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authorPaul Gilbert2018-03-18 22:05:05 -0400
committerPaul Gilbert2018-03-18 22:05:05 -0400
commit6a61468d0a6ce82a14a6327bcb9a031b6d05256e (patch)
tree7cc15c463de6f987ef7ce58737a6c380a7670514
parentd848c9a4144b1485c8298196be6c2e1c0540649a (diff)
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XEEN: Fix Town Portal town selection dialog
-rw-r--r--engines/xeen/dialogs/dialogs_spells.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp
index abb2478587..34d779944d 100644
--- a/engines/xeen/dialogs/dialogs_spells.cpp
+++ b/engines/xeen/dialogs/dialogs_spells.cpp
@@ -889,9 +889,9 @@ int TownPortal::execute() {
// Build up a lsit of the names of the towns on the current side of Xeen
for (int idx = 0; idx < 5; ++idx) {
- File f(Common::String::format("%s%04d.txt",
- map._sideTownPortal ? "dark" : "xeen",
- Res.TOWN_MAP_NUMBERS[map._sideTownPortal][idx]));
+ Common::String txtName = Common::String::format("%s%04d.txt", map._sideTownPortal ? "dark" : "xeen",
+ Res.TOWN_MAP_NUMBERS[map._sideTownPortal][idx]);
+ File f(txtName, 1);
townNames[idx] = f.readString();
f.close();
}