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author | Torbjörn Andersson | 2005-07-08 15:09:58 +0000 |
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committer | Torbjörn Andersson | 2005-07-08 15:09:58 +0000 |
commit | 660ea5e66fa52e0ba578e8f1cee3a4ba0f41c254 (patch) | |
tree | 79931666d4e248c0aedbec916adcbbfb787c19bb | |
parent | e98a0bd15f8c8d6274cc603bf0afc5b9cec87da9 (diff) | |
download | scummvm-rg350-660ea5e66fa52e0ba578e8f1cee3a4ba0f41c254.tar.gz scummvm-rg350-660ea5e66fa52e0ba578e8f1cee3a4ba0f41c254.tar.bz2 scummvm-rg350-660ea5e66fa52e0ba578e8f1cee3a4ba0f41c254.zip |
Redraw the interface (primarily the inventory icons) after loading a saved
game.
svn-id: r18512
-rw-r--r-- | saga/saveload.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/saga/saveload.cpp b/saga/saveload.cpp index 6ac05797ea..73a7836e50 100644 --- a/saga/saveload.cpp +++ b/saga/saveload.cpp @@ -234,6 +234,8 @@ void SagaEngine::load(const char *fileName) { _render->clearFlag(RF_DISABLE_ACTORS); _scene->changeScene(insetSceneNumber, ACTOR_NO_ENTRANCE, kTransitionNoFade); } + + _interface->draw(); } } // End of namespace Saga |