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author | James Brown | 2003-05-08 06:17:30 +0000 |
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committer | James Brown | 2003-05-08 06:17:30 +0000 |
commit | 68f821c67d910a2662bc87b3648022dbd95c307c (patch) | |
tree | 57f2e450853199f59a6b854d4128f4fcc0c39852 | |
parent | f0f955ab1586903adb3c5e2292f308ad2b0576b8 (diff) | |
download | scummvm-rg350-68f821c67d910a2662bc87b3648022dbd95c307c.tar.gz scummvm-rg350-68f821c67d910a2662bc87b3648022dbd95c307c.tar.bz2 scummvm-rg350-68f821c67d910a2662bc87b3648022dbd95c307c.zip |
Hack: Turn on ignore walkboxes in V2 to stop intro freezing. Remove when we have V2 walkbox support (ugh...)
svn-id: r7388
-rw-r--r-- | scumm/script_v2.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 71e3cbfaf0..d65ddd987f 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -836,7 +836,8 @@ void Scumm_v2::o2_walkActorTo() { a = derefActorSafe(getVarOrDirectByte(0x80), "o2_walkActorTo"); x = getVarOrDirectByte(0x40); y = getVarOrDirectByte(0x20); - a->startWalkActor(x, y, -1); + a->ignoreBoxes = true; // FIXME: Disabling walkboxes + a->startWalkActor(x, y, -1); // for now, just to debug the intro } void Scumm_v2::o2_putActor() { |