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authorMax Horn2009-04-11 00:30:11 +0000
committerMax Horn2009-04-11 00:30:11 +0000
commit64fc4253e8df69f7539809f8eabba20e1ca029db (patch)
treeb655051e91a54a4cbc3ce1077bc2d271ac213756
parent1c5110e725e8d5bd2682727b5cbbc9d7b959b95f (diff)
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SAGA: Fix yet another mistake in the revised dirty rect code *sigh*
svn-id: r39923
-rw-r--r--engines/saga/render.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/saga/render.cpp b/engines/saga/render.cpp
index fef1cb0905..105a854314 100644
--- a/engines/saga/render.cpp
+++ b/engines/saga/render.cpp
@@ -220,7 +220,7 @@ void Render::addDirtyRect(Common::Rect r) {
// Check if the new rectangle is contained within another in the list
Common::List<Common::Rect>::iterator it;
- for (it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
+ for (it = _dirtyRects.begin(); it != _dirtyRects.end(); ) {
// If we find a rectangle which fully contains the new one,
// we can abort the search.
if (it->contains(r))
@@ -229,7 +229,7 @@ void Render::addDirtyRect(Common::Rect r) {
// Conversely, if we find rectangles which are contained in
// the new one, we can remove them
if (r.contains(*it))
- _dirtyRects.erase(it);
+ it = _dirtyRects.erase(it);
else
++it;
}