aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRichieSams2013-09-21 02:14:11 -0500
committerRichieSams2013-09-21 13:37:39 -0500
commit69bcb76d050c162b02295784f8a3bb83d73d82c8 (patch)
treeb70e0853551520e942f0b1505690f48d3a5fb295
parent7a557c4bcd970582fcd28eacb9644bac5714edbf (diff)
downloadscummvm-rg350-69bcb76d050c162b02295784f8a3bb83d73d82c8.tar.gz
scummvm-rg350-69bcb76d050c162b02295784f8a3bb83d73d82c8.tar.bz2
scummvm-rg350-69bcb76d050c162b02295784f8a3bb83d73d82c8.zip
ZVISION: Add documentation to RenderManager
-rw-r--r--engines/zvision/render_manager.h76
1 files changed, 75 insertions, 1 deletions
diff --git a/engines/zvision/render_manager.h b/engines/zvision/render_manager.h
index b0a42d9ba7..71f4807c29 100644
--- a/engines/zvision/render_manager.h
+++ b/engines/zvision/render_manager.h
@@ -65,12 +65,17 @@ private:
const Graphics::PixelFormat _pixelFormat;
// A buffer the exact same size as the workingWindow
- // It's used for panorama/tilt warping and for clearing the workingWindow to a single color
+ // This buffer stores everything un-warped, then does a warp at the end of the frame
Graphics::Surface _workingWindowBuffer;
+ // A buffer representing the entire screen. Any graphical updates are first done with this buffer
+ // before actually being blitted to the screen
Graphics::Surface _backBuffer;
+ // A list of Alpha Entries that need to be blitted to the backbuffer
Common::HashMap<uint32, AlphaDataEntry> _alphaDataEntries;
+ // A rectangle representing the portion of the working window where the pixels have been changed since last frame
Common::Rect _workingWindowDirtyRect;
+ // A rectangle representing the portion of the backbuffer where the pixels have been changed since last frame
Common::Rect _backBufferDirtyRect;
/** Width of the working window. Saved to prevent extraneous calls to _workingWindow.width() */
@@ -121,13 +126,61 @@ public:
*/
void renderBackbufferToScreen();
+ /**
+ * Renders all AlphaEntries to the backbuffer
+ */
void processAlphaEntries();
+ /**
+ * Clears the AlphaEntry list
+ */
void clearAlphaEntries() { _alphaDataEntries.clear(); }
+ /**
+ * Removes a specific AlphaEntry from the list
+ *
+ * @param idNumber The id number identifing the AlphaEntry
+ */
void removeAlphaEntry(uint32 idNumber) { _alphaDataEntries.erase(idNumber); }
+ /**
+ * Copies a sub-rectangle of a buffer to the working window
+ *
+ * @param buffer The pixel data to copy to the working window
+ * @param destX The X destination in the working window where the subRect of data should be put
+ * @param destY The Y destination in the working window where the subRect of data should be put
+ * @param imageWidth The width of the source image
+ * @param width The width of the sub rectangle
+ * @param height The height of the sub rectangle
+ */
void copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height);
+ /**
+ * Copies a sub-rectangle of a buffer to the working window with binary alpha support.
+ *
+ * @param buffer The pixel data to copy to the working window
+ * @param destX The X destination in the working window where the subRect of data should be put
+ * @param destY The Y destination in the working window where the subRect of data should be put
+ * @param imageWidth The width of the source image
+ * @param width The width of the sub rectangle
+ * @param height The height of the sub rectangle
+ * @param alphaColor The color to interpret as meaning 'transparent'
+ * @param idNumber A unique identifier for the data being copied over.
+ */
void copyRectToWorkingWindow(const uint16 *buffer, int32 destX, int32 destY, int32 imageWidth, int32 width, int32 height, int16 alphaColor, uint32 idNumber);
+ /**
+ * Renders the supplied text to the working window
+ *
+ * @param idNumber A unique identifier for the text
+ * @param text The text to be rendered
+ * @param font The font to use to render the text
+ * @param destX The X destination in the working window where the text should be rendered
+ * @param destY The Y destination in the working window where the text should be rendered
+ * @param textColor The color to render the text with (in RBG 565)
+ * @param maxWidth The max width the text should take up.
+ * @param maxHeight The max height the text should take up.
+ * @param align The alignment of the text within the bounds of maxWidth
+ * @param wrap If true, any words extending past maxWidth will wrap to a new line. If false, ellipses will be rendered to show that the text didn't fit
+ * @return A rectangle representing where the text was drawn in the working window
+ */
Common::Rect renderTextToWorkingWindow(uint32 idNumber, const Common::String &text, TruetypeFont *font, int destX, int destY, uint16 textColor, int maxWidth, int maxHeight = -1, Graphics::TextAlign align = Graphics::kTextAlignLeft, bool wrap = true);
/**
@@ -242,8 +295,29 @@ private:
*/
void renderSubRectToScreen(Graphics::Surface &surface, int16 destinationX, int16 destinationY, bool wrap);
+ /**
+ * Reads an image file pixel data into a Surface buffer. In the process
+ * it converts the pixel data from RGB 555 to RGB 565. Also, if the image
+ * is transposed, it will un-transpose the pixel data. The function will
+ * call destination::create() if the dimensions of destination do not match
+ * up with the dimensions of the image.
+ *
+ * @param fileName The name of a .tga file
+ * @param destination A reference to the Surface to store the pixel data in
+ */
void readImageToSurface(const Common::String &fileName, Graphics::Surface &destination);
+ /**
+ * Move the background image by an offset. If we are currently in Panorama mode,
+ * the offset will correspond to a horizontal motion. If we are currently in Tilt mode,
+ * the offset will correspond to a vertical motion. This function should not be called
+ * if we are in Flat mode.
+ *
+ * The RenderManager will take care of wrapping the image.
+ * Ex: If the image has width 1400px, it is legal to offset 1500px.
+ *
+ * @param offset The amount to move the background
+ */
void moveBackground(int offset);
};