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| author | Torbjörn Andersson | 2008-05-12 04:33:30 +0000 | 
|---|---|---|
| committer | Torbjörn Andersson | 2008-05-12 04:33:30 +0000 | 
| commit | 65e41486f478dae996459e8e8b834be8c9b1e6a9 (patch) | |
| tree | 661444d93693218f771ff62f728ec16216b8ab93 | |
| parent | 4c5226002f5e0fcf8a4f706801e67dd7611de885 (diff) | |
| download | scummvm-rg350-65e41486f478dae996459e8e8b834be8c9b1e6a9.tar.gz scummvm-rg350-65e41486f478dae996459e8e8b834be8c9b1e6a9.tar.bz2 scummvm-rg350-65e41486f478dae996459e8e8b834be8c9b1e6a9.zip | |
Added do { ... } while (0) to the GUI_V* macros, so that they will work as
expected if, for instance, someone writes "if (...) GUI_V1_MENU_ITEM( ... );"
I don't expect anyone will want to write statements like that, but just to
avoid nasty surprises...
svn-id: r32049
| -rw-r--r-- | engines/kyra/gui_lok.h | 104 | ||||
| -rw-r--r-- | engines/kyra/gui_v2.h | 118 | 
2 files changed, 117 insertions, 105 deletions
| diff --git a/engines/kyra/gui_lok.h b/engines/kyra/gui_lok.h index aa3bcdcc7f..607ef0b605 100644 --- a/engines/kyra/gui_lok.h +++ b/engines/kyra/gui_lok.h @@ -31,59 +31,65 @@  namespace Kyra {  #define GUI_V1_BUTTON(button, a, b, c, d, e, f, g, h, i, j, k) \ -	button.nextButton = 0; \ -	button.index = a; \ -	button.unk6 = button.unk8 = 0; \ -	button.data0Val1 = b; \ -	button.data1Val1 = c; \ -	button.data2Val1 = d; \ -	button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \ -	button.flags = e; \ -	button.dimTableIndex = f; \ -	button.x = g; \ -	button.y = h; \ -	button.width = i; \ -	button.height = j; \ -	button.flags2 = k; \ -	button.mouseWheel = 0 +	do { \ +		button.nextButton = 0; \ +		button.index = a; \ +		button.unk6 = button.unk8 = 0; \ +		button.data0Val1 = b; \ +		button.data1Val1 = c; \ +		button.data2Val1 = d; \ +		button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \ +		button.flags = e; \ +		button.dimTableIndex = f; \ +		button.x = g; \ +		button.y = h; \ +		button.width = i; \ +		button.height = j; \ +		button.flags2 = k; \ +		button.mouseWheel = 0; \ +	} while (0)  #define GUI_V1_MENU(menu, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \ -	menu.x = a; \ -	menu.y = b; \ -	menu.width = c; \ -	menu.height = d; \ -	menu.bkgdColor = e; \ -	menu.color1 = f; \ -	menu.color2 = g; \ -	menu.menuNameString = h; \ -	menu.textColor = i; \ -	menu.titleX = j; \ -	menu.titleY = k; \ -	menu.highlightedItem = l; \ -	menu.numberOfItems = m; \ -	menu.scrollUpButtonX = n; \ -	menu.scrollUpButtonY = o; \ -	menu.scrollDownButtonX = p; \ -	menu.scrollDownButtonY = q +	do { \ +		menu.x = a; \ +		menu.y = b; \ +		menu.width = c; \ +		menu.height = d; \ +		menu.bkgdColor = e; \ +		menu.color1 = f; \ +		menu.color2 = g; \ +		menu.menuNameString = h; \ +		menu.textColor = i; \ +		menu.titleX = j; \ +		menu.titleY = k; \ +		menu.highlightedItem = l; \ +		menu.numberOfItems = m; \ +		menu.scrollUpButtonX = n; \ +		menu.scrollUpButtonY = o; \ +		menu.scrollDownButtonX = p; \ +		menu.scrollDownButtonY = q; \ +	} while (0)  #define GUI_V1_MENU_ITEM(item, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v) \ -	item.enabled = a; \ -	item.itemString = d; \ -	item.x = e; \ -	item.y = g; \ -	item.width = h; \ -	item.height = i; \ -	item.textColor = j; \ -	item.highlightColor = k; \ -	item.titleX = l; \ -	item.bkgdColor = n; \ -	item.color1 = o; \ -	item.color2 = p; \ -	item.saveSlot = q; \ -	item.labelString = r; \ -	item.labelX = s; \ -	item.labelY = t; \ -	item.unk1F = v +	do { \ +		item.enabled = a; \ +		item.itemString = d; \ +		item.x = e; \ +		item.y = g; \ +		item.width = h; \ +		item.height = i; \ +		item.textColor = j; \ +		item.highlightColor = k; \ +		item.titleX = l; \ +		item.bkgdColor = n; \ +		item.color1 = o; \ +		item.color2 = p; \ +		item.saveSlot = q; \ +		item.labelString = r; \ +		item.labelX = s; \ +		item.labelY = t; \ +		item.unk1F = v; \ +	} while (0)  class KyraEngine_LoK; diff --git a/engines/kyra/gui_v2.h b/engines/kyra/gui_v2.h index 378a3cd815..161752627b 100644 --- a/engines/kyra/gui_v2.h +++ b/engines/kyra/gui_v2.h @@ -31,66 +31,72 @@  namespace Kyra {  #define GUI_V2_BUTTON(button, a, b, c, d, e, f, h, i, j, k, l, m, n, o, p, q, r, s, t) \ -	button.nextButton = 0; \ -	button.index = a; \ -	button.unk6 = b; \ -	button.unk8 = c; \ -	button.data0Val1 = d; \ -	button.data1Val1 = e; \ -	button.data2Val1 = f; \ -	button.flags = h; \ -	button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \ -	button.dimTableIndex = i; \ -	button.x = j; \ -	button.y = k; \ -	button.width = l; \ -	button.height = m; \ -	button.data0Val2 = n; \ -	button.data0Val3 = o; \ -	button.data1Val2 = p; \ -	button.data1Val3 = q; \ -	button.data2Val2 = r; \ -	button.data2Val3 = s; \ -	button.flags2 = t; \ -	button.mouseWheel = 0 +	do { \ +		button.nextButton = 0; \ +		button.index = a; \ +		button.unk6 = b; \ +		button.unk8 = c; \ +		button.data0Val1 = d; \ +		button.data1Val1 = e; \ +		button.data2Val1 = f; \ +		button.flags = h; \ +		button.data0ShapePtr = button.data1ShapePtr = button.data2ShapePtr = 0; \ +		button.dimTableIndex = i; \ +		button.x = j; \ +		button.y = k; \ +		button.width = l; \ +		button.height = m; \ +		button.data0Val2 = n; \ +		button.data0Val3 = o; \ +		button.data1Val2 = p; \ +		button.data1Val3 = q; \ +		button.data2Val2 = r; \ +		button.data2Val3 = s; \ +		button.flags2 = t; \ +		button.mouseWheel = 0; \ +	} while (0)  #define GUI_V2_MENU(menu, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \ -	menu.x = a; \ -	menu.y = b; \ -	menu.width = c; \ -	menu.height = d; \ -	menu.bkgdColor = e; \ -	menu.color1 = f; \ -	menu.color2 = g; \ -	menu.menuNameId = h; \ -	menu.textColor = i; \ -	menu.titleX = j; \ -	menu.titleY = k; \ -	menu.highlightedItem = l; \ -	menu.numberOfItems = m; \ -	menu.scrollUpButtonX = n; \ -	menu.scrollUpButtonY = o; \ -	menu.scrollDownButtonX = p; \ -	menu.scrollDownButtonY = q +	do { \ +		menu.x = a; \ +		menu.y = b; \ +		menu.width = c; \ +		menu.height = d; \ +		menu.bkgdColor = e; \ +		menu.color1 = f; \ +		menu.color2 = g; \ +		menu.menuNameId = h; \ +		menu.textColor = i; \ +		menu.titleX = j; \ +		menu.titleY = k; \ +		menu.highlightedItem = l; \ +		menu.numberOfItems = m; \ +		menu.scrollUpButtonX = n; \ +		menu.scrollUpButtonY = o; \ +		menu.scrollDownButtonX = p; \ +		menu.scrollDownButtonY = q; \ +	 } while (0)  #define GUI_V2_MENU_ITEM(item, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q) \ -	item.enabled = a; \ -	item.itemId = b; \ -	item.x = c; \ -	item.y = d; \ -	item.width = e; \ -	item.height = f; \ -	item.textColor = g; \ -	item.highlightColor = h; \ -	item.titleX = i; \ -	item.bkgdColor = j; \ -	item.color1 = k; \ -	item.color2 = l; \ -	item.saveSlot = m; \ -	item.labelId = n; \ -	item.labelX = o; \ -	item.labelY = p; \ -	item.unk1F = q +	do { \ +		item.enabled = a; \ +		item.itemId = b; \ +		item.x = c; \ +		item.y = d; \ +		item.width = e; \ +		item.height = f; \ +		item.textColor = g; \ +		item.highlightColor = h; \ +		item.titleX = i; \ +		item.bkgdColor = j; \ +		item.color1 = k; \ +		item.color2 = l; \ +		item.saveSlot = m; \ +		item.labelId = n; \ +		item.labelX = o; \ +		item.labelY = p; \ +		item.unk1F = q; \ +	} while (0)  class KyraEngine_v2;  class Screen_v2; 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