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authorFilippos Karapetis2015-01-19 05:09:03 +0200
committerFilippos Karapetis2015-01-19 05:09:03 +0200
commit68b7839d994d536c7e65b3bfe5045ba164bbedd5 (patch)
treea7fb07342dca4998297247ffa4ee47f3bcc6f1b9
parent3a31e1de96a860b9f971cef939cb8a4aed8bcd5d (diff)
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ZVISION: Fix bug #6768 (unable to save in the prison area)
The save buffer preparation code had a bug, which triggered in the jail area because its room is 'j'
-rw-r--r--engines/zvision/scripting/script_manager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp
index b45f17a6f1..df74fd69dc 100644
--- a/engines/zvision/scripting/script_manager.cpp
+++ b/engines/zvision/scripting/script_manager.cpp
@@ -607,7 +607,7 @@ void ScriptManager::ChangeLocationReal() {
}
if (_nextLocation.world == 'g' && _nextLocation.room == 'j') {
- if (_nextLocation.node == 's' && _nextLocation.view == 'e' && _currentLocation.world != 'g' && _currentLocation.room != 'j') {
+ if (_nextLocation.node == 's' && _nextLocation.view == 'e' && _currentLocation.world != 'g') {
_engine->getSaveManager()->prepareSaveBuffer();
}
} else {