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author | Max Horn | 2003-10-02 17:12:51 +0000 |
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committer | Max Horn | 2003-10-02 17:12:51 +0000 |
commit | 67c73b6fee1bc0d2ba375cd5be984979da6648a2 (patch) | |
tree | 243c0a74763d3103c2042152956d460ed2c95a06 | |
parent | 2d216530e6b22ad9e26e2260203bf272fefdeceb (diff) | |
download | scummvm-rg350-67c73b6fee1bc0d2ba375cd5be984979da6648a2.tar.gz scummvm-rg350-67c73b6fee1bc0d2ba375cd5be984979da6648a2.tar.bz2 scummvm-rg350-67c73b6fee1bc0d2ba375cd5be984979da6648a2.zip |
some more TODO items
svn-id: r10542
-rw-r--r-- | TODO | 10 |
1 files changed, 9 insertions, 1 deletions
@@ -24,12 +24,20 @@ General in the game detector, in favor of getting all these directly from the config system). * fix the Map<> template, make it more robust; maybe use a red-black tree? +* add iterators to List<> template and make use of them +* allow for return-to-launcher instead of a normal "quit" ? GUI === +* implement "tabs" for multi-pane prefs dialog + -> could also be used by the Scumm help dialog in scumm/help.cpp * LAUNCHER: fix global options dialog to be properly persistent * LAUNCHER: add more options to global options dialog -* LAUNCHER: add more options to game options dialog +* LAUNCHER: add more options to game target options dialog +* global & game target options dialogs probably could share some "panes" + -> write code allowing this + -> also, 'in game' option dialogs (for volume/scaler/etc. settings) + could potentially reuse these, too Audio ===== |