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author | Nipun Garg | 2019-06-28 22:01:09 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:04 +0200 |
commit | 6a6f0e99d8810975b2a539589564a1ec5ea6fdd0 (patch) | |
tree | f01c931063b678278774ebd45de91e4206216a87 | |
parent | 14d83c9667b3a05b57d8738f0d3eee413ed71797 (diff) | |
download | scummvm-rg350-6a6f0e99d8810975b2a539589564a1ec5ea6fdd0.tar.gz scummvm-rg350-6a6f0e99d8810975b2a539589564a1ec5ea6fdd0.tar.bz2 scummvm-rg350-6a6f0e99d8810975b2a539589564a1ec5ea6fdd0.zip |
HDB: Add tileDistance() and waypointsLeft()
-rw-r--r-- | engines/hdb/ai.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h index 0d3de9cfef..b164161bd1 100644 --- a/engines/hdb/ai.h +++ b/engines/hdb/ai.h @@ -45,7 +45,8 @@ enum { kEnemyMoveSpeed = 2, kPushMoveSpeed = (kPlayerMoveSpeed >> 1), kPlayerTouchPWait = 16, - kMaxCineGfx = 10 + kMaxCineGfx = 10, + kRunToggleDelay = 2 }; enum AIType { @@ -729,6 +730,9 @@ public: void initAllEnts(); void killPlayer(Death method); void stunEnemy(AIEntity *e, int time); + int tileDistance(AIEntity *e1, AIEntity *e2) { + return abs(e1->tileX - e2->tileX) + abs(e1->tileY - e2->tileY); + } void animateEntity(AIEntity *e); void animEntFrames(AIEntity *e); @@ -885,6 +889,9 @@ public: void clearWaypoints(); Tile *getStandFrameDir(AIEntity *e); void drawWayPoints(); + int waypointsLeft() { + return _numWaypoints; + } // Inventory Functions bool addToInventory(AIEntity *e); |