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author | James Brown | 2003-01-07 08:16:55 +0000 |
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committer | James Brown | 2003-01-07 08:16:55 +0000 |
commit | 6426833420d3beb4137d654c507386394b3e4e74 (patch) | |
tree | aab7bd017f3317a99d9dd1a8b45e445562aaeac3 | |
parent | 02ff51659029afc2fce592d496f46aa94d172085 (diff) | |
download | scummvm-rg350-6426833420d3beb4137d654c507386394b3e4e74.tar.gz scummvm-rg350-6426833420d3beb4137d654c507386394b3e4e74.tar.bz2 scummvm-rg350-6426833420d3beb4137d654c507386394b3e4e74.zip |
CMI cannon hack
svn-id: r6350
-rw-r--r-- | scumm/script_v8.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 8f426e4834..84795777ca 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1520,6 +1520,13 @@ void Scumm_v8::o8_getActorChore() Actor *a = derefActorSafe(actnum, "o8_getActorChore"); assert(a); + // FIXME: This is a hack for the cannon scene, as something isn't quite right + // here yet.. + if ((_roomResource == 10) && (vm.slot[_currentScript].number == 2021)) { + push(11); + return; + } + push(a->frame); } |