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authorDenis Kasak2009-06-29 22:20:30 +0000
committerDenis Kasak2009-06-29 22:20:30 +0000
commit63aa2b7aafefbd1611ac8f6cbf1f55339b5d9a74 (patch)
treec5db962513246cd6dd858a29b84cec4d16142bf3
parent6a78781889a9803ae06f2818c2809f2625baefb8 (diff)
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Account for endianess properly when reading in game variables.
svn-id: r41965
-rw-r--r--engines/draci/game.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp
index 76dee965f1..94c7c1fc31 100644
--- a/engines/draci/game.cpp
+++ b/engines/draci/game.cpp
@@ -96,10 +96,14 @@ Game::Game(DraciEngine *vm) : _vm(vm) {
file = initArchive[2];
unsigned int numVariables = file->_length / sizeof (int16);
-
+
_variables = new int16[numVariables];
- memcpy(_variables, file->_data, file->_length);
+ Common::MemoryReadStream variableData(file->_data, file->_length);
+ for (i = 0; i < numVariables; ++i) {
+ _variables[i] = variableData.readUint16LE();
+ }
+
// Read in item status
file = initArchive[1];