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authormd52011-05-26 12:29:51 +0300
committermd52011-05-26 12:29:51 +0300
commit62c026d3b6a17ab3e7634cf3d4e5b63bbf0aa7eb (patch)
treeeedcb53d6c996a5d91fd996b70a3039a02d6e4e8
parenta654115f1a9a1497ee7d73a3c861e4f37ab1e081 (diff)
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SWORD25: Merged the PNG and thumbnail decoding code into a common class
-rw-r--r--engines/sword25/gfx/image/imgloader.cpp (renamed from engines/sword25/gfx/image/pngloader.cpp)27
-rw-r--r--engines/sword25/gfx/image/imgloader.h (renamed from engines/sword25/gfx/image/pngloader.h)15
-rw-r--r--engines/sword25/gfx/image/renderedimage.cpp30
-rw-r--r--engines/sword25/gfx/image/swimage.cpp4
4 files changed, 40 insertions, 36 deletions
diff --git a/engines/sword25/gfx/image/pngloader.cpp b/engines/sword25/gfx/image/imgloader.cpp
index 921994052f..1df0fba70c 100644
--- a/engines/sword25/gfx/image/pngloader.cpp
+++ b/engines/sword25/gfx/image/imgloader.cpp
@@ -31,13 +31,13 @@
#include "common/memstream.h"
#include "sword25/gfx/image/image.h"
-#include "sword25/gfx/image/pngloader.h"
+#include "sword25/gfx/image/imgloader.h"
#include "graphics/pixelformat.h"
#include "graphics/png.h"
namespace Sword25 {
-bool PNGLoader::decodeImage(const byte *fileDataPtr, uint fileSize, byte *&uncompressedDataPtr, int &width, int &height, int &pitch) {
+bool ImgLoader::decodePNGImage(const byte *fileDataPtr, uint fileSize, byte *&uncompressedDataPtr, int &width, int &height, int &pitch) {
Common::MemoryReadStream *fileStr = new Common::MemoryReadStream(fileDataPtr, fileSize, DisposeAfterUse::NO);
Graphics::PNG *png = new Graphics::PNG();
if (!png->read(fileStr)) // the fileStr pointer, and thus pFileData will be deleted after this is done
@@ -59,4 +59,27 @@ bool PNGLoader::decodeImage(const byte *fileDataPtr, uint fileSize, byte *&uncom
return true;
}
+bool ImgLoader::decodeThumbnailImage(const byte *pFileData, uint fileSize, byte *&pUncompressedData, int &width, int &height, int &pitch) {
+ const byte *src = pFileData + 4; // skip header
+ width = READ_LE_UINT16(src); src += 2;
+ height = READ_LE_UINT16(src); src += 2;
+ src++; // version, ignored for now
+ pitch = width * 4;
+
+ uint32 totalSize = pitch * height;
+ pUncompressedData = new byte[totalSize];
+ uint32 *dst = (uint32 *)pUncompressedData; // treat as uint32, for pixelformat output
+ const Graphics::PixelFormat format = Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24);
+ byte r, g, b;
+
+ for (uint32 i = 0; i < totalSize / 4; i++) {
+ r = *src++;
+ g = *src++;
+ b = *src++;
+ *dst++ = format.RGBToColor(r, g, b);
+ }
+
+ return true;
+}
+
} // End of namespace Sword25
diff --git a/engines/sword25/gfx/image/pngloader.h b/engines/sword25/gfx/image/imgloader.h
index 3f909315ab..735ab9203c 100644
--- a/engines/sword25/gfx/image/pngloader.h
+++ b/engines/sword25/gfx/image/imgloader.h
@@ -29,8 +29,8 @@
*
*/
-#ifndef SWORD25_PNGLOADER2_H
-#define SWORD25_PNGLOADER2_H
+#ifndef SWORD25_IMGLOADER_H
+#define SWORD25_IMGLOADER_H
#include "sword25/kernel/common.h"
#include "sword25/gfx/graphicengine.h"
@@ -42,9 +42,9 @@ namespace Sword25 {
*
* Originally written by Malte Thiesen.
*/
-class PNGLoader {
+class ImgLoader {
protected:
- PNGLoader() {} // Protected constructor to prevent instances
+ ImgLoader() {} // Protected constructor to prevent instances
public:
@@ -62,7 +62,12 @@ public:
* @remark This function does not free the image buffer passed to it,
* it is the callers responsibility to do so.
*/
- static bool decodeImage(const byte *pFileData, uint fileSize,
+ static bool decodePNGImage(const byte *pFileData, uint fileSize,
+ byte *&pUncompressedData,
+ int &width, int &height,
+ int &pitch);
+
+ static bool decodeThumbnailImage(const byte *pFileData, uint fileSize,
byte *&pUncompressedData,
int &width, int &height,
int &pitch);
diff --git a/engines/sword25/gfx/image/renderedimage.cpp b/engines/sword25/gfx/image/renderedimage.cpp
index 476d293779..a9c9de4f0c 100644
--- a/engines/sword25/gfx/image/renderedimage.cpp
+++ b/engines/sword25/gfx/image/renderedimage.cpp
@@ -35,7 +35,7 @@
#include "common/savefile.h"
#include "sword25/package/packagemanager.h"
-#include "sword25/gfx/image/pngloader.h"
+#include "sword25/gfx/image/imgloader.h"
#include "sword25/gfx/image/renderedimage.h"
#include "common/system.h"
@@ -93,30 +93,6 @@ static byte *readSavegameThumbnail(const Common::String &filename, uint &fileSiz
return pFileData;
}
-// TODO: Move this method into a more generic image loading class, together with the PNG reading code
-static bool decodeThumbnail(const byte *pFileData, uint fileSize, byte *&pUncompressedData, int &width, int &height, int &pitch) {
- const byte *src = pFileData + 4; // skip header
- width = READ_LE_UINT16(src); src += 2;
- height = READ_LE_UINT16(src); src += 2;
- src++; // version, ignored for now
- pitch = width * 4;
-
- uint32 totalSize = pitch * height;
- pUncompressedData = new byte[totalSize];
- uint32 *dst = (uint32 *)pUncompressedData; // treat as uint32, for pixelformat output
- const Graphics::PixelFormat format = Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24);
- byte r, g, b;
-
- for (uint32 i = 0; i < totalSize / 4; i++) {
- r = *src++;
- g = *src++;
- b = *src++;
- *dst++ = format.RGBToColor(r, g, b);
- }
-
- return true;
-}
-
RenderedImage::RenderedImage(const Common::String &filename, bool &result) :
_data(0),
_width(0),
@@ -148,9 +124,9 @@ RenderedImage::RenderedImage(const Common::String &filename, bool &result) :
// Uncompress the image
int pitch;
if (isPNG)
- result = PNGLoader::decodeImage(pFileData, fileSize, _data, _width, _height, pitch);
+ result = ImgLoader::decodePNGImage(pFileData, fileSize, _data, _width, _height, pitch);
else
- result = decodeThumbnail(pFileData, fileSize, _data, _width, _height, pitch);
+ result = ImgLoader::decodeThumbnailImage(pFileData, fileSize, _data, _width, _height, pitch);
if (!result) {
error("Could not decode image.");
diff --git a/engines/sword25/gfx/image/swimage.cpp b/engines/sword25/gfx/image/swimage.cpp
index 0978eb5ac1..0b9cc11df2 100644
--- a/engines/sword25/gfx/image/swimage.cpp
+++ b/engines/sword25/gfx/image/swimage.cpp
@@ -30,7 +30,7 @@
*/
#include "sword25/package/packagemanager.h"
-#include "sword25/gfx/image/pngloader.h"
+#include "sword25/gfx/image/imgloader.h"
#include "sword25/gfx/image/swimage.h"
namespace Sword25 {
@@ -56,7 +56,7 @@ SWImage::SWImage(const Common::String &filename, bool &result) :
// Uncompress the image
int pitch;
byte *pUncompressedData;
- if (!PNGLoader::decodeImage(pFileData, fileSize, pUncompressedData, _width, _height, pitch)) {
+ if (!ImgLoader::decodePNGImage(pFileData, fileSize, pUncompressedData, _width, _height, pitch)) {
error("Could not decode image.");
return;
}