diff options
author | Paul Gilbert | 2015-08-02 17:47:44 -0400 |
---|---|---|
committer | Paul Gilbert | 2015-08-02 17:47:44 -0400 |
commit | 6a21765c2e252f58795e777308079cf93918a4ef (patch) | |
tree | ab90507d59ae570940443a80b4f21591d5eacd64 | |
parent | fd849ee58c8fdc3856bb199a0e97777581e60f7e (diff) | |
download | scummvm-rg350-6a21765c2e252f58795e777308079cf93918a4ef.tar.gz scummvm-rg350-6a21765c2e252f58795e777308079cf93918a4ef.tar.bz2 scummvm-rg350-6a21765c2e252f58795e777308079cf93918a4ef.zip |
SHERLOCK: RT: Rename hangman puzzle to foolscap puzzle
-rw-r--r-- | engines/sherlock/module.mk | 2 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo.cpp | 6 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo.h | 8 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_foolscap.cpp (renamed from engines/sherlock/tattoo/widget_hangman.cpp) | 16 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_foolscap.h (renamed from engines/sherlock/tattoo/widget_hangman.h) | 10 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_inventory.cpp | 4 |
6 files changed, 23 insertions, 23 deletions
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk index c602021b83..e58a2a1e81 100644 --- a/engines/sherlock/module.mk +++ b/engines/sherlock/module.mk @@ -35,7 +35,7 @@ MODULE_OBJS = \ tattoo/widget_base.o \ tattoo/widget_credits.o \ tattoo/widget_files.o \ - tattoo/widget_hangman.o \ + tattoo/widget_foolscap.o \ tattoo/widget_inventory.o \ tattoo/widget_lab.o \ tattoo/widget_options.o \ diff --git a/engines/sherlock/tattoo/tattoo.cpp b/engines/sherlock/tattoo/tattoo.cpp index 110d13b9f5..889a0429e7 100644 --- a/engines/sherlock/tattoo/tattoo.cpp +++ b/engines/sherlock/tattoo/tattoo.cpp @@ -35,7 +35,7 @@ namespace Sherlock { namespace Tattoo { TattooEngine::TattooEngine(OSystem *syst, const SherlockGameDescription *gameDesc) : - SherlockEngine(syst, gameDesc), _darts(this), _hangmanWidget(this) { + SherlockEngine(syst, gameDesc), _darts(this), _foolscapWidget(this) { _runningProlog = false; _fastMode = false; _allowFastMode = true; @@ -175,8 +175,8 @@ void TattooEngine::loadInventory() { inv.push_back(InventoryItem(818, inv8, invDesc8, "_LANT02I")); } -void TattooEngine::doHangManPuzzle() { - _hangmanWidget.show(); +void TattooEngine::doFoolscapPuzzle() { + _foolscapWidget.show(); } void TattooEngine::loadConfig() { diff --git a/engines/sherlock/tattoo/tattoo.h b/engines/sherlock/tattoo/tattoo.h index 8a19746a0f..022a0ad897 100644 --- a/engines/sherlock/tattoo/tattoo.h +++ b/engines/sherlock/tattoo/tattoo.h @@ -25,7 +25,7 @@ #include "sherlock/sherlock.h" #include "sherlock/tattoo/tattoo_darts.h" -#include "sherlock/tattoo/widget_hangman.h" +#include "sherlock/tattoo/widget_foolscap.h" namespace Sherlock { @@ -55,7 +55,7 @@ enum { class TattooEngine : public SherlockEngine { private: Darts _darts; - WidgetHangman _hangmanWidget; + WidgetFoolscap _foolscapWidget; /** * Loads the initial palette for the game @@ -93,9 +93,9 @@ public: virtual ~TattooEngine(); /** - * Shows the hangman puzzle + * Shows the foolscap puzzle */ - void doHangManPuzzle(); + void doFoolscapPuzzle(); /** * Save the game configuration diff --git a/engines/sherlock/tattoo/widget_hangman.cpp b/engines/sherlock/tattoo/widget_foolscap.cpp index f41c5e43f0..9b906aee33 100644 --- a/engines/sherlock/tattoo/widget_hangman.cpp +++ b/engines/sherlock/tattoo/widget_foolscap.cpp @@ -20,7 +20,7 @@ * */ -#include "sherlock/tattoo/widget_hangman.h" +#include "sherlock/tattoo/widget_foolscap.h" #include "sherlock/tattoo/tattoo_fixed_text.h" #include "sherlock/tattoo/tattoo_scene.h" #include "sherlock/tattoo/tattoo_user_interface.h" @@ -30,7 +30,7 @@ namespace Sherlock { namespace Tattoo { -WidgetHangman::WidgetHangman(TattooEngine *vm) : WidgetBase(vm) { +WidgetFoolscap::WidgetFoolscap(TattooEngine *vm) : WidgetBase(vm) { for (int idx = 0; idx < 3; ++idx) Common::fill(&_answers[idx][0], &_answers[idx][10], 0); _images = nullptr; @@ -42,11 +42,11 @@ WidgetHangman::WidgetHangman(TattooEngine *vm) : WidgetBase(vm) { _solved = false; } -WidgetHangman::~WidgetHangman() { +WidgetFoolscap::~WidgetFoolscap() { delete _images; } -void WidgetHangman::show() { +void WidgetFoolscap::show() { Screen &screen = *_vm->_screen; TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; @@ -122,7 +122,7 @@ void WidgetHangman::show() { ui._menuMode = FOOLSCAP_MODE; } -void WidgetHangman::handleEvents() { +void WidgetFoolscap::handleEvents() { Events &events = *_vm->_events; Screen &screen = *_vm->_screen; TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; @@ -174,7 +174,7 @@ void WidgetHangman::handleEvents() { } } -void WidgetHangman::handleKeyboardEvents() { +void WidgetFoolscap::handleKeyboardEvents() { Screen &screen = *_vm->_screen; TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; Common::KeyState keyState = ui._keyState; @@ -258,14 +258,14 @@ void WidgetHangman::handleKeyboardEvents() { } } -void WidgetHangman::restoreChar() { +void WidgetFoolscap::restoreChar() { Screen &screen = *_vm->_screen; ImageFrame &bgFrame = (*_images)[0]; _surface.blitFrom(bgFrame, _cursorPos, Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + screen.widestChar(), _cursorPos.y + screen.fontHeight())); } -void WidgetHangman::close() { +void WidgetFoolscap::close() { TattooScene &scene = *(TattooScene *)_vm->_scene; Talk &talk = *_vm->_talk; TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; diff --git a/engines/sherlock/tattoo/widget_hangman.h b/engines/sherlock/tattoo/widget_foolscap.h index c653f93c29..5ed1edee4e 100644 --- a/engines/sherlock/tattoo/widget_hangman.h +++ b/engines/sherlock/tattoo/widget_foolscap.h @@ -20,8 +20,8 @@ * */ -#ifndef SHERLOCK_TATTOO_HANGMAN_H -#define SHERLOCK_TATTOO_HANGMAN_H +#ifndef SHERLOCK_TATTOO_FOOLSCAP_H +#define SHERLOCK_TATTOO_FOOLSCAP_H #include "sherlock/tattoo/widget_base.h" #include "sherlock/image_file.h" @@ -32,7 +32,7 @@ namespace Tattoo { class TattooEngine; -class WidgetHangman: public WidgetBase { +class WidgetFoolscap: public WidgetBase { private: ImageFile *_images; Common::Point _lines[3]; @@ -56,8 +56,8 @@ private: */ void restoreChar(); public: - WidgetHangman(TattooEngine *vm); - virtual ~WidgetHangman(); + WidgetFoolscap(TattooEngine *vm); + virtual ~WidgetFoolscap(); /** * Show the hangman puzzle diff --git a/engines/sherlock/tattoo/widget_inventory.cpp b/engines/sherlock/tattoo/widget_inventory.cpp index 8ec3bd7dd3..4653172481 100644 --- a/engines/sherlock/tattoo/widget_inventory.cpp +++ b/engines/sherlock/tattoo/widget_inventory.cpp @@ -407,7 +407,7 @@ void WidgetInventoryVerbs::handleEvents() { ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; scene.doBgAnim(); - vm.doHangManPuzzle(); + vm.doFoolscapPuzzle(); } else if (_invVerbSelect == 0) { // They have released the mouse on the Look Verb command, so Look at the inventory item ui._invLookFlag = true; @@ -733,7 +733,7 @@ void WidgetInventory::handleEvents() { ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; scene.doBgAnim(); - vm.doHangManPuzzle(); + vm.doFoolscapPuzzle(); } else { ui._invLookFlag = true; inv.freeInv(); |