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author | Paul Gilbert | 2011-02-27 20:42:23 +1100 |
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committer | Paul Gilbert | 2011-02-27 20:42:23 +1100 |
commit | 685c47f63f115d561bd16a5f2edb4b18c3ddf68d (patch) | |
tree | 11f52dba2bf6069bb53519500100d27066aa0f8d | |
parent | 2fd68087034452f348fdc61762afdbf24e70f1b2 (diff) | |
download | scummvm-rg350-685c47f63f115d561bd16a5f2edb4b18c3ddf68d.tar.gz scummvm-rg350-685c47f63f115d561bd16a5f2edb4b18c3ddf68d.tar.bz2 scummvm-rg350-685c47f63f115d561bd16a5f2edb4b18c3ddf68d.zip |
TSAGE: Initial implementation of Scene #1250 - But scene doesn't seem to be used
-rw-r--r-- | engines/tsage/ringworld_logic.cpp | 3 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes2.cpp | 122 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes2.h | 30 |
3 files changed, 155 insertions, 0 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index b479edbdc2..bcaf2dc1b7 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -61,6 +61,9 @@ Scene *SceneFactory::createScene(int sceneNumber) { case 1000: return new Scene1000(); // Fleeing planet cutscene case 1001: return new Scene1001(); + // + case 1250: return new Scene1250(); + default: error("Unknown scene number - %d", sceneNumber); diff --git a/engines/tsage/ringworld_scenes2.cpp b/engines/tsage/ringworld_scenes2.cpp index 6d72430b9f..441f879e39 100644 --- a/engines/tsage/ringworld_scenes2.cpp +++ b/engines/tsage/ringworld_scenes2.cpp @@ -534,4 +534,126 @@ void Scene1001::postInit(SceneObjectList *OwnerList) { } +/*-------------------------------------------------------------------------- + * Scene 1250 - + * + *--------------------------------------------------------------------------*/ + +void Scene1250::Action1::signal() { + Scene1250 *scene = (Scene1250 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(_globals->_randomSource.getRandomNumber(120) + 60); + break; + case 1: + scene->_object1.animate(ANIM_MODE_5, this); + _actionIndex = 0; + break; + } +} + +void Scene1250::Action2::signal() { + Scene1250 *scene = (Scene1250 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + switch (_globals->_randomSource.getRandomNumber(2)) { + case 0: + scene->_object2.setPosition(Common::Point(163, 75)); + break; + case 1: + scene->_object2.setPosition(Common::Point(109, 65)); + break; + case 2: + scene->_object2.setPosition(Common::Point(267, 20)); + break; + } + + setDelay(30); + break; + case 1: + scene->_object2.animate(ANIM_MODE_5, this); + _actionIndex = 0; + break; + } +} + +void Scene1250::Action3::signal() { + Scene1250 *scene = (Scene1250 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(30); + break; + case 1: + scene->_stripManager.start(1251, this); + break; + case 2: + setDelay(6); + break; + case 3: + _globals->_sceneManager.changeScene(1000); + break; + } +} + +void Scene1250::Action4::signal() { + Scene1250 *scene = (Scene1250 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(3); + break; + case 1: + scene->_stripManager.start(1250, this); + break; + case 2: + setDelay(6); + break; + case 3: + _globals->_sceneManager.changeScene(2000); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene1250::postInit(SceneObjectList *OwnerList) { + loadScene(1250); + Scene::postInit(); + setZoomPercents(0, 100, 200, 100); + + _stripManager.addSpeaker(&_speakerQText); + _speakerQText._textPos = Common::Point(120, 120); + _speakerQText._textWidth = 180; + + _object1.postInit(); + _object1.setVisage(1250); + _object1.setPosition(Common::Point(126, 69)); + _object1.setStrip2(1); + _object1._frame = 1; + _object1.setAction(&_action1); + + _object2.postInit(); + _object2.setVisage(1250); + _object2.setPosition(Common::Point(126, 69)); + _object2.setStrip2(2); + _object2.setPriority2(255); + _object2._frame = 1; + _object2.setAction(&_action2); + + _globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds); + _globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160; + + if ((_globals->_sceneManager._previousScene != 2000) || (_globals->_stripNum != 1250)) { + setAction(&_action4); + } else { + setAction(&_action3); + _globals->_soundHandler.startSound(114); + } +} + + + } // End of namespace tSage diff --git a/engines/tsage/ringworld_scenes2.h b/engines/tsage/ringworld_scenes2.h index 5396d8295b..b5f368f015 100644 --- a/engines/tsage/ringworld_scenes2.h +++ b/engines/tsage/ringworld_scenes2.h @@ -80,6 +80,36 @@ public: virtual void postInit(SceneObjectList *OwnerList = NULL); }; +class Scene1250: public Scene { +public: + /* Actions */ + class Action1: public Action { + public: + virtual void signal(); + }; + class Action2: public Action { + public: + virtual void signal(); + }; + class Action3: public Action { + public: + virtual void signal(); + }; + class Action4: public Action { + public: + virtual void signal(); + }; +public: + SpeakerQText _speakerQText; + Action1 _action1; + Action2 _action2; + Action3 _action3; + Action4 _action4; + SceneObject _object1, _object2; + + virtual void postInit(SceneObjectList *OwnerList = NULL); +}; + } // End of namespace tSage #endif |