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authorDavid-John Willis2011-05-08 22:43:09 +0100
committerDavid-John Willis2011-06-11 17:07:08 +0100
commit64b8587507ee3cec2c38d505d2310f81b0b97ff0 (patch)
treec3157e71976f2c4e5f488e0c5ce43e165f42278a
parent181ea053f47420089b8aada5a2fdbc7b5e292bc8 (diff)
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GPH: Cleanup and some WIP refactoring.
-rw-r--r--backends/events/gph/gph-events.cpp1
-rw-r--r--backends/graphics/gph/gph-graphics.cpp95
-rw-r--r--backends/graphics/gph/gph-graphics.h4
-rw-r--r--backends/platform/gph/gph-backend.cpp20
-rw-r--r--backends/platform/gph/gph-main.cpp4
-rw-r--r--backends/platform/gph/gph-sdl.h4
6 files changed, 99 insertions, 29 deletions
diff --git a/backends/events/gph/gph-events.cpp b/backends/events/gph/gph-events.cpp
index 8bb3a3b183..b461f85fbb 100644
--- a/backends/events/gph/gph-events.cpp
+++ b/backends/events/gph/gph-events.cpp
@@ -187,7 +187,6 @@ GPHEventSource::GPHEventSource()
// }
//}
-
void GPHEventSource::moveStick() {
bool stickBtn[32];
diff --git a/backends/graphics/gph/gph-graphics.cpp b/backends/graphics/gph/gph-graphics.cpp
index b65028920f..eb748f2fc2 100644
--- a/backends/graphics/gph/gph-graphics.cpp
+++ b/backends/graphics/gph/gph-graphics.cpp
@@ -35,8 +35,8 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{0, 0, 0}
};
-GPHGraphicsManager::GPHGraphicsManager(SdlEventSource *boss)
- : SdlGraphicsManager(boss) {
+GPHGraphicsManager::GPHGraphicsManager(SdlEventSource *sdlEventSource)
+ : SdlGraphicsManager(sdlEventSource) {
}
const OSystem::GraphicsMode *GPHGraphicsManager::getSupportedGraphicsModes() const {
@@ -110,21 +110,43 @@ void GPHGraphicsManager::setGraphicsModeIntern() {
blitCursor();
}
-void GPHGraphicsManager::initSize(uint w, uint h) {
+void GPHGraphicsManager::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
assert(_transactionMode == kTransactionActive);
+#ifdef USE_RGB_COLOR
+ // Avoid redundant format changes
+ Graphics::PixelFormat newFormat;
+ if (!format)
+ newFormat = Graphics::PixelFormat::createFormatCLUT8();
+ else
+ newFormat = *format;
+
+ assert(newFormat.bytesPerPixel > 0);
+
+ if (newFormat != _videoMode.format) {
+ _videoMode.format = newFormat;
+ _transactionDetails.formatChanged = true;
+ _screenFormat = newFormat;
+ }
+#endif
+
+
// Avoid redundant res changes
if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
return;
_videoMode.screenWidth = w;
_videoMode.screenHeight = h;
+
if (w > 320 || h > 240){
setGraphicsMode(GFX_HALF);
setGraphicsModeIntern();
_sdlEventSource->toggleMouseGrab();
}
+ _videoMode.overlayWidth = 320;
+ _videoMode.overlayHeight = 240;
+
_transactionDetails.sizeChanged = true;
}
@@ -433,26 +455,65 @@ void GPHGraphicsManager::hideOverlay() {
}
-bool GPHGraphicsManager::loadGFXMode() {
-
- /* Forcefully disable aspect ratio correction for games
- that start with a native 240px height resolution
- This corrects games with non-standard resolutions
- such as MM Nes (256x240).
- */
+//bool GPHGraphicsManager::loadGFXMode() {
+
+
+// _videoMode.overlayWidth = 320;
+// _videoMode.overlayHeight = 240;
+// _videoMode.fullscreen = true;
+//
+// /* Forcefully disable aspect ratio correction for games
+// that start with a native 240px height resolution
+// This corrects games with non-standard resolutions
+// such as MM Nes (256x240).
+// */
+// if(_videoMode.screenHeight == 240) {
+// _videoMode.aspectRatioCorrection = false;
+// }
+
+// debug("Game ScreenMode = %d*%d", _videoMode.screenWidth, _videoMode.screenHeight);
+// if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
+// _videoMode.aspectRatioCorrection = false;
+// setGraphicsMode(GFX_HALF);
+// debug("GraphicsMode set to HALF");
+// } else {
+// setGraphicsMode(GFX_NORMAL);
+// debug("GraphicsMode set to NORMAL");
+// }
+
+
+// if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {
+// //_videoMode.overlayWidth = _videoMode.screenWidth / 2;
+// //_videoMode.overlayHeight = _videoMode.screenHeight / 2;
+// _videoMode.overlayWidth = 320;
+// _videoMode.overlayHeight = 240;
+// _videoMode.fullscreen = true;
+// } else {
+//
+// _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+// _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
+//
+// if (_videoMode.aspectRatioCorrection)
+// _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
+//
+// //_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+// //_videoMode.hardwareHeight = effectiveScreenHeight();
+// _videoMode.hardwareWidth = 320;
+// _videoMode.hardwareHeight = 240;
+//
+// }
+
+// return SdlGraphicsManager::loadGFXMode();
+//}
- if(_videoMode.screenHeight == 240) {
- _videoMode.aspectRatioCorrection = false;
- }
-
- debug("Game ScreenMode = %d*%d", _videoMode.screenWidth, _videoMode.screenHeight);
+bool GPHGraphicsManager::loadGFXMode() {
if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
_videoMode.aspectRatioCorrection = false;
setGraphicsMode(GFX_HALF);
- debug("GraphicsMode set to HALF");
+// printf("GFX_HALF\n");
} else {
setGraphicsMode(GFX_NORMAL);
- debug("GraphicsMode set to NORMAL");
+// printf("GFX_NORMAL\n");
}
if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {
diff --git a/backends/graphics/gph/gph-graphics.h b/backends/graphics/gph/gph-graphics.h
index 6ba2b344a6..fc3dc5730d 100644
--- a/backends/graphics/gph/gph-graphics.h
+++ b/backends/graphics/gph/gph-graphics.h
@@ -24,7 +24,7 @@
#define BACKENDS_GRAPHICS_GPH_H
#include "backends/graphics/sdl/sdl-graphics.h"
-#include "graphics/scaler/aspect.h" // for aspect2Real
+#include "graphics/scaler/aspect.h" // for aspect2Real
#include "graphics/scaler/downscaler.h"
enum {
@@ -40,7 +40,7 @@ public:
bool getFeatureState(OSystem::Feature f);
int getDefaultGraphicsMode() const;
- void initSize(uint w, uint h);
+ void initSize(uint w, uint h, const Graphics::PixelFormat *format = NULL);
const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
bool setGraphicsMode(const char *name);
bool setGraphicsMode(int mode);
diff --git a/backends/platform/gph/gph-backend.cpp b/backends/platform/gph/gph-backend.cpp
index cb52da441d..ae3466b836 100644
--- a/backends/platform/gph/gph-backend.cpp
+++ b/backends/platform/gph/gph-backend.cpp
@@ -56,8 +56,15 @@
/* Dump console info to files. */
#define DUMP_STDOUT
+OSystem_GPH::OSystem_GPH()
+ :
+ OSystem_POSIX() {
+}
+
void OSystem_GPH::initBackend() {
+ assert(!_inited);
+
// Create the events manager
if (_eventSource == 0)
_eventSource = new GPHEventSource();
@@ -81,7 +88,7 @@ void OSystem_GPH::initBackend() {
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
- error("Could not obtain current working directory");
+ error("Could not obtain current working directory.");
} else {
printf("Current working directory: %s\n", workDirName);
}
@@ -155,7 +162,8 @@ void OSystem_GPH::initBackend() {
/* Trigger autosave every 4 minutes - On low batts 5 mins is about your warning time. */
ConfMan.registerDefault("autosave_period", 4 * 60);
- /* Make sure that aspect ratio correction is enabled on the 1st run to stop users asking me what the 'wasted space' is ;-). */
+ /* Make sure that aspect ratio correction is enabled on the 1st run to stop
+ users asking me what the 'wasted space' at the bottom is ;-). */
ConfMan.registerDefault("aspect_ratio", true);
/* Make sure SDL knows that we have a joystick we want to use. */
@@ -164,10 +172,10 @@ void OSystem_GPH::initBackend() {
/* Now setup any device specific user options (Left handed mode, that sort of thing). */
// GPH::setOptions();
- printf("%s\n", "Passing to OSystem::SDL initBackend.");
-
/* Pass to POSIX method to do the heavy lifting */
OSystem_POSIX::initBackend();
+
+ _inited = true;
}
void OSystem_GPH::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
@@ -176,7 +184,7 @@ void OSystem_GPH::addSysArchivesToSearchSet(Common::SearchSet &s, int priority)
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
- error("Error: Could not obtain current working directory");
+ error("Error: Could not obtain current working directory.");
}
Common::FSNode workdirNode(workDirName);
@@ -215,5 +223,5 @@ void OSystem_GPH::quit() {
fclose(stderr);
#endif /* DUMP_STDOUT */
- OSystem_SDL::quit();
+ OSystem_POSIX::quit();
}
diff --git a/backends/platform/gph/gph-main.cpp b/backends/platform/gph/gph-main.cpp
index f91ec8f478..1a8c6686ca 100644
--- a/backends/platform/gph/gph-main.cpp
+++ b/backends/platform/gph/gph-main.cpp
@@ -21,7 +21,7 @@
*/
#include "backends/platform/gph/gph-sdl.h"
-#include "backends/plugins/sdl/sdl-provider.h"
+#include "backends/plugins/posix/posix-provider.h"
#include "base/main.h"
#if defined(GPH_DEVICE)
@@ -36,7 +36,7 @@ int main(int argc, char *argv[]) {
((OSystem_GPH *)g_system)->init();
#ifdef DYNAMIC_MODULES
- PluginManager::instance().addPluginProvider(new SDLPluginProvider());
+ PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
#endif
// Invoke the actual ScummVM main entry point:
diff --git a/backends/platform/gph/gph-sdl.h b/backends/platform/gph/gph-sdl.h
index 68a641eed7..8b943f98f3 100644
--- a/backends/platform/gph/gph-sdl.h
+++ b/backends/platform/gph/gph-sdl.h
@@ -28,8 +28,8 @@
#include "backends/base-backend.h"
#include "backends/platform/sdl/sdl.h"
#include "backends/platform/sdl/posix/posix.h"
-#include "backends/graphics/gph/gph-graphics.h"
#include "backends/events/gph/gph-events.h"
+#include "backends/graphics/gph/gph-graphics.h"
#define __GP2XWIZ__
@@ -39,6 +39,8 @@
class OSystem_GPH : public OSystem_POSIX {
public:
+ OSystem_GPH();
+
/* Platform Setup Stuff */
void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
void initBackend();