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authorEinar Johan Trøan Sømåen2012-09-28 23:57:42 +0200
committerEinar Johan Trøan Sømåen2012-09-28 23:57:42 +0200
commit67a7f5b3063c8d9634f43ee36ba26b18c2e6cd11 (patch)
tree29ee9b06682ccaa88208599f2ae4a74cd1a80551
parent03e7bffc77c8b4e74bee34573da35fe88459703e (diff)
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WINTERMUTE: Privatize variables in BaseQuickMsg
-rw-r--r--engines/wintermute/base/base_quick_msg.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/wintermute/base/base_quick_msg.h b/engines/wintermute/base/base_quick_msg.h
index 4fed5ffc2e..67f9613461 100644
--- a/engines/wintermute/base/base_quick_msg.h
+++ b/engines/wintermute/base/base_quick_msg.h
@@ -37,10 +37,10 @@ class BaseQuickMsg : public BaseClass {
public:
char *getText();
uint32 _startTime;
- char *_text;
- BaseQuickMsg(BaseGame *inGame, const char *Text);
+ BaseQuickMsg(BaseGame *inGame, const char *text);
virtual ~BaseQuickMsg();
-
+private:
+ char *_text;
};
} // end of namespace Wintermute