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author | Paweł Kołodziejski | 2003-01-12 09:49:11 +0000 |
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committer | Paweł Kołodziejski | 2003-01-12 09:49:11 +0000 |
commit | 65b161b98c20356580cbd0228b3580d7f8128fdc (patch) | |
tree | 03e9a087c884705bd3441ca5615d4dacbc80eab7 | |
parent | 9af8fa432ecb1cbe4c88a78489ed566448dcba7b (diff) | |
download | scummvm-rg350-65b161b98c20356580cbd0228b3580d7f8128fdc.tar.gz scummvm-rg350-65b161b98c20356580cbd0228b3580d7f8128fdc.tar.bz2 scummvm-rg350-65b161b98c20356580cbd0228b3580d7f8128fdc.zip |
changed to 12 fps for comi smush
svn-id: r6420
-rw-r--r-- | scumm/script_v8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index a24fb913ea..02821df718 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1310,7 +1310,7 @@ void Scumm_v8::o8_startVideo() warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer); - ScummRenderer * sr = new ScummRenderer(this, 1000/14); + ScummRenderer * sr = new ScummRenderer(this, 1000 / 12); SmushPlayer * sp = new SmushPlayer(sr); sp->play((char*)_scriptPointer, getGameDataPath()); |