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authordhewg2011-03-15 22:54:01 +0100
committerdhewg2011-03-16 20:54:25 +0100
commit6b346c1fe04a8e3ed770d6246532391591265ea2 (patch)
treec2dae114901da3866fdeabf8fffd4d0fad7f4253
parent6c2bf87dbdb66f48de006b3bb409641f6755fa5e (diff)
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ANDROID: Cleanup and extend chooseEglConfig
Add more checks and log all possible configs
-rw-r--r--backends/platform/android/org/inodes/gus/scummvm/ScummVM.java240
1 files changed, 134 insertions, 106 deletions
diff --git a/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java b/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
index dfb585518a..ed4e00d769 100644
--- a/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
+++ b/backends/platform/android/org/inodes/gus/scummvm/ScummVM.java
@@ -144,34 +144,20 @@ public abstract class ScummVM implements SurfaceHolder.Callback, Runnable {
_egl.eglInitialize(_egl_display, version);
int[] num_config = new int[1];
- _egl.eglChooseConfig(_egl_display, configSpec, null, 0, num_config);
+ _egl.eglGetConfigs(_egl_display, null, 0, num_config);
final int numConfigs = num_config[0];
if (numConfigs <= 0)
- throw new IllegalArgumentException("No configs match configSpec");
+ throw new IllegalArgumentException("No EGL configs");
EGLConfig[] configs = new EGLConfig[numConfigs];
- _egl.eglChooseConfig(_egl_display, configSpec, configs, numConfigs,
- num_config);
-
- if (false) {
- Log.d(LOG_TAG, String.format("Found %d EGL configurations.",
- numConfigs));
- for (EGLConfig config : configs)
- dumpEglConfig(config);
- }
+ _egl.eglGetConfigs(_egl_display, configs, numConfigs, num_config);
// Android's eglChooseConfig is busted in several versions and
- // devices so we have to filter/rank the configs again ourselves.
+ // devices so we have to filter/rank the configs ourselves.
_egl_config = chooseEglConfig(configs);
- if (false) {
- Log.d(LOG_TAG, String.format("Chose from %d EGL configs",
- numConfigs));
- dumpEglConfig(_egl_config);
- }
-
_egl_context = _egl.eglCreateContext(_egl_display, _egl_config,
EGL10.EGL_NO_CONTEXT, null);
@@ -280,121 +266,163 @@ public abstract class ScummVM implements SurfaceHolder.Callback, Runnable {
_sample_rate = 0;
}
- static final int configSpec[] = {
- EGL10.EGL_RED_SIZE, 5,
- EGL10.EGL_GREEN_SIZE, 5,
- EGL10.EGL_BLUE_SIZE, 5,
- EGL10.EGL_DEPTH_SIZE, 0,
- EGL10.EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT,
- EGL10.EGL_NONE,
+ private static final int[] s_eglAttribs = {
+ EGL10.EGL_CONFIG_ID,
+ EGL10.EGL_BUFFER_SIZE,
+ EGL10.EGL_RED_SIZE,
+ EGL10.EGL_GREEN_SIZE,
+ EGL10.EGL_BLUE_SIZE,
+ EGL10.EGL_ALPHA_SIZE,
+ EGL10.EGL_CONFIG_CAVEAT,
+ EGL10.EGL_DEPTH_SIZE,
+ EGL10.EGL_LEVEL,
+ EGL10.EGL_MAX_PBUFFER_WIDTH,
+ EGL10.EGL_MAX_PBUFFER_HEIGHT,
+ EGL10.EGL_MAX_PBUFFER_PIXELS,
+ EGL10.EGL_NATIVE_RENDERABLE,
+ EGL10.EGL_NATIVE_VISUAL_ID,
+ EGL10.EGL_NATIVE_VISUAL_TYPE,
+ EGL10.EGL_SAMPLE_BUFFERS,
+ EGL10.EGL_SAMPLES,
+ EGL10.EGL_STENCIL_SIZE,
+ EGL10.EGL_SURFACE_TYPE,
+ EGL10.EGL_TRANSPARENT_TYPE,
+ EGL10.EGL_TRANSPARENT_RED_VALUE,
+ EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+ EGL10.EGL_TRANSPARENT_BLUE_VALUE
};
- // For debugging
- private static final Map<String, Integer> attribs;
+ final private class EglAttribs extends LinkedHashMap<Integer, Integer> {
+ public EglAttribs(EGLConfig config) {
+ super(s_eglAttribs.length);
- static {
- attribs = new LinkedHashMap<String, Integer>();
- attribs.put("CONFIG_ID", EGL10.EGL_CONFIG_ID);
- attribs.put("BUFFER_SIZE", EGL10.EGL_BUFFER_SIZE);
- attribs.put("RED_SIZE", EGL10.EGL_RED_SIZE);
- attribs.put("GREEN_SIZE", EGL10.EGL_GREEN_SIZE);
- attribs.put("BLUE_SIZE", EGL10.EGL_BLUE_SIZE);
- attribs.put("ALPHA_SIZE", EGL10.EGL_ALPHA_SIZE);
- //attribs.put("BIND_TO_RGB", EGL10.EGL_BIND_TO_TEXTURE_RGB);
- //attribs.put("BIND_TO_RGBA", EGL10.EGL_BIND_TO_TEXTURE_RGBA);
- attribs.put("CONFIG_CAVEAT", EGL10.EGL_CONFIG_CAVEAT);
- attribs.put("DEPTH_SIZE", EGL10.EGL_DEPTH_SIZE);
- attribs.put("LEVEL", EGL10.EGL_LEVEL);
- attribs.put("MAX_PBUFFER_WIDTH", EGL10.EGL_MAX_PBUFFER_WIDTH);
- attribs.put("MAX_PBUFFER_HEIGHT", EGL10.EGL_MAX_PBUFFER_HEIGHT);
- attribs.put("MAX_PBUFFER_PIXELS", EGL10.EGL_MAX_PBUFFER_PIXELS);
- //attribs.put("MAX_SWAP_INTERVAL", EGL10.EGL_MAX_SWAP_INTERVAL);
- //attribs.put("MIN_SWAP_INTERVAL", EGL10.EGL_MIN_SWAP_INTERVAL);
- attribs.put("NATIVE_RENDERABLE", EGL10.EGL_NATIVE_RENDERABLE);
- attribs.put("NATIVE_VISUAL_ID", EGL10.EGL_NATIVE_VISUAL_ID);
- attribs.put("NATIVE_VISUAL_TYPE", EGL10.EGL_NATIVE_VISUAL_TYPE);
- attribs.put("SAMPLE_BUFFERS", EGL10.EGL_SAMPLE_BUFFERS);
- attribs.put("SAMPLES", EGL10.EGL_SAMPLES);
- attribs.put("STENCIL_SIZE", EGL10.EGL_STENCIL_SIZE);
- attribs.put("SURFACE_TYPE", EGL10.EGL_SURFACE_TYPE);
- attribs.put("TRANSPARENT_TYPE", EGL10.EGL_TRANSPARENT_TYPE);
- attribs.put("TRANSPARENT_RED_VALUE", EGL10.EGL_TRANSPARENT_RED_VALUE);
- attribs.put("TRANSPARENT_GREEN_VALUE", EGL10.EGL_TRANSPARENT_GREEN_VALUE);
- attribs.put("TRANSPARENT_BLUE_VALUE", EGL10.EGL_TRANSPARENT_BLUE_VALUE);
- }
+ int[] value = new int[1];
- final private void dumpEglConfig(EGLConfig config) {
- int[] value = new int[1];
+ for (int i : s_eglAttribs) {
+ _egl.eglGetConfigAttrib(_egl_display, config, i, value);
- for (Map.Entry<String, Integer> entry : attribs.entrySet()) {
- _egl.eglGetConfigAttrib(_egl_display, config,
- entry.getValue(), value);
-
- if (value[0] == EGL10.EGL_NONE)
- Log.d(LOG_TAG, entry.getKey() + ": NONE");
- else
- Log.d(LOG_TAG, String.format("%s: %d", entry.getKey(), value[0]));
+ put(i, value[0]);
+ }
}
- }
- final private EGLConfig chooseEglConfig(EGLConfig[] configs) {
- int best = 0;
- int bestScore = -1;
- int[] value = new int[1];
+ private int weightBits(int attr, int size) {
+ final int value = get(attr);
- for (int i = 0; i < configs.length; i++) {
- EGLConfig config = configs[i];
- int score = 10000;
+ int score = 0;
- _egl.eglGetConfigAttrib(_egl_display, config,
- EGL10.EGL_SURFACE_TYPE, value);
+ if (value == size || (size > 0 && value > size))
+ score += 10;
- // must have
- if ((value[0] & EGL10.EGL_WINDOW_BIT) == 0)
- continue;
+ // penalize for wasted bits
+ score -= value - size;
+
+ return score;
+ }
- _egl.eglGetConfigAttrib(_egl_display, config,
- EGL10.EGL_CONFIG_CAVEAT, value);
+ public int weight() {
+ int score = 10000;
- if (value[0] != EGL10.EGL_NONE)
+ if (get(EGL10.EGL_CONFIG_CAVEAT) != EGL10.EGL_NONE)
score -= 1000;
- // Must be at least 555, but then smaller is better
- final int[] colorBits = { EGL10.EGL_RED_SIZE,
- EGL10.EGL_GREEN_SIZE,
- EGL10.EGL_BLUE_SIZE,
- EGL10.EGL_ALPHA_SIZE
- };
+ // less MSAA is better
+ score -= get(EGL10.EGL_SAMPLES) * 100;
- for (int component : colorBits) {
- _egl.eglGetConfigAttrib(_egl_display, config, component, value);
+ // Must be at least 565, but then smaller is better
+ score += weightBits(EGL10.EGL_RED_SIZE, 5);
+ score += weightBits(EGL10.EGL_GREEN_SIZE, 6);
+ score += weightBits(EGL10.EGL_BLUE_SIZE, 5);
+ score += weightBits(EGL10.EGL_ALPHA_SIZE, 0);
+ score += weightBits(EGL10.EGL_DEPTH_SIZE, 0);
+ score += weightBits(EGL10.EGL_STENCIL_SIZE, 0);
- // boost if >5 bits accuracy
- if (value[0] >= 5)
- score += 10;
+ return score;
+ }
+
+ public String toString() {
+ String s;
- // penalize for wasted bits
- score -= value[0];
+ if (get(EGL10.EGL_ALPHA_SIZE) > 0)
+ s = String.format("[%d] RGBA%d%d%d%d",
+ get(EGL10.EGL_CONFIG_ID),
+ get(EGL10.EGL_RED_SIZE),
+ get(EGL10.EGL_GREEN_SIZE),
+ get(EGL10.EGL_BLUE_SIZE),
+ get(EGL10.EGL_ALPHA_SIZE));
+ else
+ s = String.format("[%d] RGB%d%d%d",
+ get(EGL10.EGL_CONFIG_ID),
+ get(EGL10.EGL_RED_SIZE),
+ get(EGL10.EGL_GREEN_SIZE),
+ get(EGL10.EGL_BLUE_SIZE));
+
+ if (get(EGL10.EGL_DEPTH_SIZE) > 0)
+ s += String.format(" D%d", get(EGL10.EGL_DEPTH_SIZE));
+
+ if (get(EGL10.EGL_STENCIL_SIZE) > 0)
+ s += String.format(" S%d", get(EGL10.EGL_STENCIL_SIZE));
+
+ if (get(EGL10.EGL_SAMPLES) > 0)
+ s += String.format(" MSAAx%d", get(EGL10.EGL_SAMPLES));
+
+ if ((get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_WINDOW_BIT) > 0)
+ s += " W";
+ if ((get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_PBUFFER_BIT) > 0)
+ s += " P";
+ if ((get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_PIXMAP_BIT) > 0)
+ s += " X";
+
+ switch (get(EGL10.EGL_CONFIG_CAVEAT)) {
+ case EGL10.EGL_NONE:
+ break;
+
+ case EGL10.EGL_SLOW_CONFIG:
+ s += " SLOW";
+ break;
+
+ case EGL10.EGL_NON_CONFORMANT_CONFIG:
+ s += " NON_CONFORMANT";
+
+ default:
+ s += String.format(" unknown CAVEAT 0x%x",
+ get(EGL10.EGL_CONFIG_CAVEAT));
}
- _egl.eglGetConfigAttrib(_egl_display, config,
- EGL10.EGL_DEPTH_SIZE, value);
+ return s;
+ }
+ };
- // penalize for wasted bits
- score -= value[0];
+ final private EGLConfig chooseEglConfig(EGLConfig[] configs) {
+ EGLConfig res = configs[0];
+ int bestScore = -1;
+
+ Log.d(LOG_TAG, "EGL configs:");
+
+ for (EGLConfig config : configs) {
+ EglAttribs attr = new EglAttribs(config);
+
+ // must have
+ if ((attr.get(EGL10.EGL_SURFACE_TYPE) & EGL10.EGL_WINDOW_BIT) == 0)
+ continue;
+
+ int score = attr.weight();
+
+ Log.d(LOG_TAG, String.format("%s (%d)", attr.toString(), score));
if (score > bestScore) {
- best = i;
+ res = config;
bestScore = score;
}
}
- if (bestScore < 0) {
- Log.e(LOG_TAG, "Unable to find an acceptable EGL config, expect badness.");
- return configs[0];
- }
+ if (bestScore < 0)
+ Log.e(LOG_TAG,
+ "Unable to find an acceptable EGL config, expect badness.");
+
+ Log.d(LOG_TAG, String.format("Chosen EGL config: %s",
+ new EglAttribs(res).toString()));
- return configs[best];
+ return res;
}
static {