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authorMax Horn2003-06-02 11:33:48 +0000
committerMax Horn2003-06-02 11:33:48 +0000
commit67c87824310efcd2174905f3f4037da0ec322973 (patch)
treec51266ca87003eddab94ab1b793a10661032815b
parent2b1128acb5b1e681fa367a987759fddadccf4895 (diff)
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make V2 games use transition effects
svn-id: r8271
-rw-r--r--scumm/scummvm.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 07bc403a11..5444b7a2cb 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -682,6 +682,10 @@ void Scumm::scummInit() {
if (_features & GF_AFTER_V2) {
initV2MouseOver();
+ // Seems in V2 there was only a single room effect (iris),
+ // so we set that here.
+ _switchRoomEffect2 = 1;
+ _switchRoomEffect = 1;
}
if (_features & GF_AFTER_V2)