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author | Max Horn | 2002-11-21 04:08:37 +0000 |
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committer | Max Horn | 2002-11-21 04:08:37 +0000 |
commit | 69bceafc6e1a810f8f66b81bf76e2c2c6fb16fe0 (patch) | |
tree | 4e99988488f6ff40ac5b3745f8203d53ff7adc4c | |
parent | c5c1091613249d30259ca0746d9d64160487348f (diff) | |
download | scummvm-rg350-69bceafc6e1a810f8f66b81bf76e2c2c6fb16fe0.tar.gz scummvm-rg350-69bceafc6e1a810f8f66b81bf76e2c2c6fb16fe0.tar.bz2 scummvm-rg350-69bceafc6e1a810f8f66b81bf76e2c2c6fb16fe0.zip |
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
-rw-r--r-- | Makefile.common | 135 | ||||
-rw-r--r-- | backends/module.mk | 9 | ||||
-rw-r--r-- | common.rules | 24 | ||||
-rw-r--r-- | common/module.mk | 15 | ||||
-rw-r--r-- | gui/module.mk | 14 | ||||
-rw-r--r-- | scumm/module.mk | 47 | ||||
-rw-r--r-- | simon/module.mk | 13 | ||||
-rw-r--r-- | sound/module.mk | 9 |
8 files changed, 165 insertions, 101 deletions
diff --git a/Makefile.common b/Makefile.common index b39b5aad62..a4748bfd0c 100644 --- a/Makefile.common +++ b/Makefile.common @@ -1,117 +1,45 @@ # $Header$ -# This file is used by Makefile, Makefile.irix, Makefile.macosx and declares -# common rules, a list of common object files etc. +# This file is used by Makefile and Makefile.mingw and declares common build rules, +# a list of common object files etc. -# List of all sub modules -MODULES += backends/fs/posix common gui scumm simon sound scumm/smush +# The defaul build target: just build the scummvm executable +all: scummvm$(EXEEXT) + +# Files that are to be included in the archive built by "make dist" +DISTFILES := \ + Makefile Makefile.common Makefile.mingw \ + NEWS README COPYING scummvm.6 Info.plist \ + scumm.dsp scummvm.dsp scummvm.dsw scummvm.icns scummvm.ico \ + scummvm.proj scummvm.rc scummvm.spec scummvm.xpm simon.dsp +# The dist file name ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip -INCS = scumm/scumm.h common/scummsys.h common/stdafx.h - -BACKEND_OBJS = \ - backends/fs/posix/posix-fs.o \ - backends/fs/morphos/abox-fs.o \ - backends/fs/windows/windows-fs.o - -COMMON_OBJS = \ - common/config-file.o \ - common/engine.o \ - common/file.o \ - common/gameDetector.o \ - common/main.o \ - common/scaler.o \ - common/str.o \ - common/timer.o \ - common/util.o - -GUI_OBJS = \ - gui/browser.o \ - gui/dialog.o \ - gui/launcher.o \ - gui/ListWidget.o \ - gui/message.o \ - gui/newgui.o \ - gui/ScrollBarWidget.o \ - gui/widget.o \ - -SCUMM_OBJS = \ - scumm/actor.o \ - scumm/akos.o \ - scumm/boxes.o \ - scumm/bundle.o \ - scumm/costume.o \ - scumm/debug.o \ - scumm/debugrl.o \ - scumm/dialogs.o \ - scumm/gfx.o \ - scumm/imuse.o \ - scumm/object.o \ - scumm/resource.o \ - scumm/resource_v2.o \ - scumm/resource_v3.o \ - scumm/resource_v4.o \ - scumm/saveload.o \ - scumm/script.o \ - scumm/script_v1.o \ - scumm/script_v2.o \ - scumm/scummvm.o \ - scumm/sound.o \ - scumm/string.o \ - scumm/vars.o \ - scumm/verbs.o \ - -SIMON_OBJS = \ - simon/debug.o \ - simon/items.o \ - simon/midi.o \ - simon/res.o \ - simon/simon.o \ - simon/verb.o \ - simon/vga.o - -SMUSH_OBJS = \ - scumm/smush/blitter.o \ - scumm/smush/brenderer.o \ - scumm/smush/chunk.o \ - scumm/smush/codec1.o \ - scumm/smush/codec37.o \ - scumm/smush/codec44.o \ - scumm/smush/codec47.o \ - scumm/smush/color.o \ - scumm/smush/frenderer.o \ - scumm/smush/imuse_channel.o \ - scumm/smush/player.o \ - scumm/smush/saud_channel.o \ - scumm/smush/scumm_renderer.o - -SOUND_OBJS = sound/fmopl.o sound/mididrv.o sound/mixer.o - -OBJS += $(BACKEND_OBJS) $(COMMON_OBJS) $(GUI_OBJS) scumm/libscumm.a simon/libsimon.a $(SOUND_OBJS) - -DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \ - debugrl.h NEWS README COPYING \ - scummvm.dsp scummvm.dsw sound/fmopl.h gui.h sound.h +# The name for the directory used for depenency tracking +DEPDIR := .deps -all: scummvm$(EXEEXT) +# List of all sub modules. +# TODO - the nested ones (scumm/smus, backends/...) should be handled from the +# module.mk of their parents. In fact the only reason they are listed here is to ensure the +# DEPDIRS directive works correctly. +MODULES += \ + backends common gui scumm simon sound \ + scumm/smush backends/fs/posix backends/fs/morphos backends/fs/windows -scummvm$(EXEEXT): $(OBJS) - $(CXX) $(LDFLAGS) -o $(@) $(OBJS) $(LIBS) +# Include the build instructions for all modules +-include $(patsubst %,%/module.mk,$(MODULES)) -scumm/libscumm.a: $(SCUMM_OBJS) $(SMUSH_OBJS) - $(AR) $@ $+ - $(RANLIB) $@ -simon/libsimon.a: $(SIMON_OBJS) - $(AR) $@ $+ - $(RANLIB) $@ +scummvm$(EXEEXT): $(OBJS) + $(CXX) $(LDFLAGS) -o $@ $+ $(LIBS) clean: - $(RM) $(OBJS) $(SCUMM_OBJS) $(SIMON_OBJS) $(SMUSH_OBJS) scummvm$(EXEEXT) + $(RM) scummvm$(EXEEXT) .PHONY: all clean dist distclean # Default (dumb) compile & dependcy rules +#INCS = scumm/scumm.h common/scummsys.h common/stdafx.h #.cpp.o: # $(CXX) $(CFLAGS) $(CPPFLAGS) -c $(<) -o $*.o #$(OBJS): $(INCS) @@ -119,9 +47,8 @@ clean: # If you use GCC, disable the above and enable this for intelligent # dependency tracking. -DEPDIR := .deps DEPDIRS = $(patsubst %,%/$(DEPDIR),$(MODULES)) -DEPFILES = $(wildcard $(patsubst %,%/$(DEPDIR)/*.d,$(MODULES))) +DEPFILES = $(wildcard $(patsubst %,%/*.d,$(DEPDIRS))) .cpp.o: $(MKDIR) $(*D)/$(DEPDIR) @@ -130,6 +57,12 @@ DEPFILES = $(wildcard $(patsubst %,%/$(DEPDIR)/*.d,$(MODULES))) $(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d" $(RM) "$(*D)/$(DEPDIR)/$(*F).d2" +# If you even have GCC 3.x, you can use this build rule, which is safer; the above +# rule can get you into a bad state if you Ctrl-C it in the wrong moment. +#.cpp.o: +# $(MKDIR) $(*D)/$(DEPDIR) +# $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CFLAGS) $(CPPFLAGS) -c $(<) -o $*.o + -include $(DEPFILES) /dev/null distclean: clean diff --git a/backends/module.mk b/backends/module.mk new file mode 100644 index 0000000000..251bf98669 --- /dev/null +++ b/backends/module.mk @@ -0,0 +1,9 @@ +MODULE := backends + +MODULE_OBJS = \ + backends/fs/posix/posix-fs.o \ + backends/fs/morphos/abox-fs.o \ + backends/fs/windows/windows-fs.o + +# Include common rules +include common.rules diff --git a/common.rules b/common.rules new file mode 100644 index 0000000000..71c785fd25 --- /dev/null +++ b/common.rules @@ -0,0 +1,24 @@ +# Common build rules, used by the sub modules and their module.mk files + +# Convenience library target +$(MODULE)/lib$(MODULE).a: $(MODULE_OBJS) + $(AR) $@ $+ + $(RANLIB) $@ + +# Clean target, removes all object files. This looks a bit hackish, as we have to +# copy the content of MODULE_OBJS to another unique variable (the next module.mk +# will overwrite it after all). The same for the libMODULE.a library file. +MODULE_OBJS-$(MODULE) := $(MODULE_OBJS) +MODULE_LIB-$(MODULE) := $(MODULE)/lib$(MODULE).a +clean: clean-$(MODULE) +clean-$(MODULE): clean-% : + -$(RM) $(MODULE_OBJS-$*) $(MODULE_LIB-$*) + + +# Pseudo target for comfort, allows for "make common", "make gui" etc. +$(MODULE): $(MODULE_OBJS) + +# Add convenience library to main OBJS list +OBJS += $(MODULE)/lib$(MODULE).a + +.PHONY: clean-$(MODULE) $(MODULE) diff --git a/common/module.mk b/common/module.mk new file mode 100644 index 0000000000..400889c24c --- /dev/null +++ b/common/module.mk @@ -0,0 +1,15 @@ +MODULE := common + +MODULE_OBJS = \ + common/config-file.o \ + common/engine.o \ + common/file.o \ + common/gameDetector.o \ + common/main.o \ + common/scaler.o \ + common/str.o \ + common/timer.o \ + common/util.o + +# Include common rules +include common.rules diff --git a/gui/module.mk b/gui/module.mk new file mode 100644 index 0000000000..ec96344ebf --- /dev/null +++ b/gui/module.mk @@ -0,0 +1,14 @@ +MODULE := gui + +MODULE_OBJS = \ + gui/browser.o \ + gui/dialog.o \ + gui/launcher.o \ + gui/ListWidget.o \ + gui/message.o \ + gui/newgui.o \ + gui/ScrollBarWidget.o \ + gui/widget.o \ + +# Include common rules +include common.rules diff --git a/scumm/module.mk b/scumm/module.mk new file mode 100644 index 0000000000..01aded7e40 --- /dev/null +++ b/scumm/module.mk @@ -0,0 +1,47 @@ +MODULE := scumm + +SCUMM_OBJS = \ + scumm/actor.o \ + scumm/akos.o \ + scumm/boxes.o \ + scumm/bundle.o \ + scumm/costume.o \ + scumm/debug.o \ + scumm/debugrl.o \ + scumm/dialogs.o \ + scumm/gfx.o \ + scumm/imuse.o \ + scumm/object.o \ + scumm/resource.o \ + scumm/resource_v2.o \ + scumm/resource_v3.o \ + scumm/resource_v4.o \ + scumm/saveload.o \ + scumm/script.o \ + scumm/script_v1.o \ + scumm/script_v2.o \ + scumm/scummvm.o \ + scumm/sound.o \ + scumm/string.o \ + scumm/vars.o \ + scumm/verbs.o \ + +SMUSH_OBJS = \ + scumm/smush/blitter.o \ + scumm/smush/brenderer.o \ + scumm/smush/chunk.o \ + scumm/smush/codec1.o \ + scumm/smush/codec37.o \ + scumm/smush/codec44.o \ + scumm/smush/codec47.o \ + scumm/smush/color.o \ + scumm/smush/frenderer.o \ + scumm/smush/imuse_channel.o \ + scumm/smush/player.o \ + scumm/smush/saud_channel.o \ + scumm/smush/scumm_renderer.o + +MODULE_OBJS = $(SCUMM_OBJS) $(SMUSH_OBJS) + +# Include common rules +include common.rules diff --git a/simon/module.mk b/simon/module.mk new file mode 100644 index 0000000000..d9eb461a7d --- /dev/null +++ b/simon/module.mk @@ -0,0 +1,13 @@ +MODULE := simon + +MODULE_OBJS = \ + simon/debug.o \ + simon/items.o \ + simon/midi.o \ + simon/res.o \ + simon/simon.o \ + simon/verb.o \ + simon/vga.o + +# Include common rules +include common.rules diff --git a/sound/module.mk b/sound/module.mk new file mode 100644 index 0000000000..8c85db7b78 --- /dev/null +++ b/sound/module.mk @@ -0,0 +1,9 @@ +MODULE := sound + +MODULE_OBJS = \ + sound/fmopl.o \ + sound/mididrv.o \ + sound/mixer.o + +# Include common rules +include common.rules |