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authorTorbjörn Andersson2006-06-09 19:38:48 +0000
committerTorbjörn Andersson2006-06-09 19:38:48 +0000
commit64c1e0dd9c5d45959515d682289e76b8d38c1a4b (patch)
tree1807bd163b2859abb0aeee082eeeb50683ae704d
parentafe07d82c04331150f190cb789791b212da92362 (diff)
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Removed documentation of "read_only" option. It was an idea that was rejected
years ago, and I'm not sure how it made it into the documentation. I guess no one ever reads that section. :-) svn-id: r22995
-rw-r--r--README2
-rw-r--r--doc/config.tex2
2 files changed, 0 insertions, 4 deletions
diff --git a/README b/README
index d1bee3456c..431ba0b5c0 100644
--- a/README
+++ b/README
@@ -1304,8 +1304,6 @@ An example config file looks as follows:
The following keywords are recognized:
path string The path to where a game's data files are
- read_only bool If true, ScummVM will never try to overwrite
- the configuration file.
autosave_period number The seconds between autosaving (default: 300)
save_slot number The savegame number to load on startup.
savepath string The path to where a game will store its
diff --git a/doc/config.tex b/doc/config.tex
index 893f02dfed..aa8d73c70e 100644
--- a/doc/config.tex
+++ b/doc/config.tex
@@ -53,8 +53,6 @@ The following keywords are recognized:
\begin{tabular}[hf]{lll}
basename &string\\
path &string The path to where a game's data files are\\
- read\_only &bool If true, ScummVM will never try to overwrite\\
- & the configuration file.\\
autosave\_period &number The seconds between autosaving (default: 300)\\
save\_slot &number The save game number to load on startup.\\
savepath &string The path to where a game will store its\\