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authorVincent Hamm2002-05-25 18:56:28 +0000
committerVincent Hamm2002-05-25 18:56:28 +0000
commit657a92e96450fe4ab2ab5d7b92386910069cea91 (patch)
tree0e8dc570303513fe9962e801a1843d1072bcb978
parent3255ea12789ae3d6bd9fc93b302b7d7f7317f4fb (diff)
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fixed a missplaced memset in akos code. Fixed a typo in the Makefile
svn-id: r4384
-rw-r--r--Makefile2
-rw-r--r--actor.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/Makefile b/Makefile
index 3a8cd0c678..dc675a130b 100644
--- a/Makefile
+++ b/Makefile
@@ -21,7 +21,7 @@ LIBS = -lncurses
# Comment this if you want to disable SDL output
OBJS = sdl.o
-INCLUDE += `sdl-config --cflags`
+INCLUDES += `sdl-config --cflags`
LIBS += `sdl-config --libs`
DEFINES += -DUNIX
diff --git a/actor.cpp b/actor.cpp
index 0a27a87679..fe7d98a50e 100644
--- a/actor.cpp
+++ b/actor.cpp
@@ -1008,7 +1008,7 @@ void Actor::drawActorCostume()
setupActorScale();
/* First, zero initialize all fields */
- memset(&ar, 0, sizeof(ar));
+ //memset(&ar, 0, sizeof(ar));
ar.x = x - _vm->virtscr->xstart;
ar.y = y - elevation;