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author | dhewg | 2011-03-19 15:00:48 +0100 |
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committer | dhewg | 2011-03-19 16:04:53 +0100 |
commit | 69dcb993690b45c1012a9850c7e82c33de9a011f (patch) | |
tree | 4b2b52cfbb9d62ef3a2f9bab2a14c6924ed838cd | |
parent | a0bdb6e5df2fbfbf0b0eb5f78109c38b1d428668 (diff) | |
download | scummvm-rg350-69dcb993690b45c1012a9850c7e82c33de9a011f.tar.gz scummvm-rg350-69dcb993690b45c1012a9850c7e82c33de9a011f.tar.bz2 scummvm-rg350-69dcb993690b45c1012a9850c7e82c33de9a011f.zip |
LURE: Init volume levels on startup
And set global volume levels
-rw-r--r-- | engines/lure/lure.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index ca102e237c..b0968c1956 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -95,6 +95,10 @@ Common::Error LureEngine::init() { _gameToLoad = -1; _initialised = true; + + // Setup mixer + syncSoundSettings(); + return Common::kNoError; } @@ -264,6 +268,8 @@ GUI::Debugger *LureEngine::getDebugger() { } void LureEngine::syncSoundSettings() { + Engine::syncSoundSettings(); + Sound.syncSounds(); } |