diff options
author | Andrew Kurushin | 2010-10-24 22:17:44 +0000 |
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committer | Andrew Kurushin | 2010-10-24 22:17:44 +0000 |
commit | 67cc1b8a84e8cbc344e87fe0f4715cae96199b69 (patch) | |
tree | fddf53a8a74288676993025c5c1ad073982db740 | |
parent | 859c1c2c08c39262de6b6ba6e1169bb03d14353a (diff) | |
download | scummvm-rg350-67cc1b8a84e8cbc344e87fe0f4715cae96199b69.tar.gz scummvm-rg350-67cc1b8a84e8cbc344e87fe0f4715cae96199b69.tar.bz2 scummvm-rg350-67cc1b8a84e8cbc344e87fe0f4715cae96199b69.zip |
SAGA: replace Resource:loadResource malloc with ByteArray class
svn-id: r53779
28 files changed, 314 insertions, 401 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index c4c05c7ae0..5111f1ae07 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -214,8 +214,7 @@ static int tileCommonObjectCompare(const CommonObjectDataPointer& obj1, const Co Actor::Actor(SagaEngine *vm) : _vm(vm) { int i; - byte *stringsPointer; - size_t stringsLength; + ByteArray stringsData; debug(9, "Actor::Actor()"); _handleActionDiv = 15; @@ -251,10 +250,9 @@ Actor::Actor(SagaEngine *vm) : _vm(vm) { if (_vm->getGameId() == GID_ITE) { - _vm->_resource->loadResource(_actorContext, _vm->getResourceDescription()->actorsStringsResourceId, stringsPointer, stringsLength); + _vm->_resource->loadResource(_actorContext, _vm->getResourceDescription()->actorsStringsResourceId, stringsData); - _vm->loadStrings(_actorsStrings, stringsPointer, stringsLength); - free(stringsPointer); + _vm->loadStrings(_actorsStrings, stringsData); } if (_vm->getGameId() == GID_ITE) { @@ -310,16 +308,15 @@ Actor::~Actor() { } void Actor::loadFrameList(int frameListResourceId, ActorFrameSequences &frames) { - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; debug(9, "Loading frame resource id %d", frameListResourceId); - _vm->_resource->loadResource(_actorContext, frameListResourceId, resourcePointer, resourceLength); + _vm->_resource->loadResource(_actorContext, frameListResourceId, resourceData); - frames.resize(resourceLength / 16); - debug(9, "Frame resource contains %d frames (res length is %d)", frames.size(), (int)resourceLength); + frames.resize(resourceData.size() / 16); + debug(9, "Frame resource contains %d frames (res length is %d)", frames.size(), (int)resourceData.size()); - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _actorContext->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _actorContext->isBigEndian()); for (ActorFrameSequences::iterator frame = frames.begin(); frame != frames.end(); ++frame) { for (int orient = 0; orient < ACTOR_DIRECTIONS_COUNT; orient++) { @@ -336,8 +333,6 @@ void Actor::loadFrameList(int frameListResourceId, ActorFrameSequences &frames) debug(9, "frameIndex %d frameCount %d", frame->directions[orient].frameIndex, frame->directions[orient].frameCount); } } - - free(resourcePointer); } bool Actor::loadActorResources(ActorData *actor) { @@ -398,8 +393,7 @@ void Actor::loadActorSpriteList(ActorData *actor) { void Actor::loadActorList(int protagonistIdx, int actorCount, int actorsResourceID, int protagStatesCount, int protagStatesResourceID) { int i, j; - byte* actorListData; - size_t actorListLength; + ByteArray actorListData; byte walk[128]; byte acv[6]; int movementSpeed; @@ -407,13 +401,13 @@ void Actor::loadActorList(int protagonistIdx, int actorCount, int actorsResource int walkStepCount; int stateResourceId; - _vm->_resource->loadResource(_actorContext, actorsResourceID, actorListData, actorListLength); + _vm->_resource->loadResource(_actorContext, actorsResourceID, actorListData); - if (actorListLength != (uint)actorCount * ACTOR_INHM_SIZE) { + if (actorListData.size() != (uint)actorCount * ACTOR_INHM_SIZE) { error("Actor::loadActorList wrong actorlist length"); } - MemoryReadStream actorS(actorListData, actorListLength); + ByteArrayReadStreamEndian actorS(actorListData); _actors.resize(actorCount); i = 0; @@ -483,7 +477,6 @@ void Actor::loadActorList(int protagonistIdx, int actorCount, int actorsResource } // actorS.seek(6, SEEK_CUR); //action vars } - free(actorListData); _actors[protagonistIdx]._flags |= kProtagonist | kExtended; @@ -500,24 +493,21 @@ void Actor::loadActorList(int protagonistIdx, int actorCount, int actorsResource if (protagStatesResourceID) { _protagStates.resize(protagStatesCount); - byte *idsResourcePointer; - size_t idsResourceLength; + ByteArray idsResourceData; - _vm->_resource->loadResource(_actorContext, protagStatesResourceID, - idsResourcePointer, idsResourceLength); + _vm->_resource->loadResource(_actorContext, protagStatesResourceID, idsResourceData); - if (idsResourceLength < (size_t)protagStatesCount * 4) { + if (idsResourceData.size() < (size_t)protagStatesCount * 4) { error("Wrong protagonist states resource"); } - MemoryReadStream statesIds(idsResourcePointer, idsResourceLength); + ByteArrayReadStreamEndian statesIds(idsResourceData); for (i = 0; i < protagStatesCount; i++) { stateResourceId = statesIds.readUint32LE(); loadFrameList(stateResourceId, _protagStates[i]._frames); } - free(idsResourcePointer); _protagonist->_frames = &_protagStates[_protagState]._frames; } @@ -527,14 +517,13 @@ void Actor::loadActorList(int protagonistIdx, int actorCount, int actorsResource void Actor::loadObjList(int objectCount, int objectsResourceID) { uint i; int frameListResourceId; - byte* objectListData; - size_t objectListLength; + ByteArray objectListData; - _vm->_resource->loadResource(_actorContext, objectsResourceID, objectListData, objectListLength); + _vm->_resource->loadResource(_actorContext, objectsResourceID, objectListData); _objs.resize(objectCount); - MemoryReadStream objectS(objectListData, objectListLength); + ByteArrayReadStreamEndian objectS(objectListData); i = 0; for (ObjectDataArray::iterator object = _objs.begin(); object != _objs.end(); ++object, i++) { @@ -564,7 +553,6 @@ void Actor::loadObjList(int objectCount, int objectsResourceID) { objectS.readUint16LE(); //BOTTOM object->_interactBits = objectS.readUint16LE(); } - free(objectListData); } void Actor::takeExit(uint16 actorId, const HitZone *hitZone) { diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index 56201f62fc..aca29ed82e 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -57,10 +57,10 @@ Anim::~Anim() { #ifdef ENABLE_IHNM -void Anim::loadCutawayList(const byte *resourcePointer, size_t resourceLength) { - _cutawayList.resize(resourceLength / 8); +void Anim::loadCutawayList(const ByteArray &resourceData) { + _cutawayList.resize(resourceData.size() / 8); - MemoryReadStream cutawayS(resourcePointer, resourceLength); + ByteArrayReadStreamEndian cutawayS(resourceData); for (uint i = 0; i < _cutawayList.size(); i++) { _cutawayList[i].backgroundResourceId = cutawayS.readUint16LE(); @@ -80,8 +80,6 @@ int Anim::playCutaway(int cut, bool fade) { Event event; EventColumns *eventColumns = NULL; bool startImmediately = false; - byte *resourceData; - size_t resourceDataLength; ResourceContext *context = _vm->_resource->getContext(GAME_RESOURCEFILE); _cutAwayFade = fade; @@ -171,9 +169,10 @@ int Anim::playCutaway(int cut, bool fade) { // for the second from the left monitor in Ellen's chapter etc // Therefore, skip the animation bit if animResourceId is 0 and only show the background if (_cutawayList[cut].animResourceId != 0) { - _vm->_resource->loadResource(context, _cutawayList[cut].animResourceId, resourceData, resourceDataLength); - load(MAX_ANIMATIONS + cutawaySlot, resourceData, resourceDataLength); - free(resourceData); + ByteArray resourceData; + _vm->_resource->loadResource(context, _cutawayList[cut].animResourceId, resourceData); + load(MAX_ANIMATIONS + cutawaySlot, resourceData); + setCycles(MAX_ANIMATIONS + cutawaySlot, _cutawayList[cut].cycles); setFrameTime(MAX_ANIMATIONS + cutawaySlot, 1000 / _cutawayList[cut].frameRate); @@ -329,18 +328,17 @@ void Anim::clearCutaway() { void Anim::showCutawayBg(int bg) { ResourceContext *context = _vm->_resource->getContext(GAME_RESOURCEFILE); - byte *resourceData; - size_t resourceDataLength; + ByteArray resourceData; ByteArray image; int width; int height; Event event; static PalEntry pal[PAL_ENTRIES]; - _vm->_resource->loadResource(context, bg, resourceData, resourceDataLength); - _vm->decodeBGImage(resourceData, resourceDataLength, image, &width, &height); + _vm->_resource->loadResource(context, bg, resourceData); + _vm->decodeBGImage(resourceData, image, &width, &height); - const byte *palPointer = _vm->getImagePal(resourceData, resourceDataLength); + const byte *palPointer = _vm->getImagePal(resourceData); memcpy(pal, palPointer, sizeof(pal)); const Rect rect(width, height); _vm->_render->getBackGroundSurface()->blit(rect, image.getBuffer()); @@ -359,8 +357,6 @@ void Anim::showCutawayBg(int bg) { } else { _vm->_gfx->setPalette(pal); } - - free(resourceData); } void Anim::startVideo(int vid, bool fade) { @@ -386,7 +382,7 @@ void Anim::returnFromVideo() { #endif -void Anim::load(uint16 animId, const byte *animResourceData, size_t animResourceLength) { +void Anim::load(uint16 animId, const ByteArray &resourceData) { AnimationData *anim; uint16 temp; @@ -397,7 +393,7 @@ void Anim::load(uint16 animId, const byte *animResourceData, size_t animResource } else anim = _animations[animId] = new AnimationData(); - MemoryReadStreamEndian headerReadS(animResourceData, animResourceLength, _vm->isBigEndian()); + ByteArrayReadStreamEndian headerReadS(resourceData, _vm->isBigEndian()); anim->magic = headerReadS.readUint16LE(); // cause ALWAYS LE anim->screenWidth = headerReadS.readUint16(); anim->screenHeight = headerReadS.readUint16(); @@ -420,9 +416,9 @@ void Anim::load(uint16 animId, const byte *animResourceData, size_t animResource warning("Anim::load animId=%d start != dataOffset 0x%X 0x%X", animId, uint(start), uint(dataOffset)); } - anim->resourceData.resize(animResourceLength - dataOffset); + anim->resourceData.resize(resourceData.size() - dataOffset); - memcpy(anim->resourceData.getBuffer(), animResourceData + dataOffset, anim->resourceData.size()); + memcpy(anim->resourceData.getBuffer(), resourceData.getBuffer() + dataOffset, anim->resourceData.size()); // Cache frame offsets // WORKAROUND: Cutaway with background resource ID 37 (loaded as cutaway #4) is ending credits. diff --git a/engines/saga/animation.h b/engines/saga/animation.h index 6a783dceb0..c27909115e 100644 --- a/engines/saga/animation.h +++ b/engines/saga/animation.h @@ -97,7 +97,7 @@ public: Anim(SagaEngine *vm); ~Anim(); - void loadCutawayList(const byte *resourcePointer, size_t resourceLength); + void loadCutawayList(const ByteArray &resourceData); void clearCutawayList(); int playCutaway(int cut, bool fade); void endCutaway(); @@ -109,7 +109,7 @@ public: void endVideo(); void returnFromVideo(); - void load(uint16 animId, const byte *animResourceData, size_t animResourceLength); + void load(uint16 animId, const ByteArray &resourceData); void freeId(uint16 animId); void play(uint16 animId, int vectorTime, bool playing = true); void link(int16 animId1, int16 animId2); diff --git a/engines/saga/events.cpp b/engines/saga/events.cpp index b64defc26f..cf27ad7559 100644 --- a/engines/saga/events.cpp +++ b/engines/saga/events.cpp @@ -356,18 +356,17 @@ int Events::handleOneShot(Event *event) { { ResourceContext *context = _vm->_resource->getContext(GAME_RESOURCEFILE); - byte *resourceData; - size_t resourceDataLength; + ByteArray resourceData; - _vm->_resource->loadResource(context, _vm->getResourceDescription()->psychicProfileResourceId, resourceData, resourceDataLength); + _vm->_resource->loadResource(context, _vm->getResourceDescription()->psychicProfileResourceId, resourceData); ByteArray image; int width; int height; - _vm->decodeBGImage(resourceData, resourceDataLength, image, &width, &height); + _vm->decodeBGImage(resourceData, image, &width, &height); - const PalEntry *palette = (const PalEntry *)_vm->getImagePal(resourceData, resourceDataLength); + const PalEntry *palette = (const PalEntry *)_vm->getImagePal(resourceData); const Rect profileRect(width, height); @@ -377,8 +376,6 @@ int Events::handleOneShot(Event *event) { _vm->_gfx->setPalette(palette); - free(resourceData); - // Draw the scene. It won't be drawn by Render::drawScene(), as a placard is up _vm->_scene->draw(); } diff --git a/engines/saga/font.cpp b/engines/saga/font.cpp index 3e82bf88e4..01e74d2984 100644 --- a/engines/saga/font.cpp +++ b/engines/saga/font.cpp @@ -55,8 +55,7 @@ Font::~Font() { void Font::loadFont(FontData *font, uint32 fontResourceId) { - byte *fontResourcePointer; - size_t fontResourceLength; + ByteArray fontResourceData; int numBits; int c; ResourceContext *fontContext; @@ -69,13 +68,13 @@ void Font::loadFont(FontData *font, uint32 fontResourceId) { } // Load font resource - _vm->_resource->loadResource(fontContext, fontResourceId, fontResourcePointer, fontResourceLength); + _vm->_resource->loadResource(fontContext, fontResourceId, fontResourceData); - if (fontResourceLength < FONT_DESCSIZE) { - error("Font::loadFont() Invalid font length (%i < %i)", (int)fontResourceLength, FONT_DESCSIZE); + if (fontResourceData.size() < FONT_DESCSIZE) { + error("Font::loadFont() Invalid font length (%i < %i)", (int)fontResourceData.size(), FONT_DESCSIZE); } - MemoryReadStreamEndian readS(fontResourcePointer, fontResourceLength, fontContext->isBigEndian()); + ByteArrayReadStreamEndian readS(fontResourceData, fontContext->isBigEndian()); // Read font header font->normal.header.charHeight = readS.readUint16(); @@ -108,10 +107,8 @@ void Font::loadFont(FontData *font, uint32 fontResourceId) { error("Invalid font resource size"); } - font->normal.font.resize(fontResourceLength - FONT_DESCSIZE); - memcpy(font->normal.font.getBuffer(), fontResourcePointer + FONT_DESCSIZE, fontResourceLength - FONT_DESCSIZE); - - free(fontResourcePointer); + font->normal.font.resize(fontResourceData.size() - FONT_DESCSIZE); + memcpy(font->normal.font.getBuffer(), fontResourceData.getBuffer() + FONT_DESCSIZE, fontResourceData.size() - FONT_DESCSIZE); // Create outline font style diff --git a/engines/saga/gfx.cpp b/engines/saga/gfx.cpp index a06179634b..77842acc7b 100644 --- a/engines/saga/gfx.cpp +++ b/engines/saga/gfx.cpp @@ -173,13 +173,11 @@ void Gfx::initPalette() { error("Resource::loadGlobalResources() resource context not found"); } - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; - _vm->_resource->loadResource(resourceContext, RID_IHNM_DEFAULT_PALETTE, - resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, RID_IHNM_DEFAULT_PALETTE, resourceData); - MemoryReadStream metaS(resourcePointer, resourceLength); + ByteArrayReadStreamEndian metaS(resourceData); for (int i = 0; i < 256; i++) { _globalPalette[i].red = metaS.readByte(); @@ -187,8 +185,6 @@ void Gfx::initPalette() { _globalPalette[i].blue = metaS.readByte(); } - free(resourcePointer); - setPalette(_globalPalette, true); } @@ -504,19 +500,17 @@ void Gfx::setCursor(CursorType cursorType) { break; } - byte *resource; - size_t resourceLength; + ByteArray resourceData; ByteArray image; int width, height; if (resourceId != (uint32)-1) { ResourceContext *context = _vm->_resource->getContext(GAME_RESOURCEFILE); - _vm->_resource->loadResource(context, resourceId, resource, resourceLength); + _vm->_resource->loadResource(context, resourceId, resourceData); - _vm->decodeBGImage(resource, resourceLength, image, &width, &height); + _vm->decodeBGImage(resourceData, image, &width, &height); } else { - resource = NULL; width = height = 31; image.resize(width * height); @@ -530,8 +524,6 @@ void Gfx::setCursor(CursorType cursorType) { // Note: Hard-coded hotspot CursorMan.replaceCursor(image.getBuffer(), width, height, 15, 15, 0); - - free(resource); } } diff --git a/engines/saga/image.cpp b/engines/saga/image.cpp index d83262ea0d..87d9e514c8 100644 --- a/engines/saga/image.cpp +++ b/engines/saga/image.cpp @@ -47,18 +47,18 @@ static int granulate(int value, int granularity) { } } -bool SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, ByteArray &outputBuffer, int *w, int *h, bool flip) { +bool SagaEngine::decodeBGImage(const ByteArray &imageData, ByteArray &outputBuffer, int *w, int *h, bool flip) { ImageHeader hdr; int modex_height; const byte *RLE_data_ptr; size_t RLE_data_len; ByteArray decodeBuffer; - if (image_size <= SAGA_IMAGE_DATA_OFFSET) { - error("decodeBGImage() Image size is way too small (%d)", (int)image_size); + if (imageData.size() <= SAGA_IMAGE_DATA_OFFSET) { + error("decodeBGImage() Image size is way too small (%d)", (int)imageData.size()); } - MemoryReadStreamEndian readS(image_data, image_size, isBigEndian()); + ByteArrayReadStreamEndian readS(imageData, isBigEndian()); hdr.width = readS.readUint16(); hdr.height = readS.readUint16(); @@ -66,8 +66,8 @@ bool SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, ByteAr readS.readUint16(); readS.readUint16(); - RLE_data_ptr = image_data + SAGA_IMAGE_DATA_OFFSET; - RLE_data_len = image_size - SAGA_IMAGE_DATA_OFFSET; + RLE_data_ptr = &imageData.front() + SAGA_IMAGE_DATA_OFFSET; + RLE_data_len = imageData.size() - SAGA_IMAGE_DATA_OFFSET; modex_height = granulate(hdr.height, 4); @@ -411,12 +411,4 @@ void SagaEngine::unbankBGImage(byte *dst_buf, const byte *src_buf, int columns, } } -const byte *SagaEngine::getImagePal(const byte *image_data, size_t image_size) { - if (image_size <= SAGA_IMAGE_HEADER_LEN) { - return NULL; - } - - return image_data + SAGA_IMAGE_HEADER_LEN; -} - } // End of namespace Saga diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 5153c1890e..5b15fc9803 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -124,8 +124,7 @@ static const int IHNMTextStringIdsLUT[56] = { #define buttonRes1 0x42544E01 Interface::Interface(SagaEngine *vm) : _vm(vm) { - byte *resource; - size_t resourceLength; + ByteArray resourceData; int i; #if 0 @@ -170,27 +169,23 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { } } - _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->mainPanelResourceId, resource, resourceLength); - _vm->decodeBGImage(resource, resourceLength, _mainPanel.image, &_mainPanel.imageWidth, &_mainPanel.imageHeight); - - free(resource); + _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->mainPanelResourceId, resourceData); + _vm->decodeBGImage(resourceData, _mainPanel.image, &_mainPanel.imageWidth, &_mainPanel.imageHeight); // Converse panel _conversePanel.buttons = _vm->getDisplayInfo().conversePanelButtons; _conversePanel.buttonsCount = _vm->getDisplayInfo().conversePanelButtonsCount; - _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->conversePanelResourceId, resource, resourceLength); - _vm->decodeBGImage(resource, resourceLength, _conversePanel.image, &_conversePanel.imageWidth, &_conversePanel.imageHeight); - free(resource); + _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->conversePanelResourceId, resourceData); + _vm->decodeBGImage(resourceData, _conversePanel.image, &_conversePanel.imageWidth, &_conversePanel.imageHeight); // Option panel if (!_vm->_script->isNonInteractiveDemo()) { _optionPanel.buttons = _vm->getDisplayInfo().optionPanelButtons; _optionPanel.buttonsCount = _vm->getDisplayInfo().optionPanelButtonsCount; - _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->optionPanelResourceId, resource, resourceLength); - _vm->decodeBGImage(resource, resourceLength, _optionPanel.image, &_optionPanel.imageWidth, &_optionPanel.imageHeight); - free(resource); + _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->optionPanelResourceId, resourceData); + _vm->decodeBGImage(resourceData, _optionPanel.image, &_optionPanel.imageWidth, &_optionPanel.imageHeight); } else { _optionPanel.buttons = NULL; _optionPanel.buttonsCount = 0; @@ -203,9 +198,8 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { _quitPanel.buttons = _vm->getDisplayInfo().quitPanelButtons; _quitPanel.buttonsCount = _vm->getDisplayInfo().quitPanelButtonsCount; - _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->warningPanelResourceId, resource, resourceLength); - _vm->decodeBGImage(resource, resourceLength, _quitPanel.image, &_quitPanel.imageWidth, &_quitPanel.imageHeight); - free(resource); + _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->warningPanelResourceId, resourceData); + _vm->decodeBGImage(resourceData, _quitPanel.image, &_quitPanel.imageWidth, &_quitPanel.imageHeight); } // Save panel @@ -213,9 +207,8 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { _savePanel.buttons = _vm->getDisplayInfo().savePanelButtons; _savePanel.buttonsCount = _vm->getDisplayInfo().savePanelButtonsCount; - _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->warningPanelResourceId, resource, resourceLength); - _vm->decodeBGImage(resource, resourceLength, _savePanel.image, &_savePanel.imageWidth, &_savePanel.imageHeight); - free(resource); + _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->warningPanelResourceId, resourceData); + _vm->decodeBGImage(resourceData, _savePanel.image, &_savePanel.imageWidth, &_savePanel.imageHeight); } // Load panel @@ -223,9 +216,8 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { _loadPanel.buttons = _vm->getDisplayInfo().loadPanelButtons; _loadPanel.buttonsCount = _vm->getDisplayInfo().loadPanelButtonsCount; - _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->warningPanelResourceId, resource, resourceLength); - _vm->decodeBGImage(resource, resourceLength, _loadPanel.image, &_loadPanel.imageWidth, &_loadPanel.imageHeight); - free(resource); + _vm->_resource->loadResource(_interfaceContext, _vm->getResourceDescription()->warningPanelResourceId, resourceData); + _vm->decodeBGImage(resourceData, _loadPanel.image, &_loadPanel.imageWidth, &_loadPanel.imageHeight); } #endif @@ -2695,8 +2687,7 @@ void Interface::loadState(Common::InSaveFile *in) { void Interface::mapPanelShow() { int i; - byte *resource; - size_t resourceLength; + ByteArray resourceData; Rect rect; ByteArray image; int imageWidth, imageHeight; @@ -2707,9 +2698,8 @@ void Interface::mapPanelShow() { rect.left = rect.top = 0; - _vm->_resource->loadResource(_interfaceContext, - _vm->_resource->convertResourceId(RID_ITE_TYCHO_MAP), resource, resourceLength); - if (resourceLength == 0) { + _vm->_resource->loadResource(_interfaceContext, _vm->_resource->convertResourceId(RID_ITE_TYCHO_MAP), resourceData); + if (resourceData.empty()) { error("Interface::mapPanelShow() unable to load Tycho map resource"); } @@ -2723,8 +2713,8 @@ void Interface::mapPanelShow() { _vm->_render->setFlag(RF_MAP); - _vm->decodeBGImage(resource, resourceLength, image, &imageWidth, &imageHeight); - pal = _vm->getImagePal(resource, resourceLength); + _vm->decodeBGImage(resourceData, image, &imageWidth, &imageHeight); + pal = _vm->getImagePal(resourceData); for (i = 0; i < PAL_ENTRIES; i++) { cPal[i].red = *pal++; @@ -2744,7 +2734,6 @@ void Interface::mapPanelShow() { _vm->_system->delayMillis(5); } - free(resource); setSaveReminderState(false); @@ -2801,8 +2790,7 @@ void Interface::keyBoss() { _vm->_music->pause(); int i; - byte *resource; - size_t resourceLength; + ByteArray resourceData; Rect rect; ByteArray image; int imageWidth, imageHeight; @@ -2813,20 +2801,20 @@ void Interface::keyBoss() { rect.left = rect.top = 0; - _vm->_resource->loadResource(_interfaceContext, RID_IHNM_BOSS_SCREEN, resource, resourceLength); - if (resourceLength == 0) { + _vm->_resource->loadResource(_interfaceContext, RID_IHNM_BOSS_SCREEN, resourceData); + if (resourceData.empty()) { error("Interface::bossKey() unable to load Boss image resource"); } _bossMode = _panelMode; setMode(kPanelBoss); - _vm->decodeBGImage(resource, resourceLength, image, &imageWidth, &imageHeight); + _vm->decodeBGImage(resourceData, image, &imageWidth, &imageHeight); rect.setWidth(imageWidth); rect.setHeight(imageHeight); _vm->_gfx->getCurrentPal(_mapSavedPal); - pal = _vm->getImagePal(resource, resourceLength); + pal = _vm->getImagePal(resourceData); cPal[0].red = 0; cPal[0].green = 0; @@ -2841,8 +2829,6 @@ void Interface::keyBoss() { _vm->_gfx->drawRegion(rect, image.getBuffer()); _vm->_gfx->setPalette(cPal); - - free(resource); } diff --git a/engines/saga/introproc_ihnm.cpp b/engines/saga/introproc_ihnm.cpp index ac75bcf19d..cf3dd5cb4c 100644 --- a/engines/saga/introproc_ihnm.cpp +++ b/engines/saga/introproc_ihnm.cpp @@ -121,8 +121,7 @@ int Scene::IHNMCreditsProc() { void Scene::IHNMLoadCutaways() { ResourceContext *resourceContext; //ResourceContext *soundContext; - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; resourceContext = _vm->_resource->getContext(GAME_RESOURCEFILE); if (resourceContext == NULL) { @@ -130,18 +129,16 @@ void Scene::IHNMLoadCutaways() { } if (!_vm->isIHNMDemo()) - _vm->_resource->loadResource(resourceContext, RID_IHNM_INTRO_CUTAWAYS, resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, RID_IHNM_INTRO_CUTAWAYS, resourceData); else - _vm->_resource->loadResource(resourceContext, RID_IHNMDEMO_INTRO_CUTAWAYS, resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, RID_IHNMDEMO_INTRO_CUTAWAYS, resourceData); - if (resourceLength == 0) { + if (resourceData.empty() == 0) { error("Scene::IHNMStartProc() Can't load cutaway list"); } // Load the cutaways for the title screens - _vm->_anim->loadCutawayList(resourcePointer, resourceLength); - - free(resourcePointer); + _vm->_anim->loadCutawayList(resourceData); } bool Scene::checkKey() { diff --git a/engines/saga/isomap.cpp b/engines/saga/isomap.cpp index baa1189939..6450af268a 100644 --- a/engines/saga/isomap.cpp +++ b/engines/saga/isomap.cpp @@ -102,17 +102,17 @@ IsoMap::IsoMap(SagaEngine *vm) : _vm(vm) { _viewDiff = 1; } -void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { +void IsoMap::loadImages(const ByteArray &resourceData) { IsoTileData *tileData; uint16 i; size_t offsetDiff; - if (resourceLength == 0) { + if (resourceData.empty()) { error("IsoMap::loadImages wrong resourceLength"); } - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); readS.readUint16(); // skip i = readS.readUint16(); i = i / SAGA_ISOTILEDATA_LEN; @@ -134,25 +134,25 @@ void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { offsetDiff = readS.pos(); - _tileData.resize(resourceLength - offsetDiff); - memcpy(_tileData.getBuffer(), resourcePointer + offsetDiff, _tileData.size()); + _tileData.resize(resourceData.size() - offsetDiff); + memcpy(_tileData.getBuffer(), resourceData.getBuffer() + offsetDiff, _tileData.size()); for (i = 0; i < _tilesTable.size(); i++) { _tilesTable[i].tilePointer = _tileData.getBuffer() + tempOffsets[i] - offsetDiff; } } -void IsoMap::loadPlatforms(const byte * resourcePointer, size_t resourceLength) { +void IsoMap::loadPlatforms(const ByteArray &resourceData) { TilePlatformData *tilePlatformData; uint16 i, x, y; - if (resourceLength == 0) { + if (resourceData.empty()) { error("IsoMap::loadPlatforms wrong resourceLength"); } - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); - i = resourceLength / SAGA_TILEPLATFORMDATA_LEN; + i = resourceData.size() / SAGA_TILEPLATFORMDATA_LEN; _tilePlatformList.resize(i); for (i = 0; i < _tilePlatformList.size(); i++) { @@ -171,14 +171,14 @@ void IsoMap::loadPlatforms(const byte * resourcePointer, size_t resourceLength) } -void IsoMap::loadMap(const byte * resourcePointer, size_t resourceLength) { +void IsoMap::loadMap(const ByteArray &resourceData) { uint16 x, y; - if (resourceLength != SAGA_TILEMAP_LEN) { - error("IsoMap::loadMap wrong resourceLength"); + if (resourceData.size() != SAGA_TILEMAP_LEN) { + error("IsoMap::loadMap wrong resource length %d", resourceData.size()); } - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); _tileMap.edgeType = readS.readByte(); readS.readByte(); //skip @@ -190,16 +190,16 @@ void IsoMap::loadMap(const byte * resourcePointer, size_t resourceLength) { } -void IsoMap::loadMetaTiles(const byte * resourcePointer, size_t resourceLength) { +void IsoMap::loadMetaTiles(const ByteArray &resourceData) { MetaTileData *metaTileData; uint16 i, j; - if (resourceLength == 0) { + if (resourceData.empty()) { error("IsoMap::loadMetaTiles wrong resourceLength"); } - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); - i = resourceLength / SAGA_METATILEDATA_LEN; + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); + i = resourceData.size() / SAGA_METATILEDATA_LEN; _metaTileList.resize(i); for (i = 0; i < _metaTileList.size(); i++) { @@ -212,16 +212,16 @@ void IsoMap::loadMetaTiles(const byte * resourcePointer, size_t resourceLength) } } -void IsoMap::loadMulti(const byte * resourcePointer, size_t resourceLength) { +void IsoMap::loadMulti(const ByteArray &resourceData) { MultiTileEntryData *multiTileEntryData; uint16 i; int16 offsetDiff; - if (resourceLength < 2) { + if (resourceData.size() < 2) { error("IsoMap::loadMetaTiles wrong resourceLength"); } - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); i = readS.readUint16(); _multiTable.resize(i); diff --git a/engines/saga/isomap.h b/engines/saga/isomap.h index e2502d4a77..7dc7dff8cd 100644 --- a/engines/saga/isomap.h +++ b/engines/saga/isomap.h @@ -155,11 +155,11 @@ public: IsoMap(SagaEngine *vm); ~IsoMap() { } - void loadImages(const byte * resourcePointer, size_t resourceLength); - void loadMap(const byte * resourcePointer, size_t resourceLength); - void loadPlatforms(const byte * resourcePointer, size_t resourceLength); - void loadMetaTiles(const byte * resourcePointer, size_t resourceLength); - void loadMulti(const byte * resourcePointer, size_t resourceLength); + void loadImages(const ByteArray &resourceData); + void loadMap(const ByteArray &resourceData); + void loadPlatforms(const ByteArray &resourceData); + void loadMetaTiles(const ByteArray &resourceData); + void loadMulti(const ByteArray &resourceData); void clear(); void draw(); void drawSprite(SpriteList &spriteList, int spriteNumber, const Location &location, const Point &screenPosition, int scale); diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 3fa38d30fb..f1cdcbce46 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -117,6 +117,7 @@ void MusicDriver::send(uint32 b) { Music::Music(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { _currentVolume = 0; + _currentMusicBuffer = NULL; _driver = new MusicDriver(); _digitalMusicContext = _vm->_resource->getContext(GAME_DIGITALMUSICFILE); @@ -162,11 +163,13 @@ Music::Music(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { // Just set an XMIDI parser for Mac IHNM for now _parser = MidiParser::createParser_XMIDI(); } else { - byte *resourceData; - size_t resourceSize; + ByteArray resourceData; int resourceId = (_vm->getGameId() == GID_ITE ? 9 : 0); - _vm->_resource->loadResource(_musicContext, resourceId, resourceData, resourceSize); - if (!memcmp(resourceData, "FORM", 4)) { + _vm->_resource->loadResource(_musicContext, resourceId, resourceData); + if (resourceData.size() < 4) { + error("Music::Music Unable to load midi resource data"); + } + if (!memcmp(resourceData.getBuffer(), "FORM", 4)) { _parser = MidiParser::createParser_XMIDI(); // ITE had MT32 mapped instruments _driver->setGM(_vm->getGameId() != GID_ITE); @@ -175,14 +178,12 @@ Music::Music(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { // ITE with standalone MIDI files is General MIDI _driver->setGM(_vm->getGameId() == GID_ITE); } - free(resourceData); } - + _parser->setMidiDriver(_driver); _parser->setTimerRate(_driver->getBaseTempo()); _parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1); - _midiMusicData = NULL; _digitalMusic = false; } @@ -193,8 +194,6 @@ Music::~Music() { delete _driver; _parser->setMidiDriver(NULL); delete _parser; - - free(_midiMusicData); } void Music::musicVolumeGaugeCallback(void *refCon) { @@ -254,8 +253,6 @@ bool Music::isPlaying() { void Music::play(uint32 resourceId, MusicFlags flags) { Audio::SeekableAudioStream *audioStream = NULL; - byte *resourceData; - size_t resourceSize; uint32 loopStart = 0; debug(2, "Music::play %d, %d", resourceId, flags); @@ -388,14 +385,19 @@ void Music::play(uint32 resourceId, MusicFlags flags) { #endif return; } else { - _vm->_resource->loadResource(_musicContext, resourceId, resourceData, resourceSize); + if (_currentMusicBuffer == &_musicBuffer[1]) { + _currentMusicBuffer = &_musicBuffer[0]; + } else { + _currentMusicBuffer = &_musicBuffer[1]; + } + _vm->_resource->loadResource(_musicContext, resourceId, *_currentMusicBuffer); } - if (resourceSize < 4) { + if (_currentMusicBuffer->size() < 4) { error("Music::play() wrong music resource size"); } - if (!_parser->loadMusic(resourceData, resourceSize)) + if (!_parser->loadMusic(_currentMusicBuffer->getBuffer(), _currentMusicBuffer->size())) error("Music::play() wrong music resource"); _parser->setTrack(0); @@ -405,9 +407,6 @@ void Music::play(uint32 resourceId, MusicFlags flags) { // Handle music looping _parser->property(MidiParser::mpAutoLoop, (flags & MUSIC_LOOP) ? 1 : 0); - - free(_midiMusicData); - _midiMusicData = resourceData; } void Music::pause() { diff --git a/engines/saga/music.h b/engines/saga/music.h index 3219cebc03..b4d868ed78 100644 --- a/engines/saga/music.h +++ b/engines/saga/music.h @@ -125,11 +125,12 @@ private: ResourceContext *_digitalMusicContext; MidiParser *_parser; - byte *_midiMusicData; static void musicVolumeGaugeCallback(void *refCon); static void onTimer(void *refCon); void musicVolumeGauge(); + ByteArray *_currentMusicBuffer; + ByteArray _musicBuffer[2]; }; } // End of namespace Saga diff --git a/engines/saga/objectmap.cpp b/engines/saga/objectmap.cpp index a74a620ce7..4d7b78f7f6 100644 --- a/engines/saga/objectmap.cpp +++ b/engines/saga/objectmap.cpp @@ -163,22 +163,22 @@ void HitZone::draw(SagaEngine *vm, int color) { #endif // Loads an object map resource ( objects ( clickareas ( points ) ) ) -void ObjectMap::load(const byte *resourcePointer, size_t resourceLength) { +void ObjectMap::load(const ByteArray &resourceData) { uint i; if (!_hitZoneList.empty()) { error("ObjectMap::load _hitZoneList not empty"); } - if (resourceLength == 0) { + if (resourceData.empty()) { return; } - if (resourceLength < 4) { + if (resourceData.size() < 4) { error("ObjectMap::load wrong resourceLength"); } - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); _hitZoneList.resize(readS.readUint16()); diff --git a/engines/saga/objectmap.h b/engines/saga/objectmap.h index 727c5f1faa..264e197196 100644 --- a/engines/saga/objectmap.h +++ b/engines/saga/objectmap.h @@ -92,7 +92,7 @@ class ObjectMap { public: ObjectMap(SagaEngine *vm) : _vm(vm) { } - void load(const byte *resourcePointer, size_t resourceLength); + void load(const ByteArray &resourceData); void clear(); #ifdef SAGA_DEBUG void draw(const Point& testPoint, int color, int color2); // for debugging diff --git a/engines/saga/palanim.cpp b/engines/saga/palanim.cpp index bb27af75ff..b0b76fc947 100644 --- a/engines/saga/palanim.cpp +++ b/engines/saga/palanim.cpp @@ -37,15 +37,15 @@ namespace Saga { PalAnim::PalAnim(SagaEngine *vm) : _vm(vm) { } -void PalAnim::loadPalAnim(const byte *resdata, size_t resdata_len) { +void PalAnim::loadPalAnim(const ByteArray &resourceData) { clear(); - if (resdata == NULL) { + if (resourceData.empty()) { return; } - MemoryReadStreamEndian readS(resdata, resdata_len, _vm->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _vm->isBigEndian()); if (_vm->getGameId() == GID_IHNM) { return; diff --git a/engines/saga/palanim.h b/engines/saga/palanim.h index 3767f0367d..2d2c3f1399 100644 --- a/engines/saga/palanim.h +++ b/engines/saga/palanim.h @@ -42,7 +42,7 @@ class PalAnim { public: PalAnim(SagaEngine *vm); - void loadPalAnim(const byte *, size_t); + void loadPalAnim(const ByteArray &resourceData); void cycleStart(); void cycleStep(int vectortime); void clear(); diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp index 7b61676ffe..0fb7327f0d 100644 --- a/engines/saga/resource.cpp +++ b/engines/saga/resource.cpp @@ -103,8 +103,6 @@ bool ResourceContext::load(SagaEngine *vm, Resource *resource) { uint32 subjectResourceId; uint32 patchResourceId; ResourceData *subjectResourceData; - byte *tableBuffer; - size_t tableSize; bool isMacBinary; if (_fileName == NULL) { // IHNM special case @@ -141,10 +139,12 @@ bool ResourceContext::load(SagaEngine *vm, Resource *resource) { if (subjectContext == NULL) { error("ResourceContext::load() Subject context not found"); } - resource->loadResource(this, _table.size() - 1, tableBuffer, tableSize); + ByteArray tableBuffer; - MemoryReadStreamEndian readS2(tableBuffer, tableSize, _isBigEndian); - for (i = 0; i < tableSize / 8; i++) { + resource->loadResource(this, _table.size() - 1, tableBuffer); + + ByteArrayReadStreamEndian readS2(tableBuffer, _isBigEndian); + for (i = 0; i < tableBuffer.size() / 8; i++) { subjectResourceId = readS2.readUint32(); patchResourceId = readS2.readUint32(); subjectResourceData = subjectContext->getResourceData(subjectResourceId); @@ -153,7 +153,6 @@ bool ResourceContext::load(SagaEngine *vm, Resource *resource) { subjectResourceData->offset = resourceData->offset; subjectResourceData->size = resourceData->size; } - free(tableBuffer); } //process external patch files @@ -366,7 +365,7 @@ void Resource::clearContexts() { } } -void Resource::loadResource(ResourceContext *context, uint32 resourceId, byte*&resourceBuffer, size_t &resourceSize) { +void Resource::loadResource(ResourceContext *context, uint32 resourceId, ByteArray &resourceBuffer) { Common::File *file; uint32 resourceOffset; ResourceData *resourceData; @@ -377,15 +376,14 @@ void Resource::loadResource(ResourceContext *context, uint32 resourceId, byte*&r file = context->getFile(resourceData); resourceOffset = resourceData->offset; - resourceSize = resourceData->size; - debug(8, "loadResource %d 0x%X:0x%X", resourceId, resourceOffset, uint(resourceSize)); + debug(8, "loadResource %d 0x%X:0x%X", resourceId, resourceOffset, uint(resourceData->size)); + resourceBuffer.resize(resourceData->size); - resourceBuffer = (byte*)malloc(resourceSize); file->seek((long)resourceOffset, SEEK_SET); - if (file->read(resourceBuffer, resourceSize) != resourceSize) { + if (file->read(resourceBuffer.getBuffer(), resourceBuffer.size()) != resourceBuffer.size()) { error("Resource::loadResource() failed to read"); } diff --git a/engines/saga/resource.h b/engines/saga/resource.h index e32d16c469..5009c862f4 100644 --- a/engines/saga/resource.h +++ b/engines/saga/resource.h @@ -206,7 +206,7 @@ public: virtual ~Resource(); bool createContexts(); void clearContexts(); - void loadResource(ResourceContext *context, uint32 resourceId, byte*&resourceBuffer, size_t &resourceSize); + void loadResource(ResourceContext *context, uint32 resourceId, ByteArray &resourceBuffer); virtual uint32 convertResourceId(uint32 resourceId) = 0; virtual void loadGlobalResources(int chapter, int actorsEntrance) = 0; diff --git a/engines/saga/resource_res.cpp b/engines/saga/resource_res.cpp index 343f3b2ae2..646de8667b 100644 --- a/engines/saga/resource_res.cpp +++ b/engines/saga/resource_res.cpp @@ -66,41 +66,38 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { error("Resource::loadGlobalResources() sound context not found"); } - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; if (!_vm->isIHNMDemo()) { - _vm->_resource->loadResource(resourceContext, metaResourceTable[chapter], - resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, metaResourceTable[chapter], resourceData); } else { - _vm->_resource->loadResource(resourceContext, metaResourceTableDemo[chapter], - resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, metaResourceTableDemo[chapter], resourceData); } - if (resourceLength == 0) { + if (resourceData.empty()) { error("Resource::loadGlobalResources wrong metaResource"); } - MemoryReadStream metaS(resourcePointer, resourceLength); - - _metaResource.sceneIndex = metaS.readSint16LE(); - _metaResource.objectCount = metaS.readSint16LE(); - _metaResource.objectsStringsResourceID = metaS.readSint32LE(); - _metaResource.inventorySpritesID = metaS.readSint32LE(); - _metaResource.mainSpritesID = metaS.readSint32LE(); - _metaResource.objectsResourceID = metaS.readSint32LE(); - _metaResource.actorCount = metaS.readSint16LE(); - _metaResource.actorsStringsResourceID = metaS.readSint32LE(); - _metaResource.actorsResourceID = metaS.readSint32LE(); - _metaResource.protagFaceSpritesID = metaS.readSint32LE(); - _metaResource.field_22 = metaS.readSint32LE(); - _metaResource.field_26 = metaS.readSint16LE(); - _metaResource.protagStatesCount = metaS.readSint16LE(); - _metaResource.protagStatesResourceID = metaS.readSint32LE(); - _metaResource.cutawayListResourceID = metaS.readSint32LE(); - _metaResource.songTableID = metaS.readSint32LE(); - - free(resourcePointer); + { + ByteArrayReadStreamEndian metaS(resourceData); + + _metaResource.sceneIndex = metaS.readSint16LE(); + _metaResource.objectCount = metaS.readSint16LE(); + _metaResource.objectsStringsResourceID = metaS.readSint32LE(); + _metaResource.inventorySpritesID = metaS.readSint32LE(); + _metaResource.mainSpritesID = metaS.readSint32LE(); + _metaResource.objectsResourceID = metaS.readSint32LE(); + _metaResource.actorCount = metaS.readSint16LE(); + _metaResource.actorsStringsResourceID = metaS.readSint32LE(); + _metaResource.actorsResourceID = metaS.readSint32LE(); + _metaResource.protagFaceSpritesID = metaS.readSint32LE(); + _metaResource.field_22 = metaS.readSint32LE(); + _metaResource.field_26 = metaS.readSint16LE(); + _metaResource.protagStatesCount = metaS.readSint16LE(); + _metaResource.protagStatesResourceID = metaS.readSint32LE(); + _metaResource.cutawayListResourceID = metaS.readSint32LE(); + _metaResource.songTableID = metaS.readSint32LE(); + } _vm->_actor->loadActorList(actorsEntrance, _metaResource.actorCount, _metaResource.actorsResourceID, _metaResource.protagStatesCount, @@ -110,9 +107,8 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { _vm->_actor->_objectsStrings.clear(); - _vm->_resource->loadResource(resourceContext, _metaResource.objectsStringsResourceID, resourcePointer, resourceLength); - _vm->loadStrings(_vm->_actor->_objectsStrings, resourcePointer, resourceLength); - free(resourcePointer); + _vm->_resource->loadResource(resourceContext, _metaResource.objectsStringsResourceID, resourceData); + _vm->loadStrings(_vm->_actor->_objectsStrings, resourceData); if (uint(chapter) >= _vm->_sndRes->_fxTableIDs.size()) { error("Chapter ID exceeds fxTableIDs length"); @@ -120,30 +116,30 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { debug(0, "Going to read %d of %d", chapter, _vm->_sndRes->_fxTableIDs[chapter]); _vm->_resource->loadResource(soundContext, _vm->_sndRes->_fxTableIDs[chapter], - resourcePointer, resourceLength); + resourceData); - if (resourceLength == 0) { + if (resourceData.empty()) { error("Resource::loadGlobalResources Can't load sound effects for current track"); } - _vm->_sndRes->_fxTable.resize(resourceLength / 4); - - MemoryReadStream fxS(resourcePointer, resourceLength); + _vm->_sndRes->_fxTable.resize(resourceData.size() / 4); + + { + ByteArrayReadStreamEndian fxS(resourceData); - for (i = 0; i < _vm->_sndRes->_fxTable.size(); i++) { - _vm->_sndRes->_fxTable[i].res = fxS.readSint16LE(); - _vm->_sndRes->_fxTable[i].vol = fxS.readSint16LE(); + for (i = 0; i < _vm->_sndRes->_fxTable.size(); i++) { + _vm->_sndRes->_fxTable[i].res = fxS.readSint16LE(); + _vm->_sndRes->_fxTable[i].vol = fxS.readSint16LE(); + } } - free(resourcePointer); _vm->_interface->_defPortraits.clear(); _vm->_sprite->loadList(_metaResource.protagFaceSpritesID, _vm->_interface->_defPortraits); _vm->_actor->_actorsStrings.clear(); - _vm->_resource->loadResource(resourceContext, _metaResource.actorsStringsResourceID, resourcePointer, resourceLength); - _vm->loadStrings(_vm->_actor->_actorsStrings, resourcePointer, resourceLength); - free(resourcePointer); + _vm->_resource->loadResource(resourceContext, _metaResource.actorsStringsResourceID, resourceData); + _vm->loadStrings(_vm->_actor->_actorsStrings, resourceData); _vm->_sprite->_inventorySprites.clear(); _vm->_sprite->loadList(_metaResource.inventorySpritesID, _vm->_sprite->_inventorySprites); @@ -153,39 +149,39 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { _vm->_actor->loadObjList(_metaResource.objectCount, _metaResource.objectsResourceID); - _vm->_resource->loadResource(resourceContext, _metaResource.cutawayListResourceID, resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, _metaResource.cutawayListResourceID, resourceData); - if (resourceLength == 0) { + if (resourceData.empty()) { error("Resource::loadGlobalResources Can't load cutaway list"); } - _vm->_anim->loadCutawayList(resourcePointer, resourceLength); + _vm->_anim->loadCutawayList(resourceData); if (_metaResource.songTableID > 0) { - _vm->_resource->loadResource(resourceContext, _metaResource.songTableID, resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, _metaResource.songTableID, resourceData); if (chapter == 6) { - int32 id = READ_LE_UINT32(&resourcePointer[actorsEntrance * 4]); - free(resourcePointer); - _vm->_resource->loadResource(resourceContext, id, resourcePointer, resourceLength); + if (resourceData.size() < (uint(actorsEntrance) * 4 + 4)) { + error("Resource::loadGlobalResources chapter 6 has wrong resource"); + } + int32 id = READ_LE_UINT32(&resourceData[actorsEntrance * 4]); + _vm->_resource->loadResource(resourceContext, id, resourceData); } - if (resourceLength == 0) { + if (resourceData.empty()) { error("Resource::loadGlobalResources Can't load songs list for current track"); } - _vm->_music->_songTable.resize(resourceLength / 4); + _vm->_music->_songTable.resize(resourceData.size() / 4); - MemoryReadStream songS(resourcePointer, resourceLength); + ByteArrayReadStreamEndian songS(resourceData); for (i = 0; i < _vm->_music->_songTable.size(); i++) _vm->_music->_songTable[i] = songS.readSint32LE(); - free(resourcePointer); } else { // The IHNM demo has a fixed music track and doesn't load a song table _vm->_music->setVolume(_vm->_musicVolume, 1); _vm->_music->play(3, MUSIC_LOOP); - free(resourcePointer); } int voiceLUTResourceID = 0; @@ -201,9 +197,8 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { } if (voiceLUTResourceID) { - _vm->_resource->loadResource(resourceContext, voiceLUTResourceID, resourcePointer, resourceLength); - _vm->_script->loadVoiceLUT(_vm->_script->_globalVoiceLUT, resourcePointer, resourceLength); - free(resourcePointer); + _vm->_resource->loadResource(resourceContext, voiceLUTResourceID, resourceData); + _vm->_script->loadVoiceLUT(_vm->_script->_globalVoiceLUT, resourceData); } _vm->_spiritualBarometer = 0; diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 20c2ca2b1b..abd681ce87 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -393,19 +393,19 @@ Common::Error SagaEngine::run() { return Common::kNoError; } -void SagaEngine::loadStrings(StringsTable &stringsTable, const byte *stringsPointer, size_t stringsLength) { +void SagaEngine::loadStrings(StringsTable &stringsTable, const ByteArray &stringsData) { uint16 stringsCount; size_t offset; size_t prevOffset = 0; Common::Array<size_t> tempOffsets; uint ui; - if (stringsLength == 0) { + if (stringsData.empty()) { error("SagaEngine::loadStrings() Error loading strings list resource"); } - MemoryReadStreamEndian scriptS(stringsPointer, stringsLength, isBigEndian()); //TODO: get endianess from context + ByteArrayReadStreamEndian scriptS(stringsData, isBigEndian()); //TODO: get endianess from context offset = scriptS.readUint16(); stringsCount = offset / 2; @@ -421,12 +421,12 @@ void SagaEngine::loadStrings(StringsTable &stringsTable, const byte *stringsPoin if (prevOffset > offset) offset += 65536; prevOffset = offset; - if (offset == stringsLength) { + if (offset == stringsData.size()) { stringsCount = ui; tempOffsets.resize(stringsCount); break; } - if (offset > stringsLength) { + if (offset > stringsData.size()) { // This case should never occur, but apparently it does in the Italian fan // translation of IHNM warning("SagaEngine::loadStrings wrong strings table"); diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 74ebe1b23f..1db003d4a3 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -464,8 +464,21 @@ public: * Return a pointer to the start of the buffer underlying this byte array, * or NULL if the buffer is empty. */ - byte *getBuffer() { - return empty() ? NULL : &front(); + byte *getBuffer() const { + return empty() ? NULL : (byte *)&front(); + } + + void assign(const ByteArray &src) { + resize(src.size()); + if (!empty()) { + memcpy(&front(), &src.front(), size()); + } + } +}; + +class ByteArrayReadStreamEndian : public MemoryReadStreamEndian { +public: + ByteArrayReadStreamEndian(const ByteArray & byteArray, bool bigEndian = false) : MemoryReadStreamEndian(byteArray.getBuffer(), byteArray.size(), bigEndian) { } }; @@ -553,9 +566,15 @@ private: uint32 _previousTicks; public: - bool decodeBGImage(const byte *image_data, size_t image_size, ByteArray &outputBuffer, int *w, int *h, bool flip = false); - const byte *getImagePal(const byte *image_data, size_t image_size); - void loadStrings(StringsTable &stringsTable, const byte *stringsPointer, size_t stringsLength); + bool decodeBGImage(const ByteArray &imageData, ByteArray &outputBuffer, int *w, int *h, bool flip = false); + const byte *getImagePal(const ByteArray &imageData) { + if (imageData.size() <= SAGA_IMAGE_HEADER_LEN) { + return NULL; + } + + return &imageData.front() + SAGA_IMAGE_HEADER_LEN; + } + void loadStrings(StringsTable &stringsTable, const ByteArray &stringsData); const char *getObjectName(uint16 objectId) const; public: diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 2c419962dd..6631918b4c 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -137,8 +137,7 @@ const char *SAGAResourceTypesString[] = { }; Scene::Scene(SagaEngine *vm) : _vm(vm) { - byte *sceneLUTPointer; - size_t sceneLUTLength; + ByteArray sceneLUTData; uint32 resourceId; uint i; @@ -158,21 +157,19 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { // Load scene lookup table resourceId = _vm->_resource->convertResourceId(_vm->getResourceDescription()->sceneLUTResourceId); debug(3, "Loading scene LUT from resource %i", resourceId); - _vm->_resource->loadResource(_sceneContext, resourceId, sceneLUTPointer, sceneLUTLength); - if (sceneLUTLength == 0) { - error("Scene::Scene() sceneLUTLength == 0"); + _vm->_resource->loadResource(_sceneContext, resourceId, sceneLUTData); + if (sceneLUTData.empty()) { + error("Scene::Scene() sceneLUT is empty"); } - _sceneLUT.resize(sceneLUTLength / 2); + _sceneLUT.resize(sceneLUTData.size() / 2); - MemoryReadStreamEndian readS(sceneLUTPointer, sceneLUTLength, _sceneContext->isBigEndian()); + ByteArrayReadStreamEndian readS(sceneLUTData, _sceneContext->isBigEndian()); for (i = 0; i < _sceneLUT.size(); i++) { _sceneLUT[i] = readS.readUint16(); debug(8, "sceneNumber %i has resourceId %i", i, _sceneLUT[i]); } - free(sceneLUTPointer); - #ifdef SAGA_DEBUG #define DUMP_SCENES_LEVEL 10 @@ -686,11 +683,11 @@ void Scene::loadScene(LoadSceneParams &loadSceneParams) { // Load resources from scene resource list for (SceneResourceDataArray::iterator resource = _resourceList.begin(); resource != _resourceList.end(); ++resource) { if (!resource->invalid) { - _vm->_resource->loadResource(_sceneContext, resource->resourceId, resource->buffer, resource->size); + _vm->_resource->loadResource(_sceneContext, resource->resourceId, resource->buffer); - if (resource->size >= 6) { - if (!memcmp(resource->buffer, "DUMMY!", 6)) { + if (resource->buffer.size() >= 6) { + if (!memcmp(resource->buffer.getBuffer(), "DUMMY!", 6)) { resource->invalid = true; warning("DUMMY resource %i", resource->resourceId); } @@ -887,8 +884,7 @@ void Scene::loadScene(LoadSceneParams &loadSceneParams) { } void Scene::loadSceneDescriptor(uint32 resourceId) { - byte *sceneDescriptorData; - size_t sceneDescriptorDataLength; + ByteArray sceneDescriptorData; _sceneDescription.reset(); @@ -896,10 +892,10 @@ void Scene::loadSceneDescriptor(uint32 resourceId) { return; } - _vm->_resource->loadResource(_sceneContext, resourceId, sceneDescriptorData, sceneDescriptorDataLength); + _vm->_resource->loadResource(_sceneContext, resourceId, sceneDescriptorData); - if (sceneDescriptorDataLength == 16) { - MemoryReadStreamEndian readS(sceneDescriptorData, sceneDescriptorDataLength, _sceneContext->isBigEndian()); + if (sceneDescriptorData.size() == 16) { + ByteArrayReadStreamEndian readS(sceneDescriptorData, _sceneContext->isBigEndian()); _sceneDescription.flags = readS.readSint16(); _sceneDescription.resourceListResourceId = readS.readSint16(); @@ -910,13 +906,10 @@ void Scene::loadSceneDescriptor(uint32 resourceId) { _sceneDescription.startScriptEntrypointNumber = readS.readUint16(); _sceneDescription.musicResourceId = readS.readSint16(); } - - free(sceneDescriptorData); } void Scene::loadSceneResourceList(uint32 resourceId) { - byte *resourceListData; - size_t resourceListDataLength; + ByteArray resourceListData; _resourceList.clear(); @@ -925,13 +918,13 @@ void Scene::loadSceneResourceList(uint32 resourceId) { } // Load the scene resource table - _vm->_resource->loadResource(_sceneContext, resourceId, resourceListData, resourceListDataLength); + _vm->_resource->loadResource(_sceneContext, resourceId, resourceListData); - if ((resourceListDataLength % SAGA_RESLIST_ENTRY_LEN) == 0) { - MemoryReadStreamEndian readS(resourceListData, resourceListDataLength, _sceneContext->isBigEndian()); + if ((resourceListData.size() % SAGA_RESLIST_ENTRY_LEN) == 0) { + ByteArrayReadStreamEndian readS(resourceListData, _sceneContext->isBigEndian()); // Allocate memory for scene resource list - _resourceList.resize(resourceListDataLength / SAGA_RESLIST_ENTRY_LEN); + _resourceList.resize(resourceListData.size() / SAGA_RESLIST_ENTRY_LEN); debug(3, "Scene resource list contains %i entries", (int)_resourceList.size()); // Load scene resource list from raw scene @@ -946,12 +939,9 @@ void Scene::loadSceneResourceList(uint32 resourceId) { } } - free(resourceListData); } void Scene::processSceneResources() { - byte *resourceData; - size_t resourceDataLength; const byte *palPointer; SAGAResourceTypes *types = 0; int typesCount = 0; @@ -964,8 +954,7 @@ void Scene::processSceneResources() { if (resource->invalid) { continue; } - resourceData = resource->buffer; - resourceDataLength = resource->size; + ByteArray &resourceData = resource->buffer; if (resource->resourceType >= typesCount) { error("Scene::processSceneResources() wrong resource type %i", resource->resourceType); @@ -993,19 +982,16 @@ void Scene::processSceneResources() { } debug(3, "Loading background resource."); - _bg.res_buf = resourceData; - _bg.res_len = resourceDataLength; - _bg.loaded = true; - if (!_vm->decodeBGImage(_bg.res_buf, - _bg.res_len, + if (!_vm->decodeBGImage(resourceData, _bg.buffer, &_bg.w, &_bg.h)) { error("Scene::processSceneResources() Error loading background resource %i", resource->resourceId); } + _bg.loaded = true; - palPointer = _vm->getImagePal(_bg.res_buf, _bg.res_len); + palPointer = _vm->getImagePal(resourceData); memcpy(_bg.pal, palPointer, sizeof(_bg.pal)); break; case SAGA_BG_MASK: // Scene background mask resource @@ -1013,10 +999,8 @@ void Scene::processSceneResources() { error("Scene::ProcessSceneResources(): Duplicate background mask resource encountered"); } debug(3, "Loading BACKGROUND MASK resource."); - _bgMask.res_buf = resourceData; - _bgMask.res_len = resourceDataLength; + _vm->decodeBGImage(resourceData, _bgMask.buffer, &_bgMask.w, &_bgMask.h, true); _bgMask.loaded = true; - _vm->decodeBGImage(_bgMask.res_buf, _bgMask.res_len, _bgMask.buffer, &_bgMask.w, &_bgMask.h, true); // At least in ITE the mask needs to be clipped. @@ -1027,15 +1011,15 @@ void Scene::processSceneResources() { break; case SAGA_STRINGS: debug(3, "Loading scene strings resource..."); - _vm->loadStrings(_sceneStrings, resourceData, resourceDataLength); + _vm->loadStrings(_sceneStrings, resourceData); break; case SAGA_OBJECT_MAP: debug(3, "Loading object map resource..."); - _objectMap->load(resourceData, resourceDataLength); + _objectMap->load(resourceData); break; case SAGA_ACTION_MAP: debug(3, "Loading action map resource..."); - _actionMap->load(resourceData, resourceDataLength); + _actionMap->load(resourceData); break; case SAGA_ISO_IMAGES: if (!(_sceneDescription.flags & kSceneFlagISO)) { @@ -1044,7 +1028,7 @@ void Scene::processSceneResources() { debug(3, "Loading isometric images resource."); - _vm->_isoMap->loadImages(resourceData, resourceDataLength); + _vm->_isoMap->loadImages(resourceData); break; case SAGA_ISO_MAP: if (!(_sceneDescription.flags & kSceneFlagISO)) { @@ -1053,7 +1037,7 @@ void Scene::processSceneResources() { debug(3, "Loading isometric map resource."); - _vm->_isoMap->loadMap(resourceData, resourceDataLength); + _vm->_isoMap->loadMap(resourceData); break; case SAGA_ISO_PLATFORMS: if (!(_sceneDescription.flags & kSceneFlagISO)) { @@ -1062,7 +1046,7 @@ void Scene::processSceneResources() { debug(3, "Loading isometric platforms resource."); - _vm->_isoMap->loadPlatforms(resourceData, resourceDataLength); + _vm->_isoMap->loadPlatforms(resourceData); break; case SAGA_ISO_METATILES: if (!(_sceneDescription.flags & kSceneFlagISO)) { @@ -1071,7 +1055,7 @@ void Scene::processSceneResources() { debug(3, "Loading isometric metatiles resource."); - _vm->_isoMap->loadMetaTiles(resourceData, resourceDataLength); + _vm->_isoMap->loadMetaTiles(resourceData); break; case SAGA_ANIM: { @@ -1079,12 +1063,12 @@ void Scene::processSceneResources() { debug(3, "Loading animation resource animId=%i", animId); - _vm->_anim->load(animId, resourceData, resourceDataLength); + _vm->_anim->load(animId, resourceData); } break; case SAGA_ENTRY: debug(3, "Loading entry list resource..."); - loadSceneEntryList(resourceData, resourceDataLength); + loadSceneEntryList(resourceData); break; case SAGA_ISO_MULTI: if (!(_sceneDescription.flags & kSceneFlagISO)) { @@ -1093,11 +1077,11 @@ void Scene::processSceneResources() { debug(3, "Loading isometric multi resource."); - _vm->_isoMap->loadMulti(resourceData, resourceDataLength); + _vm->_isoMap->loadMulti(resourceData); break; case SAGA_PAL_ANIM: debug(3, "Loading palette animation resource."); - _vm->_palanim->loadPalAnim(resourceData, resourceDataLength); + _vm->_palanim->loadPalAnim(resourceData); break; case SAGA_FACES: if (_vm->getGameId() == GID_ITE) @@ -1106,10 +1090,10 @@ void Scene::processSceneResources() { case SAGA_PALETTE: { PalEntry pal[PAL_ENTRIES]; - byte *palPtr = resourceData; + byte *palPtr = resourceData.getBuffer(); - if (resourceDataLength < 3 * PAL_ENTRIES) - error("Too small scene palette %i", (int)resourceDataLength); + if (resourceData.size() < 3 * PAL_ENTRIES) + error("Too small scene palette %i", (int)resourceData.size()); for (uint16 c = 0; c < PAL_ENTRIES; c++) { pal[c].red = *palPtr++; @@ -1148,7 +1132,6 @@ void Scene::draw() { void Scene::endScene() { Rect rect; - size_t i; if (!_sceneLoaded) return; @@ -1197,10 +1180,6 @@ void Scene::endScene() { } // Free scene resource list - for (i = 0; i < _resourceList.size(); i++) { //!!!!!!!!!!!!!!!!!!! - free(_resourceList[i].buffer); - } - _resourceList.clear(); // Free animation info list @@ -1265,16 +1244,16 @@ void Scene::cmdObjectMapInfo() { _objectMap->cmdInfo(); } -void Scene::loadSceneEntryList(const byte* resourcePointer, size_t resourceLength) { +void Scene::loadSceneEntryList(const ByteArray &resourceData) { uint i; if (!_entryList.empty()) { error("Scene::loadSceneEntryList entryList not empty"); } - _entryList.resize(resourceLength / 8); + _entryList.resize(resourceData.size() / 8); - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _sceneContext->isBigEndian()); + ByteArrayReadStreamEndian readS(resourceData, _sceneContext->isBigEndian()); for (i = 0; i < _entryList.size(); i++) { _entryList[i].location.x = readS.readSint16(); diff --git a/engines/saga/scene.h b/engines/saga/scene.h index 8e55a15118..514e662a45 100644 --- a/engines/saga/scene.h +++ b/engines/saga/scene.h @@ -110,11 +110,10 @@ enum SAGAResourceTypes { struct SceneResourceData { uint32 resourceId; int resourceType; - byte *buffer; - size_t size; + ByteArray buffer; bool invalid; - SceneResourceData() : resourceId(0), resourceType(0), buffer(NULL), size(0), invalid(false) { + SceneResourceData() : resourceId(0), resourceType(0), invalid(false) { } }; @@ -151,8 +150,6 @@ struct SceneImage { int h; int p; ByteArray buffer; - byte *res_buf; - size_t res_len; PalEntry pal[256]; SceneImage() : loaded(false), w(0), h(0), p(0) { @@ -364,7 +361,7 @@ class Scene { void loadScene(LoadSceneParams &loadSceneParams); void loadSceneDescriptor(uint32 resourceId); void loadSceneResourceList(uint32 resourceId); - void loadSceneEntryList(const byte* resourcePointer, size_t resourceLength); + void loadSceneEntryList(const ByteArray &resourceData); void processSceneResources(); void getResourceTypes(SAGAResourceTypes *&types, int &typesCount); diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp index d7ddacabbe..3ae2f19e1b 100644 --- a/engines/saga/script.cpp +++ b/engines/saga/script.cpp @@ -46,13 +46,11 @@ namespace Saga { SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { ResourceContext *resourceContext; - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; int prevTell; uint ui; int j; - byte *stringsPointer; - size_t stringsLength; + ByteArray stringsData; //initialize member variables _abortEnabled = true; @@ -85,19 +83,19 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { uint32 scriptResourceId = 0; scriptResourceId = _vm->getResourceDescription()->moduleLUTResourceId; debug(3, "Loading module LUT from resource %i", scriptResourceId); - _vm->_resource->loadResource(resourceContext, scriptResourceId, resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, scriptResourceId, resourceData); // Create logical script LUT from resource - if (resourceLength % 22 == 0) { // ITE CD + if (resourceData.size() % 22 == 0) { // ITE CD _modulesLUTEntryLen = 22; - } else if (resourceLength % 16 == 0) { // ITE disk, IHNM + } else if (resourceData.size() % 16 == 0) { // ITE disk, IHNM _modulesLUTEntryLen = 16; } else { - error("Script::Script() Invalid script lookup table length (%i)", (int)resourceLength); + error("Script::Script() Invalid script lookup table length (%i)", (int)resourceData.size()); } // Calculate number of entries - int modulesCount = resourceLength / _modulesLUTEntryLen; + int modulesCount = resourceData.size() / _modulesLUTEntryLen; debug(3, "LUT has %i entries", modulesCount); @@ -105,7 +103,7 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { _modules.resize(modulesCount); // Convert LUT resource to logical LUT - MemoryReadStreamEndian scriptS(resourcePointer, resourceLength, resourceContext->isBigEndian()); + ByteArrayReadStreamEndian scriptS(resourceData, resourceContext->isBigEndian()); for (ui = 0; ui < _modules.size(); ui++) { prevTell = scriptS.pos(); @@ -120,8 +118,6 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { } } - free(resourcePointer); - // TODO // // In ITE, the "main strings" resource contains both the verb strings @@ -130,10 +126,9 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { // In IHNM, the "main strings" contains the verb strings, but not the // object names. At least, I think that's the case. - _vm->_resource->loadResource(resourceContext, _vm->getResourceDescription()->mainStringsResourceId, stringsPointer, stringsLength); + _vm->_resource->loadResource(resourceContext, _vm->getResourceDescription()->mainStringsResourceId, stringsData); - _vm->loadStrings(_mainStrings, stringsPointer, stringsLength); - free(stringsPointer); + _vm->loadStrings(_mainStrings, stringsData); setupScriptOpcodeList(); @@ -155,8 +150,7 @@ SAGA1Script::~SAGA1Script() { } SAGA2Script::SAGA2Script(SagaEngine *vm) : Script(vm) { - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; debug(8, "Initializing scripting subsystem"); // Load script resource file context @@ -171,12 +165,12 @@ SAGA2Script::SAGA2Script(SagaEngine *vm) : Script(vm) { if (entryNum < 0) error("Unable to locate the script's export segment"); debug(3, "Loading module LUT from resource %i", entryNum); - _vm->_resource->loadResource(_scriptContext, (uint32)entryNum, resourcePointer, resourceLength); + _vm->_resource->loadResource(_scriptContext, (uint32)entryNum, resourceData); _modulesLUTEntryLen = sizeof(uint32); // Calculate number of entries - int modulesCount = resourceLength / _modulesLUTEntryLen + 1; + int modulesCount = resourceData.size() / _modulesLUTEntryLen + 1; debug(3, "LUT has %i entries", modulesCount); @@ -1055,8 +1049,7 @@ void Script::opJmpSeedRandom(SCRIPTOP_PARAMS) { } void Script::loadModule(uint scriptModuleNumber) { - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; // Validate script number if (scriptModuleNumber >= _modules.size()) { @@ -1070,21 +1063,18 @@ void Script::loadModule(uint scriptModuleNumber) { // Initialize script data structure debug(3, "Loading script module #%d", scriptModuleNumber); - _vm->_resource->loadResource(_scriptContext, _modules[scriptModuleNumber].scriptResourceId, resourcePointer, resourceLength); + _vm->_resource->loadResource(_scriptContext, _modules[scriptModuleNumber].scriptResourceId, resourceData); - loadModuleBase(_modules[scriptModuleNumber], resourcePointer, resourceLength); - free(resourcePointer); + loadModuleBase(_modules[scriptModuleNumber], resourceData); - _vm->_resource->loadResource(_scriptContext, _modules[scriptModuleNumber].stringsResourceId, resourcePointer, resourceLength); + _vm->_resource->loadResource(_scriptContext, _modules[scriptModuleNumber].stringsResourceId, resourceData); - _vm->loadStrings(_modules[scriptModuleNumber].strings, resourcePointer, resourceLength); - free(resourcePointer); + _vm->loadStrings(_modules[scriptModuleNumber].strings, resourceData); if (_modules[scriptModuleNumber].voicesResourceId > 0) { - _vm->_resource->loadResource(_scriptContext, _modules[scriptModuleNumber].voicesResourceId, resourcePointer, resourceLength); + _vm->_resource->loadResource(_scriptContext, _modules[scriptModuleNumber].voicesResourceId, resourceData); - loadVoiceLUT(_modules[scriptModuleNumber].voiceLUT, resourcePointer, resourceLength); - free(resourcePointer); + loadVoiceLUT(_modules[scriptModuleNumber].voiceLUT, resourceData); } _modules[scriptModuleNumber].staticOffset = _staticSize; @@ -1105,16 +1095,14 @@ void Script::clearModules() { _staticSize = 0; } -void Script::loadModuleBase(ModuleData &module, const byte *resourcePointer, size_t resourceLength) { +void Script::loadModuleBase(ModuleData &module, const ByteArray &resourceData) { uint i; debug(3, "Loading module base..."); - module.moduleBase.resize(resourceLength); - - memcpy(module.moduleBase.getBuffer(), resourcePointer, resourceLength); + module.moduleBase.assign(resourceData); - MemoryReadStreamEndian scriptS(module.moduleBase.getBuffer(), module.moduleBase.size(), _scriptContext->isBigEndian()); + ByteArrayReadStreamEndian scriptS(module.moduleBase, _scriptContext->isBigEndian()); uint entryPointsCount = scriptS.readUint16(); scriptS.readUint16(); //skip @@ -1152,12 +1140,12 @@ void Script::loadModuleBase(ModuleData &module, const byte *resourcePointer, siz } } -void Script::loadVoiceLUT(VoiceLUT &voiceLUT, const byte *resourcePointer, size_t resourceLength) { +void Script::loadVoiceLUT(VoiceLUT &voiceLUT, const ByteArray &resourceData) { uint16 i; - voiceLUT.resize(resourceLength / 2); + voiceLUT.resize(resourceData.size() / 2); - MemoryReadStreamEndian scriptS(resourcePointer, resourceLength, _scriptContext->isBigEndian()); + ByteArrayReadStreamEndian scriptS(resourceData, _scriptContext->isBigEndian()); for (i = 0; i < voiceLUT.size(); i++) { voiceLUT[i] = scriptS.readUint16(); diff --git a/engines/saga/script.h b/engines/saga/script.h index 3423ddd05c..e5054d5f4e 100644 --- a/engines/saga/script.h +++ b/engines/saga/script.h @@ -392,10 +392,10 @@ public: void wakeUpThreads(int waitType); void wakeUpThreadsDelayed(int waitType, int sleepTime); - void loadVoiceLUT(VoiceLUT &voiceLUT, const byte *resourcePointer, size_t resourceLength); + void loadVoiceLUT(VoiceLUT &voiceLUT, const ByteArray &resourceData); protected: - void loadModuleBase(ModuleData &module, const byte *resourcePointer, size_t resourceLength); + void loadModuleBase(ModuleData &module, const ByteArray &resourceData); // runThread returns true if we should break running of other threads bool runThread(ScriptThread &thread); diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 48072452df..74fde3e497 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -74,29 +74,24 @@ SndRes::SndRes(SagaEngine *vm) : _vm(vm), _sfxContext(NULL), _voiceContext(NULL) error("Resource::loadGlobalResources() resource context not found"); } - byte *resourcePointer; - size_t resourceLength; + ByteArray resourceData; if (_vm->isIHNMDemo()) { - _vm->_resource->loadResource(resourceContext, RID_IHNMDEMO_SFX_LUT, - resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, RID_IHNMDEMO_SFX_LUT, resourceData); } else { - _vm->_resource->loadResource(resourceContext, RID_IHNM_SFX_LUT, - resourcePointer, resourceLength); + _vm->_resource->loadResource(resourceContext, RID_IHNM_SFX_LUT, resourceData); } - if (resourceLength == 0) { + if (resourceData.empty()) { error("Sndres::SndRes can't read SfxIDs table"); } - _fxTableIDs.resize(resourceLength / 2); + _fxTableIDs.resize(resourceData.size() / 2); - MemoryReadStream metaS(resourcePointer, resourceLength); + ByteArrayReadStreamEndian metaS(resourceData); for (uint i = 0; i < _fxTableIDs.size(); i++) { _fxTableIDs[i] = metaS.readSint16LE(); } - - free(resourcePointer); #endif #ifdef ENABLE_SAGA2 } else if (_vm->getGameId() == GID_DINO) { diff --git a/engines/saga/sprite.cpp b/engines/saga/sprite.cpp index 4e0d9c6f75..eb62fb20ff 100644 --- a/engines/saga/sprite.cpp +++ b/engines/saga/sprite.cpp @@ -75,8 +75,7 @@ Sprite::~Sprite() { void Sprite::loadList(int resourceId, SpriteList &spriteList) { SpriteInfo *spriteInfo; - byte *spriteListData = 0; - size_t spriteListLength = 0; + ByteArray spriteListData; uint16 oldSpriteCount; uint16 newSpriteCount; uint16 spriteCount; @@ -86,13 +85,13 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { const byte *spritePointer; const byte *spriteDataPointer; - _vm->_resource->loadResource(_spriteContext, resourceId, spriteListData, spriteListLength); + _vm->_resource->loadResource(_spriteContext, resourceId, spriteListData); - if (spriteListLength == 0) { + if (spriteListData.empty()) { return; } - MemoryReadStreamEndian readS(spriteListData, spriteListLength, _spriteContext->isBigEndian()); + ByteArrayReadStreamEndian readS(spriteListData, _spriteContext->isBigEndian()); spriteCount = readS.readUint16(); @@ -112,14 +111,14 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { else offset = readS.readUint16(); - if (offset >= spriteListLength) { + if (offset >= spriteListData.size()) { // ITE Mac demos throw this warning warning("Sprite::loadList offset exceeded"); spriteList.resize(i); return; } - spritePointer = spriteListData; + spritePointer = spriteListData.getBuffer(); spritePointer += offset; if (bigHeader) { @@ -144,7 +143,7 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { } outputLength = spriteInfo->width * spriteInfo->height; - inputLength = spriteListLength - (spriteDataPointer - spriteListData); + inputLength = spriteListData.size() - (spriteDataPointer - spriteListData.getBuffer()); spriteInfo->decodedBuffer.resize(outputLength); if (outputLength > 0) { decodeRLEBuffer(spriteDataPointer, inputLength, outputLength); @@ -167,8 +166,6 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { memcpy(dst, &_decodeBuf.front(), outputLength); } } - - free(spriteListData); } void Sprite::getScaledSpriteBuffer(SpriteList &spriteList, uint spriteNumber, int scale, int &width, int &height, int &xAlign, int &yAlign, const byte *&buffer) { |