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authorMax Horn2011-12-12 17:17:45 +0100
committerMax Horn2011-12-12 17:17:49 +0100
commit6310cce74e224818dab3d714afd08a6cf6789874 (patch)
tree7f4ec6010a01b3fdfb5cdfff6008561edb4d0479
parentfe79ce5038bd90b3aebd8d94644a3d1e1910c800 (diff)
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AGI: Remove two unused pure virtual methods
This avoid warnings, as these methods were being hidden by methods in subclasses with differing signatures.
-rw-r--r--engines/agi/agi.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index 6bb3beec78..e9923aba2e 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -809,8 +809,6 @@ public:
virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3,
int16 p4, int16 p5, int16 p6, int16 p7) = 0;
virtual void releaseImageStack() = 0;
- virtual int saveGame(const Common::String &fileName, const Common::String &saveName) = 0;
- virtual int loadGame(const Common::String &fileName, bool checkId = true) = 0;
int _soundemu;