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author | Strangerke | 2016-04-16 00:51:27 +0200 |
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committer | Eugene Sandulenko | 2016-05-10 09:54:21 +0200 |
commit | 63a13bc2c05ed9e24aaf8294e8a03d6ff9043d45 (patch) | |
tree | e250fcfb57521c0ecb1e661a202b0a66d229aac5 | |
parent | d6e4b67dca52c4cf7aae156ba5cb7523a60a0595 (diff) | |
download | scummvm-rg350-63a13bc2c05ed9e24aaf8294e8a03d6ff9043d45.tar.gz scummvm-rg350-63a13bc2c05ed9e24aaf8294e8a03d6ff9043d45.tar.bz2 scummvm-rg350-63a13bc2c05ed9e24aaf8294e8a03d6ff9043d45.zip |
GNAP: Add some code to fix the transition from intro to game
-rw-r--r-- | engines/gnap/scenes/scene00.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene00.cpp b/engines/gnap/scenes/scene00.cpp index 8291546691..7be508e674 100644 --- a/engines/gnap/scenes/scene00.cpp +++ b/engines/gnap/scenes/scene00.cpp @@ -169,6 +169,8 @@ void GnapEngine::scene00_run() { _newSceneNum = 1; _newCursorValue = 1; + + _dat->open(1, "stock_n.dat"); } } // End of namespace Gnap |