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author | Joost Peters | 2003-06-01 00:02:51 +0000 |
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committer | Joost Peters | 2003-06-01 00:02:51 +0000 |
commit | 69db2c0515138f78f47cdc66bbec3cc30e51063f (patch) | |
tree | f01e211f95c745fe7238802c06863ae554c17d7c | |
parent | 6b64849acd337a3be4433bf79fe89f8bb2e30289 (diff) | |
download | scummvm-rg350-69db2c0515138f78f47cdc66bbec3cc30e51063f.tar.gz scummvm-rg350-69db2c0515138f78f47cdc66bbec3cc30e51063f.tar.bz2 scummvm-rg350-69db2c0515138f78f47cdc66bbec3cc30e51063f.zip |
oops. forgot this.
svn-id: r8200
-rw-r--r-- | sky/logic.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/sky/logic.cpp b/sky/logic.cpp index feea4c0dd5..c9c9af43b6 100644 --- a/sky/logic.cpp +++ b/sky/logic.cpp @@ -2072,6 +2072,9 @@ void SkyLogic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 target->grafixProg = animPtr; + if (SkyState::isCDVersion(_gameVersion)) + warning("stdSpeak: speech not implemented yet"); + //now form the text sprite struct lowTextManager_t textInfo; textInfo = _skyText->lowTextManager(textNum, FIXED_TEXT_WIDTH, 0, (uint8)target->extCompact->spColour, true); |