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authorPaul Gilbert2009-06-22 06:35:08 +0000
committerPaul Gilbert2009-06-22 06:35:08 +0000
commit640f322194e81d1959c737f12cd6f946236dca49 (patch)
tree155b78b9483695410746475ef7e1235e8405c8b3
parent8dfbd0f845689a092615352b157a85bb779a3f1e (diff)
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Added the dummy volume variable to the savegame format
svn-id: r41749
-rw-r--r--engines/cruise/sound.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/cruise/sound.cpp b/engines/cruise/sound.cpp
index 64f628601a..d13a1673bb 100644
--- a/engines/cruise/sound.cpp
+++ b/engines/cruise/sound.cpp
@@ -821,6 +821,7 @@ void PCSound::startSound(int channelNum, const byte *ptr, int size, int speed, i
void PCSound::doSync(Common::Serializer &s) {
_player->doSync(s);
+ s.syncAsSint16LE(_genVolume);
}
const char *PCSound::musicName() {