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author | Strangerke | 2014-10-12 20:35:37 +0200 |
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committer | Strangerke | 2014-10-12 20:38:51 +0200 |
commit | 64979e696c71b618fe6cc15a1810c43f8ef4d3a1 (patch) | |
tree | 34ebe38b0bdb76f58dcd121ff19206ef65b805a6 | |
parent | f8665509481d61a1f9a408bc7ddb88f202a73ed2 (diff) | |
download | scummvm-rg350-64979e696c71b618fe6cc15a1810c43f8ef4d3a1.tar.gz scummvm-rg350-64979e696c71b618fe6cc15a1810c43f8ef4d3a1.tar.bz2 scummvm-rg350-64979e696c71b618fe6cc15a1810c43f8ef4d3a1.zip |
TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 2f7424c5a2..a007dedcc9 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -3950,7 +3950,7 @@ void Scene1337::Action10::signal() { for (int i = 0; i <= 7; i++) { if (scene->_gameBoardSide[2]._outpostStation[i].isIn(scene->_selectedCard._stationPos) && (scene->_gameBoardSide[2]._outpostStation[i]._cardId != 0)) { - scene->_actionCard2 = &scene->_gameBoardSide[2]._outpostStation[0]; + scene->_actionCard2 = &scene->_gameBoardSide[2]._outpostStation[i]; found2 = true; break; } |