsecs = 10 * 60; if (playflag == 1) { // get Mixer, assume this never fails Audio::Mixer *mixer = g_system->getMixer(); |