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author | Filippos Karapetis | 2007-07-08 20:46:21 +0000 |
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committer | Filippos Karapetis | 2007-07-08 20:46:21 +0000 |
commit | 697f945e002246226631e8734fb01d96736fd770 (patch) | |
tree | 65200410987e9297a839a10d700edfa35535d6bd | |
parent | a641ee4fbe8b82333131bdde1b25a9b7593440cf (diff) | |
download | scummvm-rg350-697f945e002246226631e8734fb01d96736fd770.tar.gz scummvm-rg350-697f945e002246226631e8734fb01d96736fd770.tar.bz2 scummvm-rg350-697f945e002246226631e8734fb01d96736fd770.zip |
Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen)
svn-id: r27976
-rw-r--r-- | engines/saga/sfuncs.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index 4954188a6e..4b30d0b406 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -565,13 +565,7 @@ void Script::sfScriptGotoScene(SCRIPTFUNC_PARAMS) { // Since it doesn't look like the IHNM scripts remove the // cutaway after the intro, this is probably the best place to // to it. - Event event; - event.type = kEvTImmediate; - event.code = kCutawayEvent; - event.op = kEventClear; - event.time = 0; - event.duration = 0; - _vm->_events->queue(&event); + _vm->_anim->clearCutaway(); } // It is possible to leave scene when converse panel is on, |