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author | Travis Howell | 2003-03-04 02:02:41 +0000 |
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committer | Travis Howell | 2003-03-04 02:02:41 +0000 |
commit | 626ef4194ae9f78ea1869a4e25349a865affdcbf (patch) | |
tree | 082758c500c4e6dc9099978e0fbc6d7e3f1050a3 | |
parent | d32d4f583a93d1c7b971e75cca1b3e38cddca004 (diff) | |
download | scummvm-rg350-626ef4194ae9f78ea1869a4e25349a865affdcbf.tar.gz scummvm-rg350-626ef4194ae9f78ea1869a4e25349a865affdcbf.tar.bz2 scummvm-rg350-626ef4194ae9f78ea1869a4e25349a865affdcbf.zip |
Add language option and mingw compile note
svn-id: r6682
-rw-r--r-- | README | 56 |
1 files changed, 38 insertions, 18 deletions
@@ -202,6 +202,10 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml). * Type make (or gmake if that's what GNU make is called on your system) and hopefully ScummVM will compile for you. + Mingw: + * Open Makefile.mingw, alter SDL paths and choose compiling options. + * Type make -f Makefile.mingw and hopefully ScummVM will compile for you. + Microsoft Visual C++: * Open the workspace, scummwm.dsw * Enter the path to the SDL include files in Tools|Options|Directories @@ -284,24 +288,25 @@ Command Line Options: [GAME] - Short name of game to load. For example, 'monkey' for Monkey Island. - -p<path> - Path to where the game is installed. Default is Cwd. - -b<num> - Start in room <num>. - -c<num> - Drive to play cd audio from. E.g., 0 is first drive. - -o<num> - Set the master volume, 0-255. Default is '192' - -s<num> - Set the sfx volume, 0-255. Default is '192' - -m<num> - Set the music volume, 0-255. Default is '192' - -t<num> - Set music tempo. Adlib default: 0x1D9000, Midi: 0x4A0000 - -e<mode> - Select sound engine. See below. - -g<mode> - Select graphics scaler. See below. - -f - Full-screen mode. - -n - Disable subtitles. Use with games that have voice. - -y - Set talk speed ('yak option'). Default is '60' - -a - Enable amiga pal conversion, for playing Amiga versions - -d[<num>] - Set debug verbosity to <num> - -w[<file>] - Write configuration file - -l<file> - Load alternate configuration file - -x[<num>] - Save game slot to load (default: autosave) - -z - Display list of games + -p<path> - Path to where the game is installed. Default is Cwd. + -l<language> - Select language. See below. + -b<num> - Start in room <num>. + -c<num> - Drive to play cd audio from. E.g., 0 is first drive. + -o<num> - Set the master volume, 0-255. Default is '192' + -s<num> - Set the sfx volume, 0-255. Default is '192' + -m<num> - Set the music volume, 0-255. Default is '192' + -t<num> - Set music tempo. Adlib default: 0x1D9000, Midi: 0x4A0000 + -e<mode> - Select sound engine. See below. + -g<mode> - Select graphics scaler. See below. + -f - Full-screen mode. + -n - Disable subtitles. Use with games that have voice. + -y - Set talk speed ('yak option'). Default is '60' + -a - Enable amiga pal conversion, for playing Amiga versions + -d[<num>] - Set debug verbosity to <num> + -w[<file>] - Write configuration file + -l<file> - Load alternate configuration file + -x[<num>] - Save game slot to load (default: autosave) + -z - Display list of games Hot Keys: @@ -344,6 +349,21 @@ Note that using ctrl-f and ctrl-g are not recommended: Games can crash when being ran faster than their normal speed, as scripts will loose synchronisation +Language options: +----------------- +ScummVM includes a language option for the Curse of Money Island and the Simon the Sorcerer 1 & 2 games. + + en - English (default) + de - German + fr - French + it - Italian + pt - Portuguese + es - Spanish + ja - Japanese + zh - Chinese + ko - Korean + hb - Hebrew + Graphics filters: ----------------- ScummVM offers several anti-aliasing filters to attempt to improve visual |