diff options
author | Strangerke | 2016-04-10 11:44:38 +0200 |
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committer | Eugene Sandulenko | 2016-05-10 09:54:21 +0200 |
commit | 6a55da1504b54d4ac16dcccd3fd6c9811d6e3620 (patch) | |
tree | 9e0891652d100d2fb84ae70feadd17aefc662f67 | |
parent | e11ec6a9c18ec908780b30b0a5f54d271904ea8b (diff) | |
download | scummvm-rg350-6a55da1504b54d4ac16dcccd3fd6c9811d6e3620.tar.gz scummvm-rg350-6a55da1504b54d4ac16dcccd3fd6c9811d6e3620.tar.bz2 scummvm-rg350-6a55da1504b54d4ac16dcccd3fd6c9811d6e3620.zip |
GNAP: Replace flags values by enums (WIP)
-rw-r--r-- | engines/gnap/gnap.cpp | 20 | ||||
-rw-r--r-- | engines/gnap/gnap.h | 33 | ||||
-rw-r--r-- | engines/gnap/scenes/scene01.cpp | 22 | ||||
-rw-r--r-- | engines/gnap/scenes/scene02.cpp | 30 | ||||
-rw-r--r-- | engines/gnap/scenes/scene03.cpp | 38 | ||||
-rw-r--r-- | engines/gnap/scenes/scene04.cpp | 30 | ||||
-rw-r--r-- | engines/gnap/scenes/scene05.cpp | 32 | ||||
-rw-r--r-- | engines/gnap/scenes/scene06.cpp | 10 | ||||
-rw-r--r-- | engines/gnap/scenes/scene07.cpp | 6 | ||||
-rw-r--r-- | engines/gnap/scenes/scene08.cpp | 6 | ||||
-rw-r--r-- | engines/gnap/scenes/scene10.cpp | 14 | ||||
-rw-r--r-- | engines/gnap/scenes/scene12.cpp | 2 | ||||
-rw-r--r-- | engines/gnap/scenes/scene14.cpp | 12 | ||||
-rw-r--r-- | engines/gnap/scenes/scene17.cpp | 16 | ||||
-rw-r--r-- | engines/gnap/scenes/scene18.cpp | 16 | ||||
-rw-r--r-- | engines/gnap/scenes/scene21.cpp | 20 | ||||
-rw-r--r-- | engines/gnap/scenes/scene25.cpp | 4 | ||||
-rw-r--r-- | engines/gnap/scenes/scene27.cpp | 5 | ||||
-rw-r--r-- | engines/gnap/scenes/scene28.cpp | 4 | ||||
-rw-r--r-- | engines/gnap/scenes/scene47.cpp | 4 | ||||
-rw-r--r-- | engines/gnap/scenes/scenecore.cpp | 4 |
21 files changed, 177 insertions, 151 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp index ce9e680ee3..fad1e57841 100644 --- a/engines/gnap/gnap.cpp +++ b/engines/gnap/gnap.cpp @@ -455,7 +455,7 @@ void GnapEngine::updateMouseCursor() { _mouseClickState._right = false; _timers[3] = 300; _verbCursor = (_verbCursor + 1) % 4; - if (!isFlag(0) && _verbCursor == PLAT_CURSOR && _cursorValue == 1) + if (!isFlag(kGFPlatypus) && _verbCursor == PLAT_CURSOR && _cursorValue == 1) _verbCursor = (_verbCursor + 1) % 4; if (!_isWaiting) setCursor(kDisabledCursors[_verbCursor]); @@ -688,20 +688,20 @@ void GnapEngine::initGameFlags(int num) { invAdd(kItemHorn); invAdd(kItemLightbulb); clearFlags(); - setFlag(0); - setFlag(1); - setFlag(2); - setFlag(3); - setFlag(4); - setFlag(5); - setFlag(6); - setFlag(7); + setFlag(kGFPlatypus); + setFlag(kGFMudTaken); + setFlag(kGFNeedleTaken); + setFlag(kGFTwigTaken); + setFlag(kGFUnk04); + setFlag(kGFKeysTaken); + setFlag(kGFGrassTaken); + setFlag(kGFBarnPadlockOpen); break; } //DEBUG! #if 0 -// setFlag(0); // Enable platypus +// setFlag(kGFPlatypus); // Enable platypus setFlag(25); invClear(); invAdd(kItemMagazine); diff --git a/engines/gnap/gnap.h b/engines/gnap/gnap.h index fa33d42dad..75f931d1fa 100644 --- a/engines/gnap/gnap.h +++ b/engines/gnap/gnap.h @@ -169,9 +169,36 @@ enum { enum { kGFPlatypus = 0, kGFMudTaken = 1, - - - kGFEnd + kGFNeedleTaken = 2, + kGFTwigTaken = 3, + kGFUnk04 = 4, + kGFKeysTaken = 5, + kGFGrassTaken = 6, + kGFBarnPadlockOpen = 7, + kGFTruckFilledWithGas = 8, + kGFTruckKeysUsed = 9, + kGFPlatyPussDisguised = 10, + kGFSceneFlag1 = 11, + kGFGnapControlsToyUFO = 12, + kGFUnk13 = 13, + kGFUnk14 = 14, + kGFSpringTaken = 15, + kGFUnk16 = 16, + kGFJointTaken = 17, + kGFUnk18 = 18, + kGFGroceryStoreHatTaken = 19, + kGFPictureTaken = 20, + kGFUnk21 = 21, + kGFUnk22 = 22, + kGFUnk23 = 23, + kGFUnk24 = 24, + kGFUnk25 = 25, + kGFPlatypusTalkingToAssistant = 26, + kGFUnk27 = 27, + kGFUnk28 = 28, + kGFGasTaken = 29, + kGFUnk30 = 30, + kGFUnk31 = 31 }; /* diff --git a/engines/gnap/scenes/scene01.cpp b/engines/gnap/scenes/scene01.cpp index 1d4bfee7be..bb7315c90c 100644 --- a/engines/gnap/scenes/scene01.cpp +++ b/engines/gnap/scenes/scene01.cpp @@ -73,9 +73,9 @@ void GnapEngine::scene01_updateHotspots() { setHotspot(kHSWalkArea7, 0, 0, 520, 351); setHotspot(kHSWalkArea8, 0, 546, 300, 600); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; - if (isFlag(1)) + if (isFlag(kGFMudTaken)) _hotspots[kHSMud]._flags = SF_WALKABLE | SF_DISABLED; _hotspotsCount = 14; } @@ -95,22 +95,22 @@ void GnapEngine::scene01_run() { _timers[4] = getRandom(100) + 300; - if (!isFlag(1)) + if (!isFlag(kGFMudTaken)) _gameSys->insertSequence(129, 40, 0, 0, kSeqNone, 0, 0, 0); queueInsertDeviceIcon(); if (_prevSceneNum == 2) { initGnapPos(11, 6, kDirBottomLeft); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(12, 6, kDirUnk4); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(9, 6, -1, 0x107C2, 1); gnapWalkTo(8, 6, -1, 0x107B9, 1); } else { initGnapPos(1, 6, kDirBottomRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(1, 7, kDirNone); endSceneInit(); } @@ -134,7 +134,7 @@ void GnapEngine::scene01_run() { break; case kHSPlatypus: - if (_gnapActionStatus < 0 && isFlag(0)) { + if (_gnapActionStatus < 0 && isFlag(kGFPlatypus)) { if (_grabCursorSpriteIndex == kItemDisguise) { gnapUseDisguiseOnPlatypus(); } else if (_grabCursorSpriteIndex >= 0) { @@ -142,7 +142,7 @@ void GnapEngine::scene01_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(5)) + if (isFlag(kGFKeysTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -239,7 +239,7 @@ void GnapEngine::scene01_run() { _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 0, 0x107AB, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y + 1, -1, 0x107CD, 1); _newSceneNum = 2; } @@ -272,7 +272,7 @@ void GnapEngine::scene01_run() { playSound(0x1091C, 1); if (!_isLeavingScene) { - if (_beaverActionStatus < 0 && isFlag(0)) + if (_beaverActionStatus < 0 && isFlag(kGFPlatypus)) updateBeaverIdleSequence(); if (_gnapActionStatus < 0) updateGnapIdleSequence(); @@ -347,7 +347,7 @@ void GnapEngine::scene01_updateAnimations() { _gameSys->setAnimation(0, 0, 3); invAdd(kItemMud); setGrabCursorSprite(kItemMud); - setFlag(1); + setFlag(kGFMudTaken); scene01_updateHotspots(); } diff --git a/engines/gnap/scenes/scene02.cpp b/engines/gnap/scenes/scene02.cpp index 65018e0435..0688b29dfe 100644 --- a/engines/gnap/scenes/scene02.cpp +++ b/engines/gnap/scenes/scene02.cpp @@ -78,7 +78,7 @@ void GnapEngine::scene02_updateHotspots() { setHotspot(kHSWalkArea3, 0, 0, 386, 445); setHotspot(kHSWalkArea4, 386, 0, 509, 410); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; _hotspotsCount = 14; } @@ -100,20 +100,20 @@ void GnapEngine::scene02_run() { switch (_prevSceneNum) { case 3: initGnapPos(11, 6, kDirBottomLeft); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(12, 6, kDirUnk4); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(9, 6, -1, 0x107C2, 1); gnapWalkTo(8, 6, -1, 0x107BA, 1); break; case 4: initGnapPos(_hotspotsWalkPos[6].x, _hotspotsWalkPos[6].y, kDirBottomLeft); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(_hotspotsWalkPos[6].x + 1, _hotspotsWalkPos[6].y, kDirUnk4); endSceneInit(); gnapWalkTo(7, 6, 0, 0x107B9, 1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(8, 6, 1, 0x107C2, 1); scene02_updateHotspots(); _gameSys->waitForUpdate(); @@ -126,16 +126,16 @@ void GnapEngine::scene02_run() { break; case 49: initGnapPos(5, 6, kDirBottomRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(6, 7, kDirNone); endSceneInit(); break; default: initGnapPos(-1, 6, kDirBottomRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(-1, 7, kDirNone); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(2, 7, -1, 0x107C2, 1); gnapWalkTo(2, 8, -1, 0x107B9, 1); break; @@ -162,7 +162,7 @@ void GnapEngine::scene02_run() { break; case kHSPlatypus: - if (_gnapActionStatus < 0 && isFlag(0)) { + if (_gnapActionStatus < 0 && isFlag(kGFPlatypus)) { if (_grabCursorSpriteIndex == kItemDisguise) { gnapUseDisguiseOnPlatypus(); } else if (_grabCursorSpriteIndex >= 0) { @@ -170,7 +170,7 @@ void GnapEngine::scene02_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(5)) + if (isFlag(kGFKeysTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -299,7 +299,7 @@ void GnapEngine::scene02_run() { _isLeavingScene = 1; gnapWalkTo(_hotspotsWalkPos[6].x, _hotspotsWalkPos[6].y, 0, 0x107AD, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[6].x + 1, _hotspotsWalkPos[6].y, -1, 0x107C1, 1); scene02_updateHotspots(); _newSceneNum = 4; @@ -311,7 +311,7 @@ void GnapEngine::scene02_run() { _isLeavingScene = 1; gnapWalkTo(_hotspotsWalkPos[7].x, _hotspotsWalkPos[7].y, 0, 0x107AD, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[7].x + 1, _hotspotsWalkPos[7].y, -1, 0x107C1, 1); scene02_updateHotspots(); _newSceneNum = 5; @@ -323,7 +323,7 @@ void GnapEngine::scene02_run() { _isLeavingScene = 1; gnapWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, 0, 0x107AB, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, -1, 0x107CD, 1); _newSceneNum = 3; } @@ -334,7 +334,7 @@ void GnapEngine::scene02_run() { _isLeavingScene = 1; gnapWalkTo(_hotspotsWalkPos[9].x, _hotspotsWalkPos[9].y, 0, 0x107AF, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[9].x, _hotspotsWalkPos[9].y, -1, 0x107CF, 1); _newSceneNum = 1; } @@ -363,7 +363,7 @@ void GnapEngine::scene02_run() { playSound(0x1091C, 1); if (!_isLeavingScene) { - if (_beaverActionStatus < 0 && isFlag(0)) + if (_beaverActionStatus < 0 && isFlag(kGFPlatypus)) updateBeaverIdleSequence(); if (_gnapActionStatus < 0) updateGnapIdleSequence(); diff --git a/engines/gnap/scenes/scene03.cpp b/engines/gnap/scenes/scene03.cpp index 930554c3ac..50c985c543 100644 --- a/engines/gnap/scenes/scene03.cpp +++ b/engines/gnap/scenes/scene03.cpp @@ -69,13 +69,13 @@ void GnapEngine::scene03_updateHotspots() { setHotspot(kHSPlatypusWalkArea, 235, 0, 800, 600); setHotspot(kHSWalkAreas3, 0, 0, 800, 354); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; - if (isFlag(6)) + if (isFlag(kGFGrassTaken)) _hotspots[kHSGrass]._flags = SF_WALKABLE | SF_DISABLED; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSTrappedPlatypus]._flags = SF_DISABLED; - if (isFlag(0) || _s03_platypusHypnotized) + if (isFlag(kGFPlatypus) || _s03_platypusHypnotized) _hotspots[kHSPlatypusWalkArea]._flags |= SF_WALKABLE; _hotspotsCount = 10; } @@ -103,7 +103,7 @@ void GnapEngine::scene03_run() { _timers[4] = getRandom(100) + 300; _timers[5] = getRandom(100) + 200; - if (isFlag(0)) { + if (isFlag(kGFPlatypus)) { initBeaverPos(5, 4, kDirNone); } else { _timers[1] = getRandom(40) + 20; @@ -115,14 +115,14 @@ void GnapEngine::scene03_run() { _gameSys->insertSequence(0x1C4, 255, 0, 0, kSeqNone, 0, 0, 0); - if (!isFlag(6)) + if (!isFlag(kGFGrassTaken)) _gameSys->insertSequence(0x1B2, 253, 0, 0, kSeqNone, 0, 0, 0); queueInsertDeviceIcon(); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(4, 7, -1, 0x107C2, 1); gnapWalkTo(3, 6, -1, 0x107B9, 1); @@ -137,7 +137,7 @@ void GnapEngine::scene03_run() { switch (_sceneClickedHotspot) { case kHSPlatypus: - if (_gnapActionStatus < 0 && isFlag(0)) { + if (_gnapActionStatus < 0 && isFlag(kGFPlatypus)) { if (_grabCursorSpriteIndex == kItemDisguise) { gnapUseDisguiseOnPlatypus(); } else if (_grabCursorSpriteIndex >= 0) { @@ -145,7 +145,7 @@ void GnapEngine::scene03_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(5)) + if (isFlag(kGFKeysTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -167,7 +167,7 @@ void GnapEngine::scene03_run() { case kHSGrass: if (_gnapActionStatus < 0) { - if (isFlag(6)) { + if (isFlag(kGFGrassTaken)) { gnapWalkTo(-1, -1, -1, -1, 1); } else if (_grabCursorSpriteIndex >= 0) { playGnapShowItem(_grabCursorSpriteIndex, 9, 6); @@ -198,7 +198,7 @@ void GnapEngine::scene03_run() { _hotspots[kHSPlatypusWalkArea]._flags |= SF_WALKABLE; gnapWalkTo(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 0, 0x107AD, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, -1, 0x107C2, 1); _hotspots[kHSPlatypusWalkArea]._flags &= ~SF_WALKABLE; if (_cursorValue == 1) @@ -218,11 +218,11 @@ void GnapEngine::scene03_run() { playGnapMoan2(2, 8); break; case GRAB_CURSOR: - if (!isFlag(0)) + if (!isFlag(kGFPlatypus)) _hotspots[kHSPlatypusWalkArea]._flags |= SF_WALKABLE; if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, _hotspotsWalkPos[3].x + 1, _hotspotsWalkPos[3].y + 1) | 0x10000, 1)) _gnapActionStatus = kASGrabCreek; - if (!isFlag(0)) + if (!isFlag(kGFPlatypus)) _hotspots[kHSPlatypusWalkArea]._flags &= ~SF_WALKABLE; break; case TALK_CURSOR: @@ -236,7 +236,7 @@ void GnapEngine::scene03_run() { case kHSTrappedPlatypus: if (_gnapActionStatus < 0) { - if (isFlag(0)) { + if (isFlag(kGFPlatypus)) { gnapWalkTo(-1, -1, -1, -1, 1); } else if (_grabCursorSpriteIndex >= 0) { playGnapShowItem(_grabCursorSpriteIndex, 8, 4); @@ -293,7 +293,7 @@ void GnapEngine::scene03_run() { case kHSPlatypusWalkArea: if (_gnapActionStatus < 0) { - if (isFlag(0) || _s03_platypusHypnotized) { + if (isFlag(kGFPlatypus) || _s03_platypusHypnotized) { gnapWalkTo(-1, -1, -1, -1, 1); } else { gnapWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 0, 0x107B5, 1); @@ -320,13 +320,13 @@ void GnapEngine::scene03_run() { playSound(0x10925, 1); if (!_isLeavingScene) { - if (_beaverActionStatus < 0 && isFlag(0)) + if (_beaverActionStatus < 0 && isFlag(kGFPlatypus)) updateBeaverIdleSequence(); if (_gnapActionStatus < 0) updateGnapIdleSequence(); if (!_timers[1] && !_s03_platypusScared) { _timers[1] = getRandom(40) + 20; - if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && !isFlag(0) && !_s03_platypusHypnotized) + if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && !isFlag(kGFPlatypus) && !_s03_platypusHypnotized) _s03_nextPlatSequenceId = 450; } if (!_timers[6]) { @@ -393,7 +393,7 @@ void GnapEngine::scene03_updateAnimations() { _gameSys->insertSequence(0x1B7, 99, 0, 0, kSeqNone, 0, 0, 0); _beaverSequenceDatNum = 1; _beaverSequenceId = 0x7CA; - setFlag(0); + setFlag(kGFPlatypus); _s03_nextPlatSequenceId = -1; scene03_updateHotspots(); break; @@ -508,7 +508,7 @@ void GnapEngine::scene03_updateAnimations() { _gameSys->setAnimation(0, 0, 5); invAdd(kItemGrass); setGrabCursorSprite(kItemGrass); - setFlag(6); + setFlag(kGFGrassTaken); scene03_updateHotspots(); } diff --git a/engines/gnap/scenes/scene04.cpp b/engines/gnap/scenes/scene04.cpp index ec3f482ac0..8022625154 100644 --- a/engines/gnap/scenes/scene04.cpp +++ b/engines/gnap/scenes/scene04.cpp @@ -73,9 +73,9 @@ void GnapEngine::scene04_updateHotspots() { setHotspot(kHSWalkArea1, 0, 0, 562, 461); setHotspot(kHSWalkArea2, 562, 0, 800, 500); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; - if (isFlag(3)) + if (isFlag(kGFTwigTaken)) _hotspots[kHSTwig]._flags = SF_WALKABLE | SF_DISABLED; if (isFlag(26) || _cursorValue == 1) _hotspots[kHSAxe]._flags = SF_DISABLED; @@ -102,7 +102,7 @@ void GnapEngine::scene04_run() { if (!isFlag(26) && _cursorValue == 4) _gameSys->insertSequence(0x212, 100, 0, 0, kSeqNone, 0, 0, 0); - if (!isFlag(3)) + if (!isFlag(kGFTwigTaken)) _gameSys->insertSequence(0x1FE, 100, 0, 0, kSeqNone, 0, 0, 0); queueInsertDeviceIcon(); @@ -124,7 +124,7 @@ void GnapEngine::scene04_run() { endSceneInit(); invRemove(kItemDisguise); invAdd(kItemKeys); - setFlag(5); + setFlag(kGFKeysTaken); clearFlag(10); _beaverSequenceId = 0x20C; _beaverSequenceDatNum = 0; @@ -136,10 +136,10 @@ void GnapEngine::scene04_run() { _gameSys->insertSequence(0x209, 121, 0, 0, kSeqNone, 0, 0, 0); if (_prevSceneNum == 2) { initGnapPos(5, 11, kDirUpRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(6, 11, kDirUpLeft); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(5, 8, -1, 0x107C2, 1); gnapWalkTo(6, 9, -1, 0x107BA, 1); } else if (_prevSceneNum == 38) { @@ -148,10 +148,10 @@ void GnapEngine::scene04_run() { endSceneInit(); } else { initGnapPos(12, 9, kDirBottomRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(12, 8, kDirNone); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(9, 8, -1, 0x107C2, 1); gnapWalkTo(9, 9, -1, 0x107BA, 1); } @@ -177,7 +177,7 @@ void GnapEngine::scene04_run() { break; case kHSPlatypus: - if (_gnapActionStatus < 0 && isFlag(0)) { + if (_gnapActionStatus < 0 && isFlag(kGFPlatypus)) { if (_grabCursorSpriteIndex == kItemDisguise) { gnapUseDisguiseOnPlatypus(); } else if (_grabCursorSpriteIndex >= 0) { @@ -185,7 +185,7 @@ void GnapEngine::scene04_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(5)) + if (isFlag(kGFKeysTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -325,7 +325,7 @@ void GnapEngine::scene04_run() { _isLeavingScene = 1; gnapWalkTo(_hotspotsWalkPos[5].x, _hotspotsWalkPos[5].y, 0, 0x107AE, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[5].x, _hotspotsWalkPos[5].y, -1, 0x107C7, 1); if (_cursorValue == 1) _newSceneNum = 2; @@ -338,7 +338,7 @@ void GnapEngine::scene04_run() { if (_gnapActionStatus < 0) { if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 2, 3); - } else if (isFlag(5)) { + } else if (isFlag(kGFKeysTaken)) { playGnapImpossible(0, 0); } else { switch (_verbCursor) { @@ -369,7 +369,7 @@ void GnapEngine::scene04_run() { _isLeavingScene = 1; gnapWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, 0, 0x107AB, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y + 1, -1, 0x107C1, 1); if (_cursorValue == 1) _newSceneNum = 5; @@ -399,7 +399,7 @@ void GnapEngine::scene04_run() { playSound(0x1091C, 1); if (!_isLeavingScene) { - if (_beaverActionStatus < 0 && isFlag(0)) + if (_beaverActionStatus < 0 && isFlag(kGFPlatypus)) beaverSub426234(); if (_gnapActionStatus < 0) updateGnapIdleSequence2(); @@ -537,7 +537,7 @@ void GnapEngine::scene04_updateAnimations() { _gameSys->setAnimation(0, 0, 2); invAdd(kItemTwig); setGrabCursorSprite(kItemTwig); - setFlag(3); + setFlag(kGFTwigTaken); scene04_updateHotspots(); } diff --git a/engines/gnap/scenes/scene05.cpp b/engines/gnap/scenes/scene05.cpp index aebd783359..805de4f212 100644 --- a/engines/gnap/scenes/scene05.cpp +++ b/engines/gnap/scenes/scene05.cpp @@ -55,7 +55,7 @@ int GnapEngine::scene05_init() { _gameSys->setAnimation(0, 0, 0); _gameSys->setAnimation(0, 0, 1); _gameSys->setAnimation(0, 0, 3); - return isFlag(7) ? 0x151 : 0x150; + return isFlag(kGFBarnPadlockOpen) ? 0x151 : 0x150; } void GnapEngine::scene05_updateHotspots() { @@ -69,9 +69,9 @@ void GnapEngine::scene05_updateHotspots() { setHotspot(kHSWalkArea2, 422, 0, 800, 487); setHotspot(kHSWalkArea3, 0, 0, 104, 499); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; - if (isFlag(7)) + if (isFlag(kGFBarnPadlockOpen)) _hotspots[kHSPadlock]._flags = SF_EXIT_U_CURSOR; _hotspotsCount = 10; } @@ -90,22 +90,22 @@ void GnapEngine::scene05_run() { _timers[5] = getRandom(10) + 30; _timers[6] = getRandom(150) + 300; - if (isFlag(7)) + if (isFlag(kGFBarnPadlockOpen)) _gameSys->insertSequence(0x14A, 141, 0, 0, kSeqNone, 0, 0, 0); queueInsertDeviceIcon(); if (_prevSceneNum != 6 && _prevSceneNum != 36) { initGnapPos(-1, 8, kDirBottomRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(-1, 9, kDirNone); endSceneInit(); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(2, 8, -1, 0x107C2, 1); gnapWalkTo(2, 9, -1, 0x107B9, 1); } else { initGnapPos(6, 8, kDirBottomRight); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) initBeaverPos(7, 9, kDirNone); endSceneInit(); } @@ -130,7 +130,7 @@ void GnapEngine::scene05_run() { break; case kHSPlatypus: - if (_gnapActionStatus < 0 && isFlag(0)) { + if (_gnapActionStatus < 0 && isFlag(kGFPlatypus)) { if (_grabCursorSpriteIndex == kItemDisguise) { gnapUseDisguiseOnPlatypus(); } else if (_grabCursorSpriteIndex >= 0) { @@ -138,7 +138,7 @@ void GnapEngine::scene05_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(5)) + if (isFlag(kGFKeysTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -162,7 +162,7 @@ void GnapEngine::scene05_run() { if (_gnapActionStatus < 0 && _beaverActionStatus < 0) { if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(_hotspotsWalkPos[1].x - 2, _hotspotsWalkPos[1].y, 4, 5); - } else if (isFlag(2)) { + } else if (isFlag(kGFNeedleTaken)) { playGnapImpossible(0, 0); } else { switch (_verbCursor) { @@ -174,7 +174,7 @@ void GnapEngine::scene05_run() { playGnapImpossible(0, 0); break; case PLAT_CURSOR: - if (isFlag(0)) { + if (isFlag(kGFPlatypus)) { gnapUseDeviceOnBeaver(); if (platypusWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 1, 0x107C2, 1)) { _beaverActionStatus = kASPlatSearchHaystack; @@ -246,7 +246,7 @@ void GnapEngine::scene05_run() { break; case kHSPadlock: - if (isFlag(7)) { + if (isFlag(kGFBarnPadlockOpen)) { _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[2].x - 1, _hotspotsWalkPos[2].y + 1, 0, -1, 1); _gnapActionStatus = kASEnterBarn; @@ -286,7 +286,7 @@ void GnapEngine::scene05_run() { _isLeavingScene = true; gnapWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 0, 0x107AF, 1); _gnapActionStatus = kASLeaveScene; - if (isFlag(0)) + if (isFlag(kGFPlatypus)) platypusWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y + 1, -1, 0x107C7, 1); if (_cursorValue == 1) _newSceneNum = 4; @@ -320,7 +320,7 @@ void GnapEngine::scene05_run() { playSound(0x1091C, 1); if (!_isLeavingScene) { - if (isFlag(0)) + if (isFlag(kGFPlatypus)) updateBeaverIdleSequence(); updateGnapIdleSequence(); if (!_timers[5]) { @@ -375,7 +375,7 @@ void GnapEngine::scene05_updateAnimations() { _gameSys->insertSequence(0x147, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); _gnapSequenceId = 0x147; _gnapSequenceDatNum = 0; - setFlag(7); + setFlag(kGFBarnPadlockOpen); setFlag(11); setGrabCursorSprite(-1); _newSceneNum = 6; @@ -425,7 +425,7 @@ void GnapEngine::scene05_updateAnimations() { _beaverSequenceDatNum = 1; _beaverId = 20 * _platY; invAdd(kItemNeedle); - setFlag(2); + setFlag(kGFNeedleTaken); setGrabCursorSprite(kItemNeedle); showCursor(); _timers[1] = 30; diff --git a/engines/gnap/scenes/scene06.cpp b/engines/gnap/scenes/scene06.cpp index 459d449656..8a374e1021 100644 --- a/engines/gnap/scenes/scene06.cpp +++ b/engines/gnap/scenes/scene06.cpp @@ -96,7 +96,7 @@ void GnapEngine::scene06_run() { _timers[4] = getRandom(40) + 25; - if (isFlag(4)) + if (isFlag(kGFUnk04)) _gameSys->insertSequence(0xF7, 20, 0, 0, kSeqNone, 0, 0, 0); else _gameSys->insertSequence(0xF8, 20, 0, 0, kSeqNone, 0, 0, 0); @@ -141,7 +141,7 @@ void GnapEngine::scene06_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(5)) + if (isFlag(kGFKeysTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -171,7 +171,7 @@ void GnapEngine::scene06_run() { playGnapScratchingHead(5, 0); break; case GRAB_CURSOR: - if (isFlag(4)) { + if (isFlag(kGFUnk04)) { playGnapImpossible(0, 0); } else if (triedDeviceOnGas) { _hotspots[kHSWalkArea5]._flags |= SF_WALKABLE; @@ -185,7 +185,7 @@ void GnapEngine::scene06_run() { break; case TALK_CURSOR: case PLAT_CURSOR: - if (isFlag(4)) + if (isFlag(kGFUnk04)) playGnapImpossible(0, 0); else playGnapScratchingHead(5, 0); @@ -391,7 +391,7 @@ void GnapEngine::scene06_updateAnimations() { _gameSys->insertSequence(0x107C1, _beaverId, 0, 0, kSeqNone, 0, 450 - _platGridX, 384 - _platGridY); _beaverSequenceId = 0x7C1; _beaverSequenceDatNum = 1; - setFlag(4); + setFlag(kGFUnk04); _gnapActionStatus = -1; showCursor(); } diff --git a/engines/gnap/scenes/scene07.cpp b/engines/gnap/scenes/scene07.cpp index 671ad9c9c6..d10c4096cb 100644 --- a/engines/gnap/scenes/scene07.cpp +++ b/engines/gnap/scenes/scene07.cpp @@ -53,7 +53,7 @@ void GnapEngine::scene07_updateHotspots() { setHotspot(kHSWalkArea2, 325, 0, 799, 445, _isLeavingScene ? SF_WALKABLE : 0); setHotspot(kHSWalkArea3, 160, 0, 325, 495); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(0)) + if (isFlag(kGFPlatypus)) _hotspots[kHSDice]._flags = SF_DISABLED; _hotspotsCount = 7; } @@ -67,7 +67,7 @@ void GnapEngine::scene07_run() { invRemove(kItemGas); invRemove(kItemNeedle); - if (!isFlag(0)) + if (!isFlag(kGFPlatypus)) _gameSys->insertSequence(0x8D, 1, 0, 0, kSeqNone, 0, 0, 0); if (_prevSceneNum == 8) { @@ -147,7 +147,7 @@ void GnapEngine::scene07_run() { case LOOK_CURSOR: break; case GRAB_CURSOR: - setFlag(0); + setFlag(kGFPlatypus); invAdd(kItemDice); scene07_updateHotspots(); playGnapPullOutDevice(3, 3); diff --git a/engines/gnap/scenes/scene08.cpp b/engines/gnap/scenes/scene08.cpp index a1cbe07601..2dfb4d324f 100644 --- a/engines/gnap/scenes/scene08.cpp +++ b/engines/gnap/scenes/scene08.cpp @@ -67,7 +67,7 @@ void GnapEngine::scene08_updateHotspots() { setHotspot(kHSWalkArea1, 290, 340, -1, -1); setHotspot(kHSWalkArea2, 0, 0, 799, 420); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(7)) + if (isFlag(kGFBarnPadlockOpen)) _hotspots[kHSMeat]._flags = SF_WALKABLE | SF_DISABLED; if (isFlag(8)) _hotspots[kHSBone]._flags = SF_WALKABLE | SF_DISABLED; @@ -107,7 +107,7 @@ void GnapEngine::scene08_run() { _timers[4] = getRandom(50) + 75; - if (!isFlag(7)) + if (!isFlag(kGFBarnPadlockOpen)) _gameSys->insertSequence(0x144, 1, 0, 0, kSeqNone, 0, 0, 0); if (!isFlag(8)) @@ -473,7 +473,7 @@ void GnapEngine::scene08_updateAnimations() { _gameSys->insertSequence(_s08_nextDogSequenceId, 100, _s08_currDogSequenceId, 100, kSeqSyncWait, 0, 0, 0); switch (_s08_nextDogSequenceId) { case 0x149: - setFlag(7); + setFlag(kGFBarnPadlockOpen); _hotspots[kHSMeat]._flags = SF_DISABLED | SF_WALKABLE; _gameSys->removeSequence(0x144, 1, true); break; diff --git a/engines/gnap/scenes/scene10.cpp b/engines/gnap/scenes/scene10.cpp index 6f5552fbea..6f9f47e817 100644 --- a/engines/gnap/scenes/scene10.cpp +++ b/engines/gnap/scenes/scene10.cpp @@ -78,7 +78,7 @@ void GnapEngine::scene10_run() { _gameSys->insertSequence(0x103, 100, 0, 0, kSeqNone, 0, 0, 0); _s10_nextCookSequenceId = 0x106; - if (!isFlag(1)) + if (!isFlag(kGFMudTaken)) _gameSys->insertSequence(0x107, 100, 0, 0, kSeqNone, 0, 0, 0); queueInsertDeviceIcon(); @@ -125,7 +125,7 @@ void GnapEngine::scene10_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(1)) + if (isFlag(kGFMudTaken)) playGnapMoan1(_platX, _platY); else playGnapScratchingHead(_platX, _platY); @@ -198,13 +198,13 @@ void GnapEngine::scene10_run() { } else { switch (_verbCursor) { case LOOK_CURSOR: - if (isFlag(1)) + if (isFlag(kGFMudTaken)) playGnapMoan2(-1, -1); else playGnapScratchingHead(4, 3); break; case GRAB_CURSOR: - if (isFlag(1)) + if (isFlag(kGFMudTaken)) playGnapMoan2(-1, -1); else { gnapActionIdle(0x10C); @@ -216,7 +216,7 @@ void GnapEngine::scene10_run() { playGnapImpossible(0, 0); break; case PLAT_CURSOR: - if (isFlag(1)) + if (isFlag(kGFMudTaken)) playGnapMoan2(-1, -1); else { gnapActionIdle(0x10C); @@ -247,11 +247,11 @@ void GnapEngine::scene10_run() { playGnapImpossible(0, 0); break; case PLAT_CURSOR: - if (isFlag(1)) + if (isFlag(kGFMudTaken)) playGnapMoan2(-1, -1); else { invAdd(kItemTongs); - setFlag(1); + setFlag(kGFMudTaken); gnapActionIdle(0x10C); gnapUseDeviceOnBeaver(); platypusWalkTo(7, 6, 1, 0x107D2, 1); diff --git a/engines/gnap/scenes/scene12.cpp b/engines/gnap/scenes/scene12.cpp index c83f0bd2d9..df26e4d0e1 100644 --- a/engines/gnap/scenes/scene12.cpp +++ b/engines/gnap/scenes/scene12.cpp @@ -497,7 +497,7 @@ void GnapEngine::scene12_updateAnimations() { kSeqSyncWait, 0, 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY); _gnapSequenceId = 0x7B7; _gnapSequenceDatNum = 1; - setFlag(3); + setFlag(kGFTwigTaken); invAdd(kItemQuarterWithHole); invRemove(kItemQuarter); } diff --git a/engines/gnap/scenes/scene14.cpp b/engines/gnap/scenes/scene14.cpp index 1e22c84b57..47bb12f563 100644 --- a/engines/gnap/scenes/scene14.cpp +++ b/engines/gnap/scenes/scene14.cpp @@ -46,7 +46,7 @@ void GnapEngine::scene14_updateHotspots() { setHotspot(kHSCoin, 330, 390, 375, 440, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setHotspot(kHSToilet, 225, 250, 510, 500, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(2)) + if (isFlag(kGFNeedleTaken)) _hotspots[kHSCoin]._flags = SF_DISABLED; _hotspotsCount = 5; } @@ -56,15 +56,15 @@ void GnapEngine::scene14_run() { queueInsertDeviceIcon(); - if (!isFlag(2)) + if (!isFlag(kGFNeedleTaken)) _gameSys->insertSequence(0x23, 10, 0, 0, kSeqNone, 0, 0, 0); endSceneInit(); - if (!isFlag(2) && invHas(kItemTongs)) + if (!isFlag(kGFNeedleTaken) && invHas(kItemTongs)) _largeSprite = _gameSys->createSurface(1); - if (!isFlag(2)) { + if (!isFlag(kGFNeedleTaken)) { _gameSys->insertSequence(0x24, 10, 0x23, 10, kSeqSyncWait, 0, 0, 0); _gnapSequenceId = 0x24; _timers[2] = getRandom(40) + 50; @@ -95,7 +95,7 @@ void GnapEngine::scene14_run() { case kHSCoin: if (_grabCursorSpriteIndex == kItemTongs) { invAdd(kItemQuarter); - setFlag(2); + setFlag(kGFNeedleTaken); setGrabCursorSprite(-1); hideCursor(); _gameSys->setAnimation(0x26, 10, 0); @@ -151,7 +151,7 @@ void GnapEngine::scene14_run() { checkGameKeys(); - if (!isFlag(2) && !_timers[2]) { + if (!isFlag(kGFNeedleTaken) && !_timers[2]) { _gameSys->insertSequence(0x24, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0); _gnapSequenceId = 0x24; _timers[2] = getRandom(40) + 50; diff --git a/engines/gnap/scenes/scene17.cpp b/engines/gnap/scenes/scene17.cpp index ec580b971f..c502649c1d 100644 --- a/engines/gnap/scenes/scene17.cpp +++ b/engines/gnap/scenes/scene17.cpp @@ -72,7 +72,7 @@ void GnapEngine::scene17_updateHotspots() { setHotspot(kHSWalkArea2, 541, 0, 800, 600); setHotspot(kHSWalkArea3, 0, 204, 173, 468); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(6)) + if (isFlag(kGFGrassTaken)) _hotspots[kHSWrench]._flags = SF_NONE; if (isFlag(26)) { _hotspots[kHSDevice]._flags = SF_DISABLED; @@ -150,7 +150,7 @@ void GnapEngine::scene17_run() { queueInsertDeviceIcon(); - if (isFlag(6)) + if (isFlag(kGFGrassTaken)) _s17_currWrenchSequenceId = 0x22D; else _s17_currWrenchSequenceId = 0x22F; @@ -163,7 +163,7 @@ void GnapEngine::scene17_run() { _gameSys->setAnimation(_s17_currWrenchSequenceId, 40, 2); _gameSys->insertSequence(_s17_currWrenchSequenceId, 40, 0, 0, kSeqNone, 0, 0, 0); - if (isFlag(6)) { + if (isFlag(kGFGrassTaken)) { _gameSys->setAnimation(0, 0, 3); } else { _gameSys->setAnimation(_s17_currCarWindowSequenceId, 40, 3); @@ -296,7 +296,7 @@ void GnapEngine::scene17_run() { case kHSPlatypus: if (_gnapActionStatus < 0) { if (_grabCursorSpriteIndex == kItemJoint) { - if (isFlag(6)) { + if (isFlag(kGFGrassTaken)) { gnapUseJointOnPlatypus(); } else { gnapUseDeviceOnBeaver(); @@ -330,7 +330,7 @@ void GnapEngine::scene17_run() { case kHSWrench: if (_gnapActionStatus < 0) { - if (isFlag(6)) { + if (isFlag(kGFGrassTaken)) { playGnapImpossible(0, 0); } else if (_grabCursorSpriteIndex >= 0) { playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 8, 7); @@ -515,7 +515,7 @@ void GnapEngine::scene17_run() { } if (_beaverActionStatus < 0 && !_timers[5]) { _timers[5] = getRandom(30) + 80; - if (isFlag(6) && _s17_nextWrenchSequenceId == -1) { + if (isFlag(kGFGrassTaken) && _s17_nextWrenchSequenceId == -1) { _s17_nextWrenchSequenceId = 0x236; } else if (_s17_canTryGetWrench) { switch (getRandom(6)) { @@ -565,7 +565,7 @@ void GnapEngine::scene17_run() { } if (!_timers[6]) { _timers[6] = getRandom(30) + 200; - if (_s17_nextCarWindowSequenceId == -1 && !isFlag(6)) + if (_s17_nextCarWindowSequenceId == -1 && !isFlag(kGFGrassTaken)) _s17_nextCarWindowSequenceId = 0x246; } playSoundA(); @@ -832,7 +832,7 @@ void GnapEngine::scene17_updateAnimations() { _s17_nextCarWindowSequenceId = -1; _s17_currWrenchSequenceId = 0x22D; _s17_nextWrenchSequenceId = -1; - setFlag(6); + setFlag(kGFGrassTaken); _gnapActionStatus = -1; _beaverActionStatus = 2; scene17_updateHotspots(); diff --git a/engines/gnap/scenes/scene18.cpp b/engines/gnap/scenes/scene18.cpp index b76e43072d..3e2301e96b 100644 --- a/engines/gnap/scenes/scene18.cpp +++ b/engines/gnap/scenes/scene18.cpp @@ -97,7 +97,7 @@ void GnapEngine::scene18_updateHotspots() { } else { _hotspots[kHSHydrantTopValve]._y1 = 246; } - } else if (isFlag(7)) { + } else if (isFlag(kGFBarnPadlockOpen)) { _hotspots[kHSHydrantRightValve]._flags = SF_DISABLED; _hotspots[kHSHydrantTopValve]._x1 = 105; _hotspots[kHSHydrantTopValve]._x2 = 192; @@ -294,7 +294,7 @@ void GnapEngine::scene18_closeHydrantValve() { _gnapActionStatus = kASCloseRightValveNoGarbageCan; scene18_waitForGnapAction(); } - } else if (isFlag(7)) { + } else if (isFlag(kGFBarnPadlockOpen)) { gnapWalkTo(_hotspotsWalkPos[kHSHydrantTopValve].x, _hotspotsWalkPos[kHSHydrantTopValve].y, 0, 0x107BA, 1); _gnapActionStatus = kASCloseTopValve; scene18_waitForGnapAction(); @@ -338,7 +338,7 @@ void GnapEngine::scene18_run() { _gameSys->insertSequence(0x212, 39, 0, 0, kSeqLoop, 0, 0, 0); _gameSys->insertSequence(0x20D, 39, 0, 0, kSeqLoop, 0, 0, 0); playSound(0x22B, true); - } else if (isFlag(7)) { + } else if (isFlag(kGFBarnPadlockOpen)) { _gameSys->insertSequence(0x20E, 39, 0, 0, kSeqLoop, 0, 0, 0); _gameSys->insertSequence(0x217, 39, 0, 0, kSeqLoop, 0, 0, 0); playSound(0x22B, true); @@ -542,7 +542,7 @@ void GnapEngine::scene18_run() { if (isFlag(8)) { scene18_gnapCarryGarbageCanTo(-1, -1, 0, -1, 2); _gnapActionStatus = kASPutGarbageCanOnRunningHydrant; - } else if (!isFlag(7)) { + } else if (!isFlag(kGFBarnPadlockOpen)) { scene18_gnapCarryGarbageCanTo(-1, -1, 0, -1, 2); _gnapActionStatus = kASPutGarbageCanOnHydrant; } else { @@ -571,7 +571,7 @@ void GnapEngine::scene18_run() { playGnapScratchingHead(1, 5); break; case GRAB_CURSOR: - if (isFlag(7)) { + if (isFlag(kGFBarnPadlockOpen)) { _hotspots[kHSWalkArea2]._flags |= SF_WALKABLE; gnapWalkTo(_hotspotsWalkPos[kHSHydrantTopValve].x, _hotspotsWalkPos[kHSHydrantTopValve].y, 0, 0x107BA, 1); _hotspots[kHSWalkArea2]._flags &= ~SF_WALKABLE; @@ -723,7 +723,7 @@ void GnapEngine::scene18_run() { if (!isSoundPlaying(0x10940)) playSound(0x10940, true); - if ((isFlag(8) || isFlag(7)) && !isSoundPlaying(0x22B) && + if ((isFlag(8) || isFlag(kGFBarnPadlockOpen)) && !isSoundPlaying(0x22B) && _gnapActionStatus != kASOpenRightValveNoGarbageCanDone && _gnapActionStatus != kASOpenRightValveNoGarbageCan && _gnapActionStatus != kASOpenTopValve && _gnapActionStatus != kASOpenTopValveDone && _gnapActionStatus != kASOpenRightValveWithGarbageCan && _gnapActionStatus != kASOpenRightValveWithGarbageCanDone) @@ -827,7 +827,7 @@ void GnapEngine::scene18_updateAnimations() { _gnapActionStatus = -1; break; case kASOpenTopValve: - setFlag(7); + setFlag(kGFBarnPadlockOpen); scene18_updateHotspots(); playGnapPullOutDevice(2, 7); playGnapUseDevice(0, 0); @@ -862,7 +862,7 @@ void GnapEngine::scene18_updateAnimations() { stopSound(0x22B); _gnapSequenceDatNum = 0; _gnapSequenceId = 0x206; - clearFlag(7); + clearFlag(kGFBarnPadlockOpen); invAdd(kItemWrench); setGrabCursorSprite(kItemWrench); scene18_updateHotspots(); diff --git a/engines/gnap/scenes/scene21.cpp b/engines/gnap/scenes/scene21.cpp index 7d8157bd07..a6f42e10fa 100644 --- a/engines/gnap/scenes/scene21.cpp +++ b/engines/gnap/scenes/scene21.cpp @@ -48,7 +48,7 @@ enum { int GnapEngine::scene21_init() { _gameSys->setAnimation(0, 0, 3); - return isFlag(3) ? 0x94 : 0x93; + return isFlag(kGFTwigTaken) ? 0x94 : 0x93; } void GnapEngine::scene21_updateHotspots() { @@ -59,9 +59,9 @@ void GnapEngine::scene21_updateHotspots() { setHotspot(kHSWalkArea1, 0, 0, 800, 440); setHotspot(kHSWalkArea2, 698, 0, 800, 600); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (isFlag(4) || !isFlag(3)) + if (isFlag(kGFUnk04) || !isFlag(kGFTwigTaken)) _hotspots[kHSBanana]._flags = SF_WALKABLE | SF_DISABLED; - if (isFlag(3)) + if (isFlag(kGFTwigTaken)) _hotspots[kHSOldLady]._flags = SF_DISABLED; _hotspotsCount = 7; } @@ -75,19 +75,19 @@ void GnapEngine::scene21_run() { queueInsertDeviceIcon(); - if (isFlag(3)) { - if (isFlag(5)) { + if (isFlag(kGFTwigTaken)) { + if (isFlag(kGFKeysTaken)) { initGnapPos(5, 8, kDirBottomRight); initBeaverPos(6, 8, kDirNone); _gameSys->insertSequence(0x8E, 2, 0, 0, kSeqNone, 0, 0, 0); - if (!isFlag(4)) + if (!isFlag(kGFUnk04)) _gameSys->insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0); endSceneInit(); - clearFlag(5); + clearFlag(kGFKeysTaken); } else { initGnapPos(5, 11, kDirBottomRight); initBeaverPos(6, 11, kDirNone); - if (!isFlag(4)) + if (!isFlag(kGFUnk04)) _gameSys->insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0); endSceneInit(); gnapWalkTo(5, 8, -1, 0x107B9, 1); @@ -237,7 +237,7 @@ void GnapEngine::scene21_run() { if (!_isLeavingScene) { updateBeaverIdleSequence(); updateGnapIdleSequence(); - if (!isFlag(3) && !_timers[4] && _s21_nextOldLadySequenceId == -1 && _gnapActionStatus == -1) { + if (!isFlag(kGFTwigTaken) && !_timers[4] && _s21_nextOldLadySequenceId == -1 && _gnapActionStatus == -1) { _timers[4] = getRandom(30) + 50; switch (getRandom(5)) { case 0: @@ -284,7 +284,7 @@ void GnapEngine::scene21_updateAnimations() { case kASGrabBanana: _gameSys->setAnimation(0x8C, 59, 0); _gameSys->insertSequence(0x8C, 59, 141, 59, kSeqSyncWait, 0, 0, 0); - setFlag(4); + setFlag(kGFUnk04); invAdd(kItemBanana); scene21_updateHotspots(); _gnapActionStatus = kASGrabBananaDone; diff --git a/engines/gnap/scenes/scene25.cpp b/engines/gnap/scenes/scene25.cpp index c93c194b94..42df9bd35e 100644 --- a/engines/gnap/scenes/scene25.cpp +++ b/engines/gnap/scenes/scene25.cpp @@ -220,7 +220,7 @@ void GnapEngine::scene25_run() { case kHSExitInsideCircusWorld: if (_gnapActionStatus < 0) { - if (isFlag(2)) { + if (isFlag(kGFNeedleTaken)) { _isLeavingScene = true; _newSceneNum = 26; _hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; @@ -368,7 +368,7 @@ void GnapEngine::scene25_updateAnimations() { case kASShowTicketToVendor: setGrabCursorSprite(-1); invRemove(kItemTickets); - setFlag(2); + setFlag(kGFNeedleTaken); _gameSys->setAnimation(0x61, 40, 0); _gameSys->insertSequence(0x61, 40, 0, 0, kSeqNone, 0, 0, 0); _gnapActionStatus = kASShowTicketToVendorDone; diff --git a/engines/gnap/scenes/scene27.cpp b/engines/gnap/scenes/scene27.cpp index 02020d5211..e891e255d7 100644 --- a/engines/gnap/scenes/scene27.cpp +++ b/engines/gnap/scenes/scene27.cpp @@ -245,7 +245,7 @@ void GnapEngine::scene27_run() { case kHSExitClown: if (_gnapActionStatus < 0) { - if (isFlag(0)) { + if (isFlag(kGFPlatypus)) { _isLeavingScene = true; _newSceneNum = 28; gnapWalkTo(_hotspotsWalkPos[kHSExitClown].x, _hotspotsWalkPos[kHSExitClown].y, 0, 0x107AD, 1); @@ -404,7 +404,7 @@ void GnapEngine::scene27_updateAnimations() { _gnapActionStatus = kASEnterClownTent; _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; _s27_nextJanitorSequenceId = -1; - setFlag(0); + setFlag(kGFPlatypus); setGrabCursorSprite(-1); invRemove(kItemPicture); _newSceneNum = 28; @@ -417,7 +417,6 @@ void GnapEngine::scene27_updateAnimations() { break; } } - } } // End of namespace Gnap diff --git a/engines/gnap/scenes/scene28.cpp b/engines/gnap/scenes/scene28.cpp index f7226e3a66..a2831e9f5b 100644 --- a/engines/gnap/scenes/scene28.cpp +++ b/engines/gnap/scenes/scene28.cpp @@ -81,7 +81,7 @@ void GnapEngine::scene28_run() { if (isFlag(22)) _gameSys->insertSequence(0x112, 99, 0, 0, kSeqNone, 0, 0, 0); - if (isFlag(1)) { + if (isFlag(kGFMudTaken)) { if (isFlag(21)) { _gameSys->setAnimation(0x11C, 39, 3); _gameSys->insertSequence(0x11C, 39, 0, 0, kSeqNone, 0, 0, 0); @@ -104,7 +104,7 @@ void GnapEngine::scene28_run() { endSceneInit(); playSequences(0xF7, 0x121, 0x122, 0x123); _s28_currClownSequenceId = 0x115; - setFlag(1); + setFlag(kGFMudTaken); _gameSys->setAnimation(0x115, 39, 3); _gameSys->insertSequence(_s28_currClownSequenceId, 39, 0x11B, 39, kSeqSyncWait, 0, 0, 0); _s28_nextClownSequenceId = -1; diff --git a/engines/gnap/scenes/scene47.cpp b/engines/gnap/scenes/scene47.cpp index d692e1d83d..37077e2876 100644 --- a/engines/gnap/scenes/scene47.cpp +++ b/engines/gnap/scenes/scene47.cpp @@ -130,7 +130,7 @@ void GnapEngine::scene47_initCutscene7() { _s99_sequenceIdArr[2] = 0x314; _s99_sequenceIdArr[3] = 0x31B; int v1 = 4; - if (!isFlag(3)) { + if (!isFlag(kGFTwigTaken)) { _s99_sequenceIdArr[4] = 0x31C; v1 = 5; } @@ -144,7 +144,7 @@ void GnapEngine::scene47_initCutscene7() { _s99_sequenceIdArr[v0++] = 0x312; _s99_sequenceIdArr[v0] = 0x31A; v2 = v0 + 1; - if (!isFlag(3)) + if (!isFlag(kGFTwigTaken)) _s99_sequenceIdArr[v2++] = 0x31C; if (!isFlag(26)) _s99_sequenceIdArr[v2++] = 0x31D; diff --git a/engines/gnap/scenes/scenecore.cpp b/engines/gnap/scenes/scenecore.cpp index 0825937fff..734c7371a9 100644 --- a/engines/gnap/scenes/scenecore.cpp +++ b/engines/gnap/scenes/scenecore.cpp @@ -599,8 +599,8 @@ void GnapEngine::runSceneLogic() { } else if (_prevSceneNum == 21) { scene47_initCutscene5(); _newSceneNum = 21; - setFlag(3); - setFlag(5); + setFlag(kGFTwigTaken); + setFlag(kGFKeysTaken); } else if (_prevSceneNum == 30) { scene47_initCutscene6(); _newSceneNum = 26; |