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author | Max Horn | 2011-12-12 17:17:45 +0100 |
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committer | Max Horn | 2011-12-12 17:17:49 +0100 |
commit | 6310cce74e224818dab3d714afd08a6cf6789874 (patch) | |
tree | 7f4ec6010a01b3fdfb5cdfff6008561edb4d0479 | |
parent | fe79ce5038bd90b3aebd8d94644a3d1e1910c800 (diff) | |
download | scummvm-rg350-6310cce74e224818dab3d714afd08a6cf6789874.tar.gz scummvm-rg350-6310cce74e224818dab3d714afd08a6cf6789874.tar.bz2 scummvm-rg350-6310cce74e224818dab3d714afd08a6cf6789874.zip |
AGI: Remove two unused pure virtual methods
This avoid warnings, as these methods were being hidden by methods in subclasses
with differing signatures.
-rw-r--r-- | engines/agi/agi.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 6bb3beec78..e9923aba2e 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -809,8 +809,6 @@ public: virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) = 0; virtual void releaseImageStack() = 0; - virtual int saveGame(const Common::String &fileName, const Common::String &saveName) = 0; - virtual int loadGame(const Common::String &fileName, bool checkId = true) = 0; int _soundemu; |